update protocol packet definitions: replace value receivers with pointer receivers in PacketID methods, expand FixedBitSet size from 8 to 256 bits, and remove outdated documentation files

This commit is contained in:
2025-08-23 17:27:23 +08:00
parent eb01f5ccc7
commit 8b3d6c8bd5
122 changed files with 586 additions and 681 deletions

37
cmd/template/main.go Normal file
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@ -0,0 +1,37 @@
package main
import (
"context"
"fmt"
"git.konjactw.dev/patyhank/minego/pkg/auth"
"git.konjactw.dev/patyhank/minego/pkg/bot"
"git.konjactw.dev/patyhank/minego/pkg/client"
"git.konjactw.dev/patyhank/minego/pkg/game/player"
)
func main() {
userCode := "powru"
c := client.NewClient(&bot.ClientOptions{AuthProvider: &auth.KonjacAuth{
UserCode: userCode,
}})
ctx, cancelFunc := context.WithCancel(context.Background())
defer cancelFunc()
err := c.Connect(ctx, "mc.konjactw.dev", nil)
if err != nil {
panic(err)
}
bot.SubscribeEvent(c, func(e player.MessageEvent) error {
fmt.Println(e.Message.String())
return nil
})
err = c.HandleGame(ctx)
if err != nil {
panic(err)
}
}

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@ -1,45 +0,0 @@
The recommended login sequence as of 1.21 looks like this, where C is the client and S is the server:
Client connects to the server
C→S: Handshake State=2
C→S: Login Start
S→C: Encryption Request (optional)
Client auth (Only if server sent Encryption Request)
C→S: Encryption Response (Only if server sent Encryption Request)
Server auth, both enable encryption (Only if server sent Encryption Request)
S → C: Set Compression (Optional, enables compression)
S → C: Login Success
C → S: Login Acknowledged
C → S: Serverbound Plugin Message (Optional, minecraft:brand with the client's brand)
C → S: Client Information (Optional)
S → C: Clientbound Plugin Message (Optional, minecraft:brand with the server's brand)
S → C: Feature Flags (Optional)
S → C: Clientbound Known Packs
C → S: Serverbound Known Packs
S → C: Registry Data (Multiple)
S → C: Update Tags (Optional)
S → C: Finish Configuration
C → S: Acknowledge Finish Configuration
S → C: Login (play)
S → C: Change Difficulty (Optional)
S → C: Player Abilities (Optional)
S → C: Set Held Item (Optional)
S → C: Update Recipes (Optional)
S → C: Entity Event (Optional, for the OP permission level; see Entity statuses#Player)
S → C: Commands (Optional)
S → C: Update Recipe Book (Optional)
S → C: Synchronize Player Position
C → S: Confirm Teleportation
C → S: Set Player Position and Rotation (Optional, to confirm the spawn position)
S → C: Server Data (Optional)
S → C: Player Info Update (Add Player action, all players except the one joining (the vanilla server separates these, you don't need to))
S → C: Player Info Update (Add Player action, joining player)
S → C: Initialize World Border (Optional)
S → C: Update Time (Optional)
S → C: Set Default Spawn Position (Optional, “home” spawn, not where the client will spawn on login)
S → C: Game Event (Start waiting for level chunks event, required for the client to spawn)
S → C: Set Ticking State (Optional)
S → C: Step Tick (Optional, the vanilla server sends this regardless of ticking state)
S → C: Set Center Chunk
S → C: Chunk Data and Update Light (One sent for each chunk in a circular area centered on the player's position)
S → C: inventory, entities, etc.

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@ -308,9 +308,32 @@ func (o *OfflineAuth) Authenticate(ctx context.Context, conn *net.Conn, content
}
type KonjacAuth struct {
*OnlineAuth
UserCode string
Profile Profile
}
func (k *KonjacAuth) Authenticate(ctx context.Context, conn *net.Conn, content client.LoginHello) error {
key, encodeStream, decodeStream := newSymmetricEncryption()
err := k.LoginAuth(ctx, content, key)
if err != nil {
return errors.Join(ErrEncrypt, fmt.Errorf("login auth fail: %w", err))
}
// Response with Encryption Key
var pkt pk.Packet
pkt, err = genEncryptionKeyResponse(key, content.PublicKey, content.VerifyToken)
if err != nil {
return fmt.Errorf("gen encryption key response fail: %v", err)
}
err = conn.WritePacket(pkt)
if err != nil {
return err
}
// Set Connection Encryption
conn.SetCipher(encodeStream, decodeStream)
return nil
}
func (k *KonjacAuth) LoginAuth(ctx context.Context, content client.LoginHello, key []byte) error {
@ -322,7 +345,7 @@ func (k *KonjacAuth) LoginAuth(ctx context.Context, content client.LoginHello, k
ServerID string `json:"serverId"`
}{
AccessToken: k.UserCode,
SelectedProfile: "",
SelectedProfile: "-",
ServerID: digest,
})
@ -372,10 +395,19 @@ func (k *KonjacAuth) FetchProfile(ctx context.Context) *Profile {
return nil
}
defer resp.Body.Close()
_, _ = io.ReadAll(resp.Body)
if resp.StatusCode != http.StatusNoContent {
data, err = io.ReadAll(resp.Body)
if resp.StatusCode >= 300 {
return nil
}
return nil
var profile struct {
SelectedProfile Profile `json:"selectedProfile"`
}
err = json.Unmarshal(data, &profile)
if err != nil {
return nil
}
return &profile.SelectedProfile
}

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@ -9,6 +9,7 @@ import (
type Client interface {
Connect(ctx context.Context, addr string, options *ConnectOptions) error
HandleGame(ctx context.Context) error
Close(ctx context.Context) error
IsConnected() bool
WritePacket(ctx context.Context, packet server.ServerboundPacket) error

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@ -13,8 +13,9 @@ func PublishEvent(client Client, event Event) error {
return client.EventHandler().PublishEvent(event.EventID(), event)
}
func SubscribeEvent(client Client, event string, handler func(event Event) error) {
client.EventHandler().SubscribeEvent(event, func(data any) error {
return handler(data.(Event))
func SubscribeEvent[T Event](client Client, handler func(event T) error) {
var t T
client.EventHandler().SubscribeEvent(t.EventID(), func(data any) error {
return handler(data.(T))
})
}

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@ -94,7 +94,7 @@ func (b *botClient) Connect(ctx context.Context, addr string, options *bot.Conne
// 建立連接
dialer := &mcnet.DefaultDialer
conn, err := dialer.DialMCContext(ctx, addr)
b.conn, err = dialer.DialMCContext(ctx, addr)
if err != nil {
return err
}
@ -104,7 +104,7 @@ func (b *botClient) Connect(ctx context.Context, addr string, options *bot.Conne
host = options.FakeHost
}
err = b.handshake(conn, host, port)
err = b.handshake(host, port)
if err != nil {
return err
}
@ -119,17 +119,18 @@ func (b *botClient) Connect(ctx context.Context, addr string, options *bot.Conne
return err
}
b.conn = conn
b.connected = true
// 啟動封包處理 goroutine
go b.handlePackets(ctx)
return nil
}
func (b *botClient) handshake(conn *mcnet.Conn, host string, port uint64) error {
return conn.WritePacket(pk.Marshal(
func (b *botClient) HandleGame(ctx context.Context) error {
return b.handlePackets(ctx)
}
func (b *botClient) handshake(host string, port uint64) error {
return b.conn.WritePacket(pk.Marshal(
0,
pk.VarInt(772),
pk.String(host),
@ -138,21 +139,28 @@ func (b *botClient) handshake(conn *mcnet.Conn, host string, port uint64) error
))
}
func (b *botClient) handlePackets(ctx context.Context) {
func (b *botClient) handlePackets(ctx context.Context) error {
group, ctx := errgroup.WithContext(ctx)
group.SetLimit(15)
for {
select {
case <-ctx.Done():
return
return ctx.Err()
default:
var p pk.Packet
if err := b.conn.ReadPacket(&p); err != nil {
return
return err
}
creator, ok := client.ClientboundPackets[packetid.ClientboundPacketID(p.ID)]
pktID := packetid.ClientboundPacketID(p.ID)
if pktID == packetid.ClientboundStartConfiguration {
err := b.configuration()
if err != nil {
return err
}
continue
}
creator, ok := client.ClientboundPackets[pktID]
if !ok {
continue
}
@ -172,6 +180,7 @@ func (b *botClient) handlePackets(ctx context.Context) {
func NewClient(options *bot.ClientOptions) bot.Client {
c := &botClient{
packetHandler: newPacketHandler(),
eventHandler: NewEventHandler(),
authProvider: options.AuthProvider,
}
@ -180,7 +189,6 @@ func NewClient(options *bot.ClientOptions) bot.Client {
}
c.world = world.NewWorld(c)
c.eventHandler = NewEventHandler()
c.inventory = inventory.NewManager(c)
c.player = player.New(c)

