Files
minego/pkg/protocol/packet/game/server/move_vehicle.go

21 lines
385 B
Go

package server
import "github.com/Tnze/go-mc/data/packetid"
//codec:gen
type MoveVehicle struct {
X, Y, Z float64
Yaw, Pitch float32
OnGround bool
}
func (*MoveVehicle) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundMoveVehicle
}
func init() {
registerPacket(packetid.ServerboundMoveVehicle, func() ServerboundPacket {
return &MoveVehicle{}
})
}