Files
minego/pkg/protocol/packet/game/server/keep_alive.go

19 lines
328 B
Go

package server
import "github.com/Tnze/go-mc/data/packetid"
//codec:gen
type KeepAlive struct {
ID int64
}
func (*KeepAlive) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundKeepAlive
}
func init() {
registerPacket(packetid.ServerboundKeepAlive, func() ServerboundPacket {
return &KeepAlive{}
})
}