View File

@ -35,6 +35,14 @@ func New(c bot.Client) *Player {
pl.lastReceivedPacketTime = time.Now()
})
bot.AddHandler(c, func(ctx context.Context, p *client.KeepAlive) {
c.WritePacket(ctx, &server.KeepAlive{
ID: p.ID,
})
})
bot.AddHandler(c, func(ctx context.Context, p *client.Disconnect) {
fmt.Println(p.Reason.String())
})
bot.AddHandler(c, func(ctx context.Context, p *client.SystemChatMessage) {
if !p.Overlay {
bot.PublishEvent(c, MessageEvent{Message: p.Content})

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@ -22,8 +22,7 @@ import (
type World struct {
c bot.Client
Columns map[level.ChunkPos]*level.Chunk
columns map[level.ChunkPos]*level.Chunk
entities map[int32]*Entity
entityLock sync.Mutex
@ -32,30 +31,34 @@ type World struct {
func NewWorld(c bot.Client) *World {
w := &World{
c: c,
Columns: make(map[level.ChunkPos]*level.Chunk),
c: c,
columns: make(map[level.ChunkPos]*level.Chunk),
entities: make(map[int32]*Entity),
}
bot.AddHandler(c, func(ctx context.Context, p *cp.LevelChunkWithLight) {
w.chunkLock.Lock()
defer w.chunkLock.Unlock()
w.Columns[p.Pos] = p.Data
w.columns[p.Pos] = p.Data
})
bot.AddHandler(c, func(ctx context.Context, p *cp.ForgetLevelChunk) {
w.chunkLock.Lock()
defer w.chunkLock.Unlock()
delete(w.Columns, p.Pos)
delete(w.columns, p.Pos)
})
bot.AddHandler(c, func(ctx context.Context, p *cp.Respawn) {
w.chunkLock.Lock()
defer w.chunkLock.Unlock()
w.Columns = make(map[level.ChunkPos]*level.Chunk)
w.columns = make(map[level.ChunkPos]*level.Chunk)
})
bot.AddHandler(c, func(ctx context.Context, p *cp.AddEntity) {
w.entityLock.Lock()
defer w.entityLock.Unlock()
w.entities[p.ID] = &Entity{
id: p.ID,
entityUUID: p.UUID,
@ -137,7 +140,7 @@ func (w *World) GetBlock(pos protocol.Position) (block.Block, error) {
chunkZ := pos[2] >> 4
pos2d := level.ChunkPos{chunkX, chunkZ}
chunk, ok := w.Columns[pos2d]
chunk, ok := w.columns[pos2d]
if !ok {
return nil, errors.New("chunk not loaded")
}
@ -161,7 +164,7 @@ func (w *World) SetBlock(pos protocol.Position, blk block.Block) error {
chunkZ := pos[2] >> 4
pos2d := level.ChunkPos{chunkX, chunkZ}
chunk, ok := w.Columns[pos2d]
chunk, ok := w.columns[pos2d]
if !ok {
return errors.New("chunk not loaded")
}

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@ -3602,10 +3602,10 @@ func (c WrittenBookPage) WriteTo(w io.Writer) (n int64, err error) {
return n, err
}
// Float32VarIntArray a utility type for encoding/decoding packet.Float -> float32[packet.VarInt] slice.
type Float32VarIntArray []float32
// Int32VarIntArray a utility type for encoding/decoding packet.Int -> int32[packet.VarInt] slice.
type Int32VarIntArray []int32
func (a Float32VarIntArray) WriteTo(w io.Writer) (n int64, err error) {
func (a Int32VarIntArray) WriteTo(w io.Writer) (n int64, err error) {
size := len(a)
nn, err := packet.VarInt(size).WriteTo(w)
if err != nil {
@ -3613,7 +3613,7 @@ func (a Float32VarIntArray) WriteTo(w io.Writer) (n int64, err error) {
}
n += nn
for i := 0; i < size; i++ {
nn, err := packet.Float(a[i]).WriteTo(w)
nn, err := packet.Int(a[i]).WriteTo(w)
n += nn
if err != nil {
return n, err
@ -3622,7 +3622,7 @@ func (a Float32VarIntArray) WriteTo(w io.Writer) (n int64, err error) {
return n, nil
}
func (a *Float32VarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
func (a *Int32VarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
var size packet.VarInt
nn, err := size.ReadFrom(r)
n += nn
@ -3636,11 +3636,59 @@ func (a *Float32VarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
if cap(*a) >= int(size) {
*a = (*a)[:int(size)]
} else {
*a = make(Float32VarIntArray, int(size))
*a = make(Int32VarIntArray, int(size))
}
for i := 0; i < int(size); i++ {
nn, err = (*packet.Float)(&(*a)[i]).ReadFrom(r)
nn, err = (*packet.Int)(&(*a)[i]).ReadFrom(r)
n += nn
if err != nil {
return n, err
}
}
return n, err
}
// Int32PrefixedArrayVarIntArray a utility type for encoding/decoding packet.Int -> int32[packet.VarInt] slice.
type Int32PrefixedArrayVarIntArray []int32
func (a Int32PrefixedArrayVarIntArray) WriteTo(w io.Writer) (n int64, err error) {
size := len(a)
nn, err := packet.VarInt(size).WriteTo(w)
if err != nil {
return n, err
}
n += nn
for i := 0; i < size; i++ {
nn, err := packet.Int(a[i]).WriteTo(w)
n += nn
if err != nil {
return n, err
}
}
return n, nil
}
func (a *Int32PrefixedArrayVarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
var size packet.VarInt
nn, err := size.ReadFrom(r)
n += nn
if err != nil {
return n, err
}
if size < 0 {
return n, errors.New("array length less than zero")
}
if cap(*a) >= int(size) {
*a = (*a)[:int(size)]
} else {
*a = make(Int32PrefixedArrayVarIntArray, int(size))
}
for i := 0; i < int(size); i++ {
nn, err = (*packet.Int)(&(*a)[i]).ReadFrom(r)
n += nn
if err != nil {
return n, err
@ -3794,10 +3842,10 @@ func (a *Int32VarIntVarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
return n, err
}
// Int32VarIntArray a utility type for encoding/decoding packet.Int -> int32[packet.VarInt] slice.
type Int32VarIntArray []int32
// Float32VarIntArray a utility type for encoding/decoding packet.Float -> float32[packet.VarInt] slice.
type Float32VarIntArray []float32
func (a Int32VarIntArray) WriteTo(w io.Writer) (n int64, err error) {
func (a Float32VarIntArray) WriteTo(w io.Writer) (n int64, err error) {
size := len(a)
nn, err := packet.VarInt(size).WriteTo(w)
if err != nil {
@ -3805,7 +3853,7 @@ func (a Int32VarIntArray) WriteTo(w io.Writer) (n int64, err error) {
}
n += nn
for i := 0; i < size; i++ {
nn, err := packet.Int(a[i]).WriteTo(w)
nn, err := packet.Float(a[i]).WriteTo(w)
n += nn
if err != nil {
return n, err
@ -3814,7 +3862,7 @@ func (a Int32VarIntArray) WriteTo(w io.Writer) (n int64, err error) {
return n, nil
}
func (a *Int32VarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
func (a *Float32VarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
var size packet.VarInt
nn, err := size.ReadFrom(r)
n += nn
@ -3828,59 +3876,11 @@ func (a *Int32VarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
if cap(*a) >= int(size) {
*a = (*a)[:int(size)]
} else {
*a = make(Int32VarIntArray, int(size))
*a = make(Float32VarIntArray, int(size))
}
for i := 0; i < int(size); i++ {
nn, err = (*packet.Int)(&(*a)[i]).ReadFrom(r)
n += nn
if err != nil {
return n, err
}
}
return n, err
}
// Int32PrefixedArrayVarIntArray a utility type for encoding/decoding packet.Int -> int32[packet.VarInt] slice.
type Int32PrefixedArrayVarIntArray []int32
func (a Int32PrefixedArrayVarIntArray) WriteTo(w io.Writer) (n int64, err error) {
size := len(a)
nn, err := packet.VarInt(size).WriteTo(w)
if err != nil {
return n, err
}
n += nn
for i := 0; i < size; i++ {
nn, err := packet.Int(a[i]).WriteTo(w)
n += nn
if err != nil {
return n, err
}
}
return n, nil
}
func (a *Int32PrefixedArrayVarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
var size packet.VarInt
nn, err := size.ReadFrom(r)
n += nn
if err != nil {
return n, err
}
if size < 0 {
return n, errors.New("array length less than zero")
}
if cap(*a) >= int(size) {
*a = (*a)[:int(size)]
} else {
*a = make(Int32PrefixedArrayVarIntArray, int(size))
}
for i := 0; i < int(size); i++ {
nn, err = (*packet.Int)(&(*a)[i]).ReadFrom(r)
nn, err = (*packet.Float)(&(*a)[i]).ReadFrom(r)
n += nn
if err != nil {
return n, err

