Files
minego/pkg/protocol/packet/game/server/move_player_rot.go

20 lines
375 B
Go

package server
import "github.com/Tnze/go-mc/data/packetid"
//codec:gen
type MovePlayerRot struct {
Yaw, Pitch float32
Flags int8
}
func (*MovePlayerRot) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundMovePlayerRot
}
func init() {
registerPacket(packetid.ServerboundMovePlayerRot, func() ServerboundPacket {
return &MovePlayerRot{}
})
}