Files
minego/pkg/protocol/packet/game/server/chunk_batch_received.go

19 lines
386 B
Go

package server
import "github.com/Tnze/go-mc/data/packetid"
//codec:gen
type ChunkBatchReceived struct {
ChunksPerTick float32
}
func (*ChunkBatchReceived) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundChunkBatchReceived
}
func init() {
registerPacket(packetid.ServerboundChunkBatchReceived, func() ServerboundPacket {
return &ChunkBatchReceived{}
})
}