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@ -84,6 +84,7 @@ func (m EntityMetadata) WriteTo(w io.Writer) (int64, error) {
}
func (m *EntityMetadata) ReadFrom(r io.Reader) (int64, error) {
m.Data = make(map[uint8]Metadata)
var index uint8
n, err := (*pk.UnsignedByte)(&index).ReadFrom(r)
if err != nil {

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@ -6,7 +6,7 @@ import "github.com/Tnze/go-mc/data/packetid"
type ConfigClearDialog struct {
}
func (ConfigClearDialog) PacketID() packetid.ClientboundPacketID {
func (*ConfigClearDialog) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigClearDialog
}

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@ -7,7 +7,7 @@ type ConfigCookieRequest struct {
Key string `mc:"Identifier"`
}
func (ConfigCookieRequest) PacketID() packetid.ClientboundPacketID {
func (*ConfigCookieRequest) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigCookieRequest
}

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@ -8,7 +8,7 @@ type ConfigCustomPayload struct {
Data []byte `mc:"ByteArray"`
}
func (ConfigCustomPayload) PacketID() packetid.ClientboundPacketID {
func (*ConfigCustomPayload) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigCustomPayload
}

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@ -9,7 +9,7 @@ type ConfigCustomReportDetails struct {
client.CustomReportDetails
}
func (ConfigCustomReportDetails) PacketID() packetid.ClientboundPacketID {
func (*ConfigCustomReportDetails) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigCustomReportDetails
}

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@ -10,7 +10,7 @@ type ConfigDisconnect struct {
Reason chat.Message
}
func (ConfigDisconnect) PacketID() packetid.ClientboundPacketID {
func (*ConfigDisconnect) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigDisconnect
}

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@ -6,7 +6,7 @@ import "github.com/Tnze/go-mc/data/packetid"
type ConfigFinishConfiguration struct {
}
func (ConfigFinishConfiguration) PacketID() packetid.ClientboundPacketID {
func (*ConfigFinishConfiguration) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigFinishConfiguration
}

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@ -7,7 +7,7 @@ type ConfigKeepAlive struct {
ID int64
}
func (ConfigKeepAlive) PacketID() packetid.ClientboundPacketID {
func (*ConfigKeepAlive) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigKeepAlive
}

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@ -7,7 +7,7 @@ type ConfigPing struct {
ID int32
}
func (ConfigPing) PacketID() packetid.ClientboundPacketID {
func (*ConfigPing) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigPing
}

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@ -19,7 +19,7 @@ type ConfigRegistryData struct {
Data []RegistryData
}
func (ConfigRegistryData) PacketID() packetid.ClientboundPacketID {
func (*ConfigRegistryData) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigRegistryData
}

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@ -6,7 +6,7 @@ import "github.com/Tnze/go-mc/data/packetid"
type ConfigResetChat struct {
}
func (ConfigResetChat) PacketID() packetid.ClientboundPacketID {
func (*ConfigResetChat) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigResetChat
}

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@ -9,7 +9,7 @@ type ConfigResourcePackPop struct {
client.RemoveResourcePack
}
func (ConfigResourcePackPop) PacketID() packetid.ClientboundPacketID {
func (*ConfigResourcePackPop) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigResourcePackPop
}

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@ -9,7 +9,7 @@ type ConfigResourcePackPush struct {
client.AddResourcePack
}
func (ConfigResourcePackPush) PacketID() packetid.ClientboundPacketID {
func (*ConfigResourcePackPush) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigResourcePackPush
}

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@ -14,7 +14,7 @@ type ConfigSelectKnownPacks struct {
KnownPacks []KnownPack
}
func (ConfigSelectKnownPacks) PacketID() packetid.ClientboundPacketID {
func (*ConfigSelectKnownPacks) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigSelectKnownPacks
}

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@ -9,7 +9,7 @@ type ConfigServerLinks struct {
client.ServerLinks
}
func (ConfigServerLinks) PacketID() packetid.ClientboundPacketID {
func (*ConfigServerLinks) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigServerLinks
}

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@ -9,7 +9,7 @@ type ConfigShowDialog struct {
client.ShowDialog
}
func (ConfigShowDialog) PacketID() packetid.ClientboundPacketID {
func (*ConfigShowDialog) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigShowDialog
}

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@ -8,7 +8,7 @@ type ConfigStoreCookie struct {
Payload []int8
}
func (ConfigStoreCookie) PacketID() packetid.ClientboundPacketID {
func (*ConfigStoreCookie) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigStoreCookie
}

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@ -8,7 +8,7 @@ type ConfigTransfer struct {
Port int32 `mc:"VarInt"`
}
func (ConfigTransfer) PacketID() packetid.ClientboundPacketID {
func (*ConfigTransfer) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigTransfer
}

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@ -7,7 +7,7 @@ type ConfigUpdateEnabledFeatures struct {
Features []string `mc:"Identifier"`
}
func (ConfigUpdateEnabledFeatures) PacketID() packetid.ClientboundPacketID {
func (*ConfigUpdateEnabledFeatures) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigUpdateEnabledFeatures
}

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@ -9,7 +9,7 @@ type ConfigUpdateTags struct {
client.UpdateTags
}
func (ConfigUpdateTags) PacketID() packetid.ClientboundPacketID {
func (*ConfigUpdateTags) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundConfigUpdateTags
}

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@ -9,7 +9,7 @@ type ConfigClientInformation struct {
server.ClientInformation
}
func (ConfigClientInformation) PacketID() packetid.ServerboundPacketID {
func (*ConfigClientInformation) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundConfigClientInformation
}

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@ -9,7 +9,7 @@ type ConfigCookieResponse struct {
server.CookieResponse
}
func (ConfigCookieResponse) PacketID() packetid.ServerboundPacketID {
func (*ConfigCookieResponse) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundConfigCookieResponse
}

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@ -11,7 +11,7 @@ type ConfigCustomClickAction struct {
Data nbt.RawMessage `mc:"NBT"`
}
func (ConfigCustomClickAction) PacketID() packetid.ServerboundPacketID {
func (*ConfigCustomClickAction) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundConfigCustomClickAction
}

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@ -9,7 +9,7 @@ type ConfigCustomPayload struct {
server.CustomPayload
}
func (ConfigCustomPayload) PacketID() packetid.ServerboundPacketID {
func (*ConfigCustomPayload) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundConfigCustomPayload
}

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@ -6,7 +6,7 @@ import "github.com/Tnze/go-mc/data/packetid"
type ConfigFinishConfiguration struct {
}
func (ConfigFinishConfiguration) PacketID() packetid.ServerboundPacketID {
func (*ConfigFinishConfiguration) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundConfigFinishConfiguration
}

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@ -7,7 +7,7 @@ type ConfigKeepAlive struct {
ID int64
}
func (ConfigKeepAlive) PacketID() packetid.ServerboundPacketID {
func (*ConfigKeepAlive) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundConfigKeepAlive
}

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@ -7,7 +7,7 @@ type ConfigPong struct {
ID int32
}
func (ConfigPong) PacketID() packetid.ServerboundPacketID {
func (*ConfigPong) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundConfigPong
}

View File

@ -9,7 +9,7 @@ type ConfigResourcePack struct {
server.ResourcePack
}
func (ConfigResourcePack) PacketID() packetid.ServerboundPacketID {
func (*ConfigResourcePack) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundConfigResourcePack
}

View File

@ -10,7 +10,7 @@ type ConfigSelectKnownPacks struct {
Packs []client.KnownPack
}
func (ConfigSelectKnownPacks) PacketID() packetid.ServerboundPacketID {
func (*ConfigSelectKnownPacks) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundConfigSelectKnownPacks
}

