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33f604aa93
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Components now knows why client exist
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2022-05-28 13:48:19 +08:00 |
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61f9625297
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fix data race
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2022-05-27 10:37:10 +08:00 |
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691e507fcf
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load dimension example
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2022-05-27 00:59:18 +08:00 |
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474d6a229b
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player and dimension loader with ecs system
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2022-05-27 00:38:46 +08:00 |
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1932cbed74
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Chunk converters return error now
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2022-05-21 15:29:31 +08:00 |
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81aae1f768
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HashMap palette implement
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2022-05-17 15:10:00 +08:00 |
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2aace6b51a
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bot can receive chunks now
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2022-03-13 11:57:02 +08:00 |
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23bcf9149a
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Clean imports
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2022-02-20 19:23:41 +08:00 |
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c724909cd7
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fix #142
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2022-01-04 23:24:28 +08:00 |
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be3a834696
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Command parse compound
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2022-01-03 15:57:54 +08:00 |
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a33937625e
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Fix bugs to load chunks
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2021-12-27 20:48:30 +08:00 |
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1742fde1ff
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kick players when keepalive timeout
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2021-12-24 20:40:24 +08:00 |
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494a52320d
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Optimize PacketHandler performance
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2021-12-24 15:40:39 +08:00 |
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dccbf7ce46
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Unify all components
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2021-12-24 11:45:50 +08:00 |
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936eda5778
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KeepAlive component for /server (linked-list)
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2021-12-22 15:22:51 +08:00 |
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5acd7f73c5
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simple conversion between save.Chunk and level.Chunk
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2021-12-20 15:32:44 +08:00 |
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8eaae6a202
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update /save
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2021-12-20 00:55:41 +08:00 |
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1bce379779
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fix bugs in PaletteContainer
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2021-12-19 19:41:24 +08:00 |
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a4c4ffd6be
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PaletteContainer
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2021-12-19 13:37:45 +08:00 |
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1aebedb5b0
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Add documents for /server
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2021-12-15 15:07:39 +08:00 |
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f7bdf676cc
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Split the function of PlayerList and PingInfo
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2021-12-15 12:24:30 +08:00 |
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0cc5695aa3
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Update packetid name
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2021-12-09 20:24:39 +08:00 |
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1c2332d678
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Provide official ListPingHandler implementation
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2021-12-08 13:18:24 +08:00 |
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bcae505a59
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1.18 update for bot/server
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2021-12-03 11:58:28 +08:00 |
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0ee74ebce2
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Add max player number check
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2021-11-27 16:54:23 +08:00 |
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ab63acbd7e
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New server framework, an example, and compressed packet fixed.
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2021-11-27 15:25:55 +08:00 |
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