Files
minego/pkg/protocol/packet/game/server/jigsaw_generate.go

24 lines
463 B
Go

package server
import (
"github.com/Tnze/go-mc/data/packetid"
pk "github.com/Tnze/go-mc/net/packet"
)
//codec:gen
type JigsawGenerate struct {
Location pk.Position
Levels int32 `mc:"VarInt"`
KeepJigsaws bool
}
func (*JigsawGenerate) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundJigsawGenerate
}
func init() {
registerPacket(packetid.ServerboundJigsawGenerate, func() ServerboundPacket {
return &JigsawGenerate{}
})
}