View File

@ -818,33 +818,11 @@ func (c CommandSuggestions) WriteTo(w io.Writer) (n int64, err error) {
return n, err
}
func (c *Commands) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = packet.Array(&c.Nodes).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.VarInt)(&c.RootIndex).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
return 0, nil
}
func (c Commands) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = packet.Array(&c.Nodes).WriteTo(w)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.VarInt)(&c.RootIndex).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
return 0, nil
}
func (c *SetContainerContent) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
@ -1557,7 +1535,6 @@ func (c Explode) WriteTo(w io.Writer) (n int64, err error) {
}
return n, err
}
func (c *ForgetLevelChunk) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (&c.Pos).ReadFrom(r)
@ -7090,150 +7067,6 @@ func (c Waypoint) WriteTo(w io.Writer) (n int64, err error) {
return n, err
}
// StringVarIntArray a utility type for encoding/decoding packet.String -> string[packet.VarInt] slice.
type StringVarIntArray []string
func (a StringVarIntArray) WriteTo(w io.Writer) (n int64, err error) {
size := len(a)
nn, err := packet.VarInt(size).WriteTo(w)
if err != nil {
return n, err
}
n += nn
for i := 0; i < size; i++ {
nn, err := packet.String(a[i]).WriteTo(w)
n += nn
if err != nil {
return n, err
}
}
return n, nil
}
func (a *StringVarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
var size packet.VarInt
nn, err := size.ReadFrom(r)
n += nn
if err != nil {
return n, err
}
if size < 0 {
return n, errors.New("array length less than zero")
}
if cap(*a) >= int(size) {
*a = (*a)[:int(size)]
} else {
*a = make(StringVarIntArray, int(size))
}
for i := 0; i < int(size); i++ {
nn, err = (*packet.String)(&(*a)[i]).ReadFrom(r)
n += nn
if err != nil {
return n, err
}
}
return n, err
}
// UuidUUIDUUIDVarIntArray a utility type for encoding/decoding packet.UUID -> uuid.UUID[packet.VarInt] slice.
type UuidUUIDUUIDVarIntArray []uuid.UUID
func (a UuidUUIDUUIDVarIntArray) WriteTo(w io.Writer) (n int64, err error) {
size := len(a)
nn, err := packet.VarInt(size).WriteTo(w)
if err != nil {
return n, err
}
n += nn
for i := 0; i < size; i++ {
nn, err := packet.UUID(a[i]).WriteTo(w)
n += nn
if err != nil {
return n, err
}
}
return n, nil
}
func (a *UuidUUIDUUIDVarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
var size packet.VarInt
nn, err := size.ReadFrom(r)
n += nn
if err != nil {
return n, err
}
if size < 0 {
return n, errors.New("array length less than zero")
}
if cap(*a) >= int(size) {
*a = (*a)[:int(size)]
} else {
*a = make(UuidUUIDUUIDVarIntArray, int(size))
}
for i := 0; i < int(size); i++ {
nn, err = (*packet.UUID)(&(*a)[i]).ReadFrom(r)
n += nn
if err != nil {
return n, err
}
}
return n, err
}
// Int32VarIntVarIntArray a utility type for encoding/decoding packet.VarInt -> int32[packet.VarInt] slice.
type Int32VarIntVarIntArray []int32
func (a Int32VarIntVarIntArray) WriteTo(w io.Writer) (n int64, err error) {
size := len(a)
nn, err := packet.VarInt(size).WriteTo(w)
if err != nil {
return n, err
}
n += nn
for i := 0; i < size; i++ {
nn, err := packet.VarInt(a[i]).WriteTo(w)
n += nn
if err != nil {
return n, err
}
}
return n, nil
}
func (a *Int32VarIntVarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
var size packet.VarInt
nn, err := size.ReadFrom(r)
n += nn
if err != nil {
return n, err
}
if size < 0 {
return n, errors.New("array length less than zero")
}
if cap(*a) >= int(size) {
*a = (*a)[:int(size)]
} else {
*a = make(Int32VarIntVarIntArray, int(size))
}
for i := 0; i < int(size); i++ {
nn, err = (*packet.VarInt)(&(*a)[i]).ReadFrom(r)
n += nn
if err != nil {
return n, err
}
}
return n, err
}
// Int64VarLongVarIntArray a utility type for encoding/decoding packet.VarLong -> int64[packet.VarInt] slice.
type Int64VarLongVarIntArray []int64
@ -7282,6 +7115,54 @@ func (a *Int64VarLongVarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
return n, err
}
// Int8ByteVarIntArray a utility type for encoding/decoding packet.Byte -> int8[packet.VarInt] slice.
type Int8ByteVarIntArray []int8
func (a Int8ByteVarIntArray) WriteTo(w io.Writer) (n int64, err error) {
size := len(a)
nn, err := packet.VarInt(size).WriteTo(w)
if err != nil {
return n, err
}
n += nn
for i := 0; i < size; i++ {
nn, err := packet.Byte(a[i]).WriteTo(w)
n += nn
if err != nil {
return n, err
}
}
return n, nil
}
func (a *Int8ByteVarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
var size packet.VarInt
nn, err := size.ReadFrom(r)
n += nn
if err != nil {
return n, err
}
if size < 0 {
return n, errors.New("array length less than zero")
}
if cap(*a) >= int(size) {
*a = (*a)[:int(size)]
} else {
*a = make(Int8ByteVarIntArray, int(size))
}
for i := 0; i < int(size); i++ {
nn, err = (*packet.Byte)(&(*a)[i]).ReadFrom(r)
n += nn
if err != nil {
return n, err
}
}
return n, err
}
// Int8VarIntArray a utility type for encoding/decoding packet.Byte -> int8[packet.VarInt] slice.
type Int8VarIntArray []int8
@ -7426,10 +7307,10 @@ func (a *StringIdentifierVarIntArray) ReadFrom(r io.Reader) (n int64, err error)
return n, err
}
// Int8ByteVarIntArray a utility type for encoding/decoding packet.Byte -> int8[packet.VarInt] slice.
type Int8ByteVarIntArray []int8
// UuidUUIDUUIDVarIntArray a utility type for encoding/decoding packet.UUID -> uuid.UUID[packet.VarInt] slice.
type UuidUUIDUUIDVarIntArray []uuid.UUID
func (a Int8ByteVarIntArray) WriteTo(w io.Writer) (n int64, err error) {
func (a UuidUUIDUUIDVarIntArray) WriteTo(w io.Writer) (n int64, err error) {
size := len(a)
nn, err := packet.VarInt(size).WriteTo(w)
if err != nil {
@ -7437,7 +7318,7 @@ func (a Int8ByteVarIntArray) WriteTo(w io.Writer) (n int64, err error) {
}
n += nn
for i := 0; i < size; i++ {
nn, err := packet.Byte(a[i]).WriteTo(w)
nn, err := packet.UUID(a[i]).WriteTo(w)
n += nn
if err != nil {
return n, err
@ -7446,7 +7327,7 @@ func (a Int8ByteVarIntArray) WriteTo(w io.Writer) (n int64, err error) {
return n, nil
}
func (a *Int8ByteVarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
func (a *UuidUUIDUUIDVarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
var size packet.VarInt
nn, err := size.ReadFrom(r)
n += nn
@ -7460,11 +7341,59 @@ func (a *Int8ByteVarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
if cap(*a) >= int(size) {
*a = (*a)[:int(size)]
} else {
*a = make(Int8ByteVarIntArray, int(size))
*a = make(UuidUUIDUUIDVarIntArray, int(size))
}
for i := 0; i < int(size); i++ {
nn, err = (*packet.Byte)(&(*a)[i]).ReadFrom(r)
nn, err = (*packet.UUID)(&(*a)[i]).ReadFrom(r)
n += nn
if err != nil {
return n, err
}
}
return n, err
}
// Int32VarIntVarIntArray a utility type for encoding/decoding packet.VarInt -> int32[packet.VarInt] slice.
type Int32VarIntVarIntArray []int32
func (a Int32VarIntVarIntArray) WriteTo(w io.Writer) (n int64, err error) {
size := len(a)
nn, err := packet.VarInt(size).WriteTo(w)
if err != nil {
return n, err
}
n += nn
for i := 0; i < size; i++ {
nn, err := packet.VarInt(a[i]).WriteTo(w)
n += nn
if err != nil {
return n, err
}
}
return n, nil
}
func (a *Int32VarIntVarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
var size packet.VarInt
nn, err := size.ReadFrom(r)
n += nn
if err != nil {
return n, err
}
if size < 0 {
return n, errors.New("array length less than zero")
}
if cap(*a) >= int(size) {
*a = (*a)[:int(size)]
} else {
*a = make(Int32VarIntVarIntArray, int(size))
}
for i := 0; i < int(size); i++ {
nn, err = (*packet.VarInt)(&(*a)[i]).ReadFrom(r)
n += nn
if err != nil {
return n, err
@ -7521,3 +7450,51 @@ func (a *StringStringVarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
return n, err
}
// StringVarIntArray a utility type for encoding/decoding packet.String -> string[packet.VarInt] slice.
type StringVarIntArray []string
func (a StringVarIntArray) WriteTo(w io.Writer) (n int64, err error) {
size := len(a)
nn, err := packet.VarInt(size).WriteTo(w)
if err != nil {
return n, err
}
n += nn
for i := 0; i < size; i++ {
nn, err := packet.String(a[i]).WriteTo(w)
n += nn
if err != nil {
return n, err
}
}
return n, nil
}
func (a *StringVarIntArray) ReadFrom(r io.Reader) (n int64, err error) {
var size packet.VarInt
nn, err := size.ReadFrom(r)
n += nn
if err != nil {
return n, err
}
if size < 0 {
return n, errors.New("array length less than zero")
}
if cap(*a) >= int(size) {
*a = (*a)[:int(size)]
} else {
*a = make(StringVarIntArray, int(size))
}
for i := 0; i < int(size); i++ {
nn, err = (*packet.String)(&(*a)[i]).ReadFrom(r)
n += nn
if err != nil {
return n, err
}
}
return n, err
}

