Files
minego/pkg/protocol/packet/game/server/move_player_pos.go

20 lines
377 B
Go

package server
import "github.com/Tnze/go-mc/data/packetid"
//codec:gen
type MovePlayerPos struct {
X, FeetY, Z float64
Flags int8
}
func (*MovePlayerPos) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundMovePlayerPos
}
func init() {
registerPacket(packetid.ServerboundMovePlayerPos, func() ServerboundPacket {
return &MovePlayerPos{}
})
}