Files
minego/pkg/protocol/packet/game/server/set_jigsaw_block.go

29 lines
680 B
Go

package server
import (
"github.com/Tnze/go-mc/data/packetid"
pk "github.com/Tnze/go-mc/net/packet"
)
//codec:gen
type SetJigsawBlock struct {
Location pk.Position
Name string `mc:"Identifier"`
Target string `mc:"Identifier"`
Pool string `mc:"Identifier"`
FinalState string
JointType string
SelectionPriority int32 `mc:"VarInt"`
PlacementPriority int32 `mc:"VarInt"`
}
func (*SetJigsawBlock) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundSetJigsawBlock
}
func init() {
registerPacket(packetid.ServerboundSetJigsawBlock, func() ServerboundPacket {
return &SetJigsawBlock{}
})
}