View File

@ -1,9 +1,5 @@
package client
import "github.com/Tnze/go-mc/server/command"
//codec:gen
type Commands struct {
Nodes []command.Node
RootIndex int32 `mc:"VarInt"`
}

View File

@ -418,399 +418,399 @@ func registerPacket(creator clientBoundPacketCreator) {
ClientboundPackets[creator().PacketID()] = creator
}
func (AddEntity) PacketID() packetid.ClientboundPacketID {
func (*AddEntity) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundAddEntity
}
func (Animate) PacketID() packetid.ClientboundPacketID {
func (*Animate) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundAnimate
}
func (AwardStats) PacketID() packetid.ClientboundPacketID {
func (*AwardStats) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundAwardStats
}
func (BlockChangedAck) PacketID() packetid.ClientboundPacketID {
func (*BlockChangedAck) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundBlockChangedAck
}
func (BlockDestruction) PacketID() packetid.ClientboundPacketID {
func (*BlockDestruction) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundBlockDestruction
}
func (BlockEntityData) PacketID() packetid.ClientboundPacketID {
func (*BlockEntityData) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundBlockEntityData
}
func (BlockEvent) PacketID() packetid.ClientboundPacketID {
func (*BlockEvent) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundBlockEvent
}
func (BlockUpdate) PacketID() packetid.ClientboundPacketID {
func (*BlockUpdate) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundBlockUpdate
}
func (BossEvent) PacketID() packetid.ClientboundPacketID {
func (*BossEvent) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundBossEvent
}
func (ChangeDifficulty) PacketID() packetid.ClientboundPacketID {
func (*ChangeDifficulty) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundChangeDifficulty
}
func (ChunkBatchFinished) PacketID() packetid.ClientboundPacketID {
func (*ChunkBatchFinished) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundChunkBatchFinished
}
func (ChunkBatchStart) PacketID() packetid.ClientboundPacketID {
func (*ChunkBatchStart) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundChunkBatchStart
}
func (ChunkBiomes) PacketID() packetid.ClientboundPacketID {
func (*ChunkBiomes) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundChunksBiomes
}
func (ClearTitles) PacketID() packetid.ClientboundPacketID {
func (*ClearTitles) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundClearTitles
}
func (CommandSuggestions) PacketID() packetid.ClientboundPacketID {
func (*CommandSuggestions) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundCommandSuggestions
}
func (Commands) PacketID() packetid.ClientboundPacketID {
func (*Commands) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundCommands
}
func (CloseContainer) PacketID() packetid.ClientboundPacketID {
func (*CloseContainer) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundContainerClose
}
func (SetContainerContent) PacketID() packetid.ClientboundPacketID {
func (*SetContainerContent) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundContainerSetContent
}
func (ContainerSetData) PacketID() packetid.ClientboundPacketID {
func (*ContainerSetData) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundContainerSetData
}
func (ContainerSetSlot) PacketID() packetid.ClientboundPacketID {
func (*ContainerSetSlot) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundContainerSetSlot
}
func (CookieRequest) PacketID() packetid.ClientboundPacketID {
func (*CookieRequest) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundCookieRequest
}
func (Cooldown) PacketID() packetid.ClientboundPacketID {
func (*Cooldown) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundCooldown
}
func (CustomChatCompletions) PacketID() packetid.ClientboundPacketID {
func (*CustomChatCompletions) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundCustomChatCompletions
}
func (CustomPayload) PacketID() packetid.ClientboundPacketID {
func (*CustomPayload) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundCustomPayload
}
func (DamageEvent) PacketID() packetid.ClientboundPacketID {
func (*DamageEvent) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundDamageEvent
}
func (DebugSample) PacketID() packetid.ClientboundPacketID {
func (*DebugSample) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundDebugSample
}
func (DeleteChat) PacketID() packetid.ClientboundPacketID {
func (*DeleteChat) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundDeleteChat
}
func (Disconnect) PacketID() packetid.ClientboundPacketID {
func (*Disconnect) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundDisconnect
}
func (DisguisedChat) PacketID() packetid.ClientboundPacketID {
func (*DisguisedChat) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundDisguisedChat
}
func (EntityEvent) PacketID() packetid.ClientboundPacketID {
func (*EntityEvent) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundEntityEvent
}
func (TeleportEntity) PacketID() packetid.ClientboundPacketID {
func (*TeleportEntity) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundEntityPositionSync
}
func (Explode) PacketID() packetid.ClientboundPacketID {
func (*Explode) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundExplode
}
func (ForgetLevelChunk) PacketID() packetid.ClientboundPacketID {
func (*ForgetLevelChunk) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundForgetLevelChunk
}
func (GameEvent) PacketID() packetid.ClientboundPacketID {
func (*GameEvent) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundGameEvent
}
func (OpenHorseScreen) PacketID() packetid.ClientboundPacketID {
func (*OpenHorseScreen) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundHorseScreenOpen
}
func (HurtAnimation) PacketID() packetid.ClientboundPacketID {
func (*HurtAnimation) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundHurtAnimation
}
func (InitializeWorldBorder) PacketID() packetid.ClientboundPacketID {
func (*InitializeWorldBorder) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundInitializeBorder
}
func (KeepAlive) PacketID() packetid.ClientboundPacketID {
func (*KeepAlive) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundKeepAlive
}
func (LevelChunkWithLight) PacketID() packetid.ClientboundPacketID {
func (*LevelChunkWithLight) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundLevelChunkWithLight
}
func (LevelEvent) PacketID() packetid.ClientboundPacketID {
func (*LevelEvent) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundLevelEvent
}
func (Particle) PacketID() packetid.ClientboundPacketID {
func (*Particle) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundLevelParticles
}
func (UpdateLight) PacketID() packetid.ClientboundPacketID {
func (*UpdateLight) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundLightUpdate
}
func (Login) PacketID() packetid.ClientboundPacketID {
func (*Login) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundLogin
}
func (MapData) PacketID() packetid.ClientboundPacketID {
func (*MapData) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundMapItemData
}
func (MerchantOffers) PacketID() packetid.ClientboundPacketID {
func (*MerchantOffers) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundMerchantOffers
}
func (UpdateEntityPosition) PacketID() packetid.ClientboundPacketID {
func (*UpdateEntityPosition) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundMoveEntityPos
}
func (UpdateEntityPositionAndRotation) PacketID() packetid.ClientboundPacketID {
func (*UpdateEntityPositionAndRotation) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundMoveEntityPosRot
}
func (MoveMinecartAlongTrack) PacketID() packetid.ClientboundPacketID {
func (*MoveMinecartAlongTrack) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundMoveMinecartAlongTrack
}
func (UpdateEntityRotation) PacketID() packetid.ClientboundPacketID {
func (*UpdateEntityRotation) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundMoveEntityRot
}
func (MoveVehicle) PacketID() packetid.ClientboundPacketID {
func (*MoveVehicle) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundMoveVehicle
}
func (OpenBook) PacketID() packetid.ClientboundPacketID {
func (*OpenBook) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundOpenBook
}
func (OpenScreen) PacketID() packetid.ClientboundPacketID {
func (*OpenScreen) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundOpenScreen
}
func (OpenSignEditor) PacketID() packetid.ClientboundPacketID {
func (*OpenSignEditor) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundOpenSignEditor
}
func (Ping) PacketID() packetid.ClientboundPacketID {
func (*Ping) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundPing
}
func (PingResponse) PacketID() packetid.ClientboundPacketID {
func (*PingResponse) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundPongResponse
}
func (PlaceGhostRecipe) PacketID() packetid.ClientboundPacketID {
func (*PlaceGhostRecipe) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundPlaceGhostRecipe
}
func (PlayerAbilities) PacketID() packetid.ClientboundPacketID {
func (*PlayerAbilities) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundPlayerAbilities
}
func (EndCombat) PacketID() packetid.ClientboundPacketID {
func (*EndCombat) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundPlayerCombatEnd
}
func (EnterCombat) PacketID() packetid.ClientboundPacketID {
func (*EnterCombat) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundPlayerCombatEnter
}
func (CombatDeath) PacketID() packetid.ClientboundPacketID {
func (*CombatDeath) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundPlayerCombatKill
}
func (PlayerInfoRemove) PacketID() packetid.ClientboundPacketID {
func (*PlayerInfoRemove) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundPlayerInfoRemove
}
func (PlayerInfoUpdate) PacketID() packetid.ClientboundPacketID {
func (*PlayerInfoUpdate) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundPlayerInfoUpdate
}
func (LookAt) PacketID() packetid.ClientboundPacketID {
func (*LookAt) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundPlayerLookAt
}
func (PlayerPosition) PacketID() packetid.ClientboundPacketID {
func (*PlayerPosition) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundPlayerPosition
}
func (PlayerRotation) PacketID() packetid.ClientboundPacketID {
func (*PlayerRotation) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundPlayerRotation
}
func (RecipeBookAdd) PacketID() packetid.ClientboundPacketID {
