Files
minego/pkg/protocol/packet/game/server/custom_payload.go

20 lines
405 B
Go

package server
import "github.com/Tnze/go-mc/data/packetid"
//codec:gen
type CustomPayload struct {
Channel string `mc:"Identifier"`
Data []byte `mc:"ByteArray"`
}
func (*CustomPayload) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundCustomPayload
}
func init() {
registerPacket(packetid.ServerboundCustomPayload, func() ServerboundPacket {
return &CustomPayload{}
})
}