Files
minego/pkg/protocol/packet/game/server/change_game_mode.go

19 lines
373 B
Go

package server
import "github.com/Tnze/go-mc/data/packetid"
//codec:gen
type ChangeGameMode struct {
GameMode int32 `mc:"VarInt"`
}
func (*ChangeGameMode) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundChangeGameMode
}
func init() {
registerPacket(packetid.ServerboundChangeGameMode, func() ServerboundPacket {
return &ChangeGameMode{}
})
}