func (*RecipeBookAdd) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundRecipeBookAdd
}
func (RecipeBookRemove) PacketID() packetid.ClientboundPacketID {
func (*RecipeBookRemove) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundRecipeBookRemove
}
func (RecipeBookSettings) PacketID() packetid.ClientboundPacketID {
func (*RecipeBookSettings) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundRecipeBookSettings
}
func (RemoveEntities) PacketID() packetid.ClientboundPacketID {
func (*RemoveEntities) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundRemoveEntities
}
func (RemoveMobEffect) PacketID() packetid.ClientboundPacketID {
func (*RemoveMobEffect) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundRemoveMobEffect
}
func (ResetScore) PacketID() packetid.ClientboundPacketID {
func (*ResetScore) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundResetScore
}
func (AddResourcePack) PacketID() packetid.ClientboundPacketID {
func (*AddResourcePack) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundResourcePackPop
}
func (RemoveResourcePack) PacketID() packetid.ClientboundPacketID {
func (*RemoveResourcePack) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundResourcePackPush
}
func (Respawn) PacketID() packetid.ClientboundPacketID {
func (*Respawn) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundRespawn
}
func (SetHeadRotation) PacketID() packetid.ClientboundPacketID {
func (*SetHeadRotation) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundRotateHead
}
func (UpdateSectionsBlocks) PacketID() packetid.ClientboundPacketID {
func (*UpdateSectionsBlocks) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSectionBlocksUpdate
}
func (SelectAdvancementsTab) PacketID() packetid.ClientboundPacketID {
func (*SelectAdvancementsTab) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSelectAdvancementsTab
}
func (ServerData) PacketID() packetid.ClientboundPacketID {
func (*ServerData) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundServerData
}
func (SetActionBarText) PacketID() packetid.ClientboundPacketID {
func (*SetActionBarText) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetActionBarText
}
func (SetBorderCenter) PacketID() packetid.ClientboundPacketID {
func (*SetBorderCenter) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetBorderCenter
}
func (SetBorderLerpSize) PacketID() packetid.ClientboundPacketID {
func (*SetBorderLerpSize) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetBorderLerpSize
}
func (SetBorderSize) PacketID() packetid.ClientboundPacketID {
func (*SetBorderSize) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetBorderSize
}
func (SetBorderWarningDelay) PacketID() packetid.ClientboundPacketID {
func (*SetBorderWarningDelay) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetBorderWarningDelay
}
func (SetBorderWarningDistance) PacketID() packetid.ClientboundPacketID {
func (*SetBorderWarningDistance) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetBorderWarningDistance
}
func (SetCamera) PacketID() packetid.ClientboundPacketID {
func (*SetCamera) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetCamera
}
func (SetCenterChunk) PacketID() packetid.ClientboundPacketID {
func (*SetCenterChunk) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetChunkCacheCenter
}
func (SetRenderDistance) PacketID() packetid.ClientboundPacketID {
func (*SetRenderDistance) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetChunkCacheRadius
}
func (SetCursorItem) PacketID() packetid.ClientboundPacketID {
func (*SetCursorItem) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetCursorItem
}
func (SetDefaultSpawnPosition) PacketID() packetid.ClientboundPacketID {
func (*SetDefaultSpawnPosition) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetDefaultSpawnPosition
}
func (DisplayObjective) PacketID() packetid.ClientboundPacketID {
func (*DisplayObjective) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetDisplayObjective
}
func (SetEntityMetadata) PacketID() packetid.ClientboundPacketID {
func (*SetEntityMetadata) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetEntityData
}
func (SetEntityLink) PacketID() packetid.ClientboundPacketID {
func (*SetEntityLink) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetEntityLink
}
func (SetEntityVelocity) PacketID() packetid.ClientboundPacketID {
func (*SetEntityVelocity) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetEntityMotion
}
func (SetEquipment) PacketID() packetid.ClientboundPacketID {
func (*SetEquipment) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetEquipment
}
func (SetExperience) PacketID() packetid.ClientboundPacketID {
func (*SetExperience) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetExperience
}
func (SetHealth) PacketID() packetid.ClientboundPacketID {
func (*SetHealth) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetHealth
}
func (SetHeldItem) PacketID() packetid.ClientboundPacketID {
func (*SetHeldItem) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetHeldSlot
}
func (UpdateObjectives) PacketID() packetid.ClientboundPacketID {
func (*UpdateObjectives) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetObjective
}
func (SetPassengers) PacketID() packetid.ClientboundPacketID {
func (*SetPassengers) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetPassengers
}
func (SetPlayerInventory) PacketID() packetid.ClientboundPacketID {
func (*SetPlayerInventory) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetPlayerInventory
}
func (UpdateTeams) PacketID() packetid.ClientboundPacketID {
func (*UpdateTeams) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetPlayerTeam
}
func (UpdateScore) PacketID() packetid.ClientboundPacketID {
func (*UpdateScore) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetScore
}
func (SetSimulationDistance) PacketID() packetid.ClientboundPacketID {
func (*SetSimulationDistance) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetSimulationDistance
}
func (SetSubtitleText) PacketID() packetid.ClientboundPacketID {
func (*SetSubtitleText) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetSubtitleText
}
func (SetTime) PacketID() packetid.ClientboundPacketID {
func (*SetTime) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetTime
}
func (SetTitleText) PacketID() packetid.ClientboundPacketID {
func (*SetTitleText) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetTitleText
}
func (SetTitleAnimationTimes) PacketID() packetid.ClientboundPacketID {
func (*SetTitleAnimationTimes) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSetTitlesAnimation
}
func (EntitySoundEffect) PacketID() packetid.ClientboundPacketID {
func (*EntitySoundEffect) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSoundEntity
}
func (SoundEffect) PacketID() packetid.ClientboundPacketID {
func (*SoundEffect) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSound
}
func (StartConfiguration) PacketID() packetid.ClientboundPacketID {
func (*StartConfiguration) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundStartConfiguration
}
func (StopSound) PacketID() packetid.ClientboundPacketID {
func (*StopSound) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundStopSound
}
func (StoreCookie) PacketID() packetid.ClientboundPacketID {
func (*StoreCookie) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundStoreCookie
}
func (SystemChatMessage) PacketID() packetid.ClientboundPacketID {
func (*SystemChatMessage) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundSystemChat
}
func (SetTabListHeaderAndFooter) PacketID() packetid.ClientboundPacketID {
func (*SetTabListHeaderAndFooter) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundTabList
}
func (TagQueryResponse) PacketID() packetid.ClientboundPacketID {
func (*TagQueryResponse) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundTagQuery
}
func (PickupItem) PacketID() packetid.ClientboundPacketID {
func (*PickupItem) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundTakeItemEntity
}
func (SynchronizeVehiclePosition) PacketID() packetid.ClientboundPacketID {
func (*SynchronizeVehiclePosition) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundTeleportEntity
}
func (TestInstanceBlockStatus) PacketID() packetid.ClientboundPacketID {
func (*TestInstanceBlockStatus) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundTestInstanceBlockStatus
}
func (SetTickingState) PacketID() packetid.ClientboundPacketID {
func (*SetTickingState) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundTickingState
}
func (StepTick) PacketID() packetid.ClientboundPacketID {
func (*StepTick) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundTickingStep
}
func (Transfer) PacketID() packetid.ClientboundPacketID {
func (*Transfer) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundTransfer
}
func (UpdateAdvancements) PacketID() packetid.ClientboundPacketID {
func (*UpdateAdvancements) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundUpdateAdvancements
}
func (UpdateAttributes) PacketID() packetid.ClientboundPacketID {
func (*UpdateAttributes) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundUpdateAttributes
}
func (EntityEffect) PacketID() packetid.ClientboundPacketID {
func (*EntityEffect) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundUpdateMobEffect
}
func (UpdateRecipes) PacketID() packetid.ClientboundPacketID {
func (*UpdateRecipes) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundUpdateRecipes
}
func (UpdateTags) PacketID() packetid.ClientboundPacketID {
func (*UpdateTags) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundUpdateTags
}
func (ProjectilePower) PacketID() packetid.ClientboundPacketID {
func (*ProjectilePower) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundProjectilePower
}
func (CustomReportDetails) PacketID() packetid.ClientboundPacketID {
func (*CustomReportDetails) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundCustomReportDetails
}
func (ServerLinks) PacketID() packetid.ClientboundPacketID {
func (*ServerLinks) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundServerLinks
}
func (Waypoint) PacketID() packetid.ClientboundPacketID {
func (*Waypoint) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundWaypoint
}
func (ClearDialog) PacketID() packetid.ClientboundPacketID {
func (*ClearDialog) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundClearDialog
}
func (ShowDialog) PacketID() packetid.ClientboundPacketID {
func (*ShowDialog) PacketID() packetid.ClientboundPacketID {
return packetid.ClientboundShowDialog
}

