Files
minego/pkg/protocol/packet/game/server/resource_pack.go

23 lines
426 B
Go

package server
import (
"github.com/Tnze/go-mc/data/packetid"
"github.com/google/uuid"
)
//codec:gen
type ResourcePack struct {
UUID uuid.UUID `mc:"UUID"`
Result int32 `mc:"VarInt"`
}
func (*ResourcePack) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundResourcePack
}
func init() {
registerPacket(packetid.ServerboundResourcePack, func() ServerboundPacket {
return &ResourcePack{}
})
}