View File

@ -54,7 +54,7 @@ func (p PlayerInfoUpdate) WriteTo(w io.Writer) (n int64, err error) {
}
func (p *PlayerInfoUpdate) ReadFrom(r io.Reader) (n int64, err error) {
bitset := pk.NewFixedBitSet(8)
bitset := pk.NewFixedBitSet(256)
n1, err := bitset.ReadFrom(r)
if err != nil {
return n1, err

View File

@ -7,7 +7,7 @@ type AcceptTeleportation struct {
TeleportID int32 `mc:"VarInt"`
}
func (AcceptTeleportation) PacketID() packetid.ServerboundPacketID {
func (*AcceptTeleportation) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundAcceptTeleportation
}

View File

@ -11,7 +11,7 @@ type BlockEntityTagQuery struct {
Location pk.Position
}
func (BlockEntityTagQuery) PacketID() packetid.ServerboundPacketID {
func (*BlockEntityTagQuery) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundBlockEntityTagQuery
}

View File

@ -8,7 +8,7 @@ type BundleItemSelected struct {
SlotInBundle int32 `mc:"VarInt"`
}
func (BundleItemSelected) PacketID() packetid.ServerboundPacketID {
func (*BundleItemSelected) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundBundleItemSelected
}

View File

@ -7,7 +7,7 @@ type ChangeDifficulty struct {
Difficulty uint8
}
func (ChangeDifficulty) PacketID() packetid.ServerboundPacketID {
func (*ChangeDifficulty) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundChangeDifficulty
}

View File

@ -7,7 +7,7 @@ type ChangeGameMode struct {
GameMode int32 `mc:"VarInt"`
}
func (ChangeGameMode) PacketID() packetid.ServerboundPacketID {
func (*ChangeGameMode) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundChangeGameMode
}

View File

@ -18,7 +18,7 @@ type Chat struct {
Checksum int8
}
func (Chat) PacketID() packetid.ServerboundPacketID {
func (*Chat) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundChat
}

View File

@ -7,7 +7,7 @@ type ChatAck struct {
MessageCount int32 `mc:"VarInt"`
}
func (ChatAck) PacketID() packetid.ServerboundPacketID {
func (*ChatAck) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundChatAck
}

View File

@ -7,7 +7,7 @@ type ChatCommand struct {
Command string
}
func (ChatCommand) PacketID() packetid.ServerboundPacketID {
func (*ChatCommand) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundChatCommand
}

View File

@ -22,7 +22,7 @@ type ChatCommandSigned struct {
Checksum int8
}
func (ChatCommandSigned) PacketID() packetid.ServerboundPacketID {
func (*ChatCommandSigned) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundChatCommandSigned
}

View File

@ -12,7 +12,7 @@ type ChatSessionUpdate struct {
PublicKey user.PublicKey
}
func (ChatSessionUpdate) PacketID() packetid.ServerboundPacketID {
func (*ChatSessionUpdate) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundChatSessionUpdate
}

View File

@ -7,7 +7,7 @@ type ChunkBatchReceived struct {
ChunksPerTick float32
}
func (ChunkBatchReceived) PacketID() packetid.ServerboundPacketID {
func (*ChunkBatchReceived) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundChunkBatchReceived
}

View File

@ -7,7 +7,7 @@ type ClientCommand struct {
Action int32 `mc:"VarInt"`
}
func (ClientCommand) PacketID() packetid.ServerboundPacketID {
func (*ClientCommand) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundClientCommand
}

View File

@ -15,7 +15,7 @@ type ClientInformation struct {
ParticleStatus int32 `mc:"VarInt"`
}
func (ClientInformation) PacketID() packetid.ServerboundPacketID {
func (*ClientInformation) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundClientInformation
}

View File

@ -6,7 +6,7 @@ import "github.com/Tnze/go-mc/data/packetid"
type ClientTickEnd struct {
}
func (ClientTickEnd) PacketID() packetid.ServerboundPacketID {
func (*ClientTickEnd) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundClientTickEnd
}

View File

@ -8,7 +8,7 @@ type CommandSuggestion struct {
Text string
}
func (CommandSuggestion) PacketID() packetid.ServerboundPacketID {
func (*CommandSuggestion) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundCommandSuggestion
}

View File

@ -6,7 +6,7 @@ import "github.com/Tnze/go-mc/data/packetid"
type ConfigurationAcknowledged struct {
}
func (ConfigurationAcknowledged) PacketID() packetid.ServerboundPacketID {
func (*ConfigurationAcknowledged) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundConfigurationAcknowledged
}

View File

@ -8,7 +8,7 @@ type ContainerButtonClick struct {
ButtonID int32 `mc:"VarInt"`
}
func (ContainerButtonClick) PacketID() packetid.ServerboundPacketID {
func (*ContainerButtonClick) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundContainerButtonClick
}

View File

@ -22,7 +22,7 @@ type ContainerClick struct {
CarriedSlot slot.HashedSlot
}
func (ContainerClick) PacketID() packetid.ServerboundPacketID {
func (*ContainerClick) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundContainerClick
}

View File

@ -7,7 +7,7 @@ type ContainerClose struct {
WindowID int32 `mc:"VarInt"`
}
func (ContainerClose) PacketID() packetid.ServerboundPacketID {
func (*ContainerClose) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundContainerClose
}

View File

@ -9,7 +9,7 @@ type ContainerSlotStateChanged struct {
State bool
}
func (ContainerSlotStateChanged) PacketID() packetid.ServerboundPacketID {
func (*ContainerSlotStateChanged) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundContainerSlotStateChanged
}

View File

@ -10,7 +10,7 @@ type CookieResponse struct {
Payload []int8 `mc:"Byte"`
}
func (CookieResponse) PacketID() packetid.ServerboundPacketID {
func (*CookieResponse) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundCookieResponse
}

View File

@ -11,7 +11,7 @@ type CustomClickAction struct {
Payload nbt.RawMessage `mc:"NBT"`
}
func (CustomClickAction) PacketID() packetid.ServerboundPacketID {
func (*CustomClickAction) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundCustomClickAction
}

View File

@ -8,7 +8,7 @@ type CustomPayload struct {
Data []byte `mc:"ByteArray"`
}
func (CustomPayload) PacketID() packetid.ServerboundPacketID {
func (*CustomPayload) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundCustomPayload
}

View File

@ -7,7 +7,7 @@ type DebugSampleSubscription struct {
SampleType int32 `mc:"VarInt"`
}
func (DebugSampleSubscription) PacketID() packetid.ServerboundPacketID {
func (*DebugSampleSubscription) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundDebugSampleSubscription
}

View File

@ -11,7 +11,7 @@ type EditBook struct {
Title string
}
func (EditBook) PacketID() packetid.ServerboundPacketID {
func (*EditBook) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundEditBook
}

View File

@ -8,7 +8,7 @@ type EntityTagQuery struct {
EntityID int32 `mc:"VarInt"`
}
func (EntityTagQuery) PacketID() packetid.ServerboundPacketID {
func (*EntityTagQuery) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundEntityTagQuery
}

View File

@ -17,7 +17,7 @@ type Interact struct {
SneakKeyPressed bool
}
func (Interact) PacketID() packetid.ServerboundPacketID {
func (*Interact) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundInteract
}

View File

@ -12,7 +12,7 @@ type JigsawGenerate struct {
KeepJigsaws bool
}
func (JigsawGenerate) PacketID() packetid.ServerboundPacketID {
func (*JigsawGenerate) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundJigsawGenerate
}

View File

@ -7,7 +7,7 @@ type KeepAlive struct {
ID int64
}
func (KeepAlive) PacketID() packetid.ServerboundPacketID {
func (*KeepAlive) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundKeepAlive
}

View File

@ -7,7 +7,7 @@ type LockDifficulty struct {
Locked bool
}
func (LockDifficulty) PacketID() packetid.ServerboundPacketID {
func (*LockDifficulty) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundLockDifficulty
}

View File

@ -8,7 +8,7 @@ type MovePlayerPos struct {
Flags int8
}
func (MovePlayerPos) PacketID() packetid.ServerboundPacketID {
func (*MovePlayerPos) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundMovePlayerPos
}

View File

@ -9,7 +9,7 @@ type MovePlayerPosRot struct {
Flags int8
}
func (MovePlayerPosRot) PacketID() packetid.ServerboundPacketID {
func (*MovePlayerPosRot) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundMovePlayerPosRot
}

View File

@ -8,7 +8,7 @@ type MovePlayerRot struct {
Flags int8
}
func (MovePlayerRot) PacketID() packetid.ServerboundPacketID {
func (*MovePlayerRot) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundMovePlayerRot
}

View File

@ -7,7 +7,7 @@ type MovePlayerStatusOnly struct {
Flags int8
}
func (MovePlayerStatusOnly) PacketID() packetid.ServerboundPacketID {
func (*MovePlayerStatusOnly) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundMovePlayerStatusOnly
}

View File

@ -9,7 +9,7 @@ type MoveVehicle struct {
OnGround bool
}
func (MoveVehicle) PacketID() packetid.ServerboundPacketID {
func (*MoveVehicle) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundMoveVehicle
}

View File

@ -7,7 +7,7 @@ type PaddleBoat struct {
LeftTurning, RightTurning bool
}
func (PaddleBoat) PacketID() packetid.ServerboundPacketID {
func (*PaddleBoat) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundPaddleBoat
}

View File

@ -11,7 +11,7 @@ type PickItemFromBlock struct {
IncludeData bool
}
func (PickItemFromBlock) PacketID() packetid.ServerboundPacketID {
func (*PickItemFromBlock) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundPickItemFromBlock
}

View File

@ -8,7 +8,7 @@ type PickItemFromEntity struct {
IncludeData bool
}
func (PickItemFromEntity) PacketID() packetid.ServerboundPacketID {
func (*PickItemFromEntity) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundPickItemFromEntity
}

View File

@ -7,7 +7,7 @@ type PingRequest struct {
payload int64
}
func (PingRequest) PacketID() packetid.ServerboundPacketID {
func (*PingRequest) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundPingRequest
}

View File

@ -9,7 +9,7 @@ type PlaceRecipe struct {
MakeAll bool
}
func (PlaceRecipe) PacketID() packetid.ServerboundPacketID {
func (*PlaceRecipe) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundPlaceRecipe
}

View File

@ -7,7 +7,7 @@ type PlayerAbilities struct {
Flags int8
}
func (PlayerAbilities) PacketID() packetid.ServerboundPacketID {
func (*PlayerAbilities) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundPlayerAbilities
}

View File

@ -13,7 +13,7 @@ type PlayerAction struct {
Sequence int32 `mc:"VarInt"`
}
func (PlayerAction) PacketID() packetid.ServerboundPacketID {
func (*PlayerAction) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundPlayerAction
}

View File

@ -9,7 +9,7 @@ type PlayerCommand struct {
JumpBoost int32 `mc:"VarInt"`
}
func (PlayerCommand) PacketID() packetid.ServerboundPacketID {
func (*PlayerCommand) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundPlayerCommand
}

View File

@ -7,7 +7,7 @@ type PlayerInput struct {
Flags uint8
}
func (PlayerInput) PacketID() packetid.ServerboundPacketID {
func (*PlayerInput) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundPlayerInput
}

View File

@ -6,7 +6,7 @@ import "github.com/Tnze/go-mc/data/packetid"
type PlayerLoaded struct {
}
func (PlayerLoaded) PacketID() packetid.ServerboundPacketID {
func (*PlayerLoaded) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundPlayerLoaded
}

View File

@ -6,7 +6,7 @@ import "github.com/Tnze/go-mc/data/packetid"
type Pong struct {
}
func (Pong) PacketID() packetid.ServerboundPacketID {
func (*Pong) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundPong
}

View File

@ -9,7 +9,7 @@ type RecipeBookChangeSettings struct {
FilterActive bool
}
func (RecipeBookChangeSettings) PacketID() packetid.ServerboundPacketID {
func (*RecipeBookChangeSettings) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundRecipeBookChangeSettings
}

View File

@ -7,7 +7,7 @@ type RecipeBookSeenRecipe struct {
RecipeID int32 `mc:"VarInt"`
}
func (RecipeBookSeenRecipe) PacketID() packetid.ServerboundPacketID {
func (*RecipeBookSeenRecipe) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundRecipeBookSeenRecipe
}

View File

@ -7,7 +7,7 @@ type RenameItem struct {
ItemName string
}
func (RenameItem) PacketID() packetid.ServerboundPacketID {
func (*RenameItem) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundRenameItem
}

View File

@ -11,7 +11,7 @@ type ResourcePack struct {
Result int32 `mc:"VarInt"`
}
func (ResourcePack) PacketID() packetid.ServerboundPacketID {
func (*ResourcePack) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundResourcePack
}

View File

@ -9,7 +9,7 @@ type SeenAdvancements struct {
TabID string `mc:"Identifier"`
}
func (SeenAdvancements) PacketID() packetid.ServerboundPacketID {
func (*SeenAdvancements) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundSeenAdvancements
}

View File

@ -7,7 +7,7 @@ type SelectTrade struct {
SelectedSlot int32 `mc:"VarInt"`
}
func (SelectTrade) PacketID() packetid.ServerboundPacketID {
func (*SelectTrade) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundSelectTrade
}

View File

@ -12,7 +12,7 @@ type SetBeacon struct {
SecondaryEffect int32 `mc:"VarInt"`
}
func (SetBeacon) PacketID() packetid.ServerboundPacketID {
func (*SetBeacon) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundSetBeacon
}

View File

@ -7,7 +7,7 @@ type SetCarriedItem struct {
Slot int16
}
func (SetCarriedItem) PacketID() packetid.ServerboundPacketID {
func (*SetCarriedItem) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundSetCarriedItem
}

View File

@ -13,7 +13,7 @@ type SetCommandBlock struct {
Flags int8
}
func (SetCommandBlock) PacketID() packetid.ServerboundPacketID {
func (*SetCommandBlock) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundSetCommandBlock
}

View File

@ -9,7 +9,7 @@ type SetCommandMinecart struct {
TrackOutput bool
}
func (SetCommandMinecart) PacketID() packetid.ServerboundPacketID {
func (*SetCommandMinecart) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundSetCommandMinecart
}

View File

@ -11,7 +11,7 @@ type SetCreativeModeSlot struct {
ClickedItem slot.Slot
}
func (SetCreativeModeSlot) PacketID() packetid.ServerboundPacketID {
func (*SetCreativeModeSlot) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundSetCreativeModeSlot
}

View File

@ -17,7 +17,7 @@ type SetJigsawBlock struct {
PlacementPriority int32 `mc:"VarInt"`
}
func (SetJigsawBlock) PacketID() packetid.ServerboundPacketID {
func (*SetJigsawBlock) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundSetJigsawBlock
}

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