fix bugs in PaletteContainer

This commit is contained in:
Tnze
2021-12-19 19:41:24 +08:00
parent a4c4ffd6be
commit 1bce379779
6 changed files with 104 additions and 106 deletions

View File

@ -2,13 +2,12 @@ package main
import (
_ "embed"
"github.com/Tnze/go-mc/chat"
"github.com/Tnze/go-mc/server"
"image"
_ "image/png"
"log"
"os"
"github.com/Tnze/go-mc/chat"
"github.com/Tnze/go-mc/server"
)
const MaxPlayer = 20
@ -23,7 +22,13 @@ func main() {
log.Fatalf("Set server info error: %v", err)
}
defaultDimension := server.NewSimpleDim(16)
defaultDimension.LoadChunk(server.ChunkPos{X: 0, Z: 0}, server.EmptyChunk(16))
chunk00 := server.EmptyChunk(16)
for s := 0; s < 16; s++ {
for i := 0; i < 16*16; i++ {
chunk00.Sections[s].SetBlock(i, 1)
}
}
defaultDimension.LoadChunk(server.ChunkPos{X: 0, Z: 0}, chunk00)
s := server.Server{
ListPingHandler: serverInfo,
LoginHandler: &server.MojangLoginHandler{

View File

@ -3,6 +3,7 @@ package main
import (
"flag"
"fmt"
"github.com/Tnze/go-mc/level"
"image"
"image/color"
"image/draw"
@ -189,7 +190,7 @@ func drawSection(s *save.Chunk, img *image.RGBA) {
// decode status
data := *(*[]uint64)(unsafe.Pointer(&s.BlockStates)) // convert []int64 into []uint64
bs := save.NewBitStorage(bpb, 4096, data)
bs := level.NewBitStorage(bpb, 4096, data)
for y := 0; y < 16; y++ {
layerImg := image.NewRGBA(image.Rect(0, 0, 16, 16))
for i := 16*16 - 1; i >= 0; i-- {

View File

@ -1,4 +1,4 @@
package save
package level
import (
"fmt"
@ -29,7 +29,13 @@ type BitStorage struct {
// The "data" is optional for initializing. Panic if data != nil && len(data) != calcBitStorageSize(bits, length).
func NewBitStorage(bits, length int, data []uint64) (b *BitStorage) {
if bits == 0 {
return nil
return &BitStorage{
data: nil,
mask: 0,
bits: 0,
length: length,
valuesPerLong: 0,
}
}
b = &BitStorage{
@ -76,13 +82,15 @@ func (b *BitStorage) calcIndex(n int) (c, o int) {
// Swap sets v into [i], and return the previous [i] value.
func (b *BitStorage) Swap(i, v int) (old int) {
if b == nil || i < 0 || i > b.length-1 {
panic(indexOutOfBounds)
if b.valuesPerLong == 0 {
return 0
}
if v < 0 || uint64(v) > b.mask {
panic(valueOutOfBounds)
}
if i < 0 || i > b.length-1 {
panic(indexOutOfBounds)
}
c, offset := b.calcIndex(i)
l := b.data[c]
old = int(l >> offset & b.mask)
@ -92,12 +100,15 @@ func (b *BitStorage) Swap(i, v int) (old int) {
// Set sets v into [i].
func (b *BitStorage) Set(i, v int) {
if b == nil || i < 0 || i > b.length-1 {
panic(indexOutOfBounds)
if b.valuesPerLong == 0 {
return
}
if v < 0 || uint64(v) > b.mask {
panic(valueOutOfBounds)
}
if i < 0 || i > b.length-1 {
panic(indexOutOfBounds)
}
c, offset := b.calcIndex(i)
l := b.data[c]
@ -106,7 +117,10 @@ func (b *BitStorage) Set(i, v int) {
// Get gets [i] value.
func (b *BitStorage) Get(i int) int {
if b == nil || i < 0 || i > b.length-1 {
if b.valuesPerLong == 0 {
return 0
}
if i < 0 || i > b.length-1 {
panic(indexOutOfBounds)
}
@ -117,9 +131,6 @@ func (b *BitStorage) Get(i int) int {
// Len is the number of stored values.
func (b *BitStorage) Len() int {
if b == nil {
return 0
}
return b.length
}
@ -155,6 +166,9 @@ func (b *BitStorage) ReadFrom(r io.Reader) (int64, error) {
}
func (b *BitStorage) WriteTo(w io.Writer) (int64, error) {
if b == nil {
return pk.VarInt(0).WriteTo(w)
}
n, err := pk.VarInt(len(b.data)).WriteTo(w)
if err != nil {
return n, err

View File

@ -1,4 +1,4 @@
package save
package level
import (
pk "github.com/Tnze/go-mc/net/packet"

View File

@ -1,4 +1,4 @@
package save
package level
import (
"io"
@ -7,42 +7,38 @@ import (
pk "github.com/Tnze/go-mc/net/packet"
)
type BlockState interface {
}
type state = int
type PaletteContainer struct {
bits int
maps IdMaps
config func(maps IdMaps, bits int) palette
config func(bits int) palette
palette palette
data *BitStorage
}
func NewStatesPaletteContainer(maps IdMaps, length int) *PaletteContainer {
func NewStatesPaletteContainer(length int, defaultValue state) *PaletteContainer {
return &PaletteContainer{
bits: 0,
maps: maps,
config: createStatesPalette,
palette: createStatesPalette(maps, 0),
palette: &singleValuePalette{v: defaultValue},
data: NewBitStorage(0, length, nil),
}
}
func NewBiomesPaletteContainer(maps IdMaps, length int) *PaletteContainer {
func NewBiomesPaletteContainer(length int, defaultValue state) *PaletteContainer {
return &PaletteContainer{
bits: 0,
maps: maps,
config: createBiomesPalette,
palette: createBiomesPalette(maps, 0),
palette: &singleValuePalette{v: defaultValue},
data: NewBitStorage(0, length, nil),
}
}
func (p *PaletteContainer) Get(i int) BlockState {
func (p *PaletteContainer) Get(i int) state {
return p.palette.value(p.data.Get(i))
}
func (p *PaletteContainer) Set(i int, v BlockState) {
func (p *PaletteContainer) Set(i int, v state) {
if vv, ok := p.palette.id(v); ok {
p.data.Set(i, vv)
} else {
@ -50,14 +46,13 @@ func (p *PaletteContainer) Set(i int, v BlockState) {
oldLen := p.data.Len()
newPalette := PaletteContainer{
bits: vv,
maps: p.maps,
config: p.config,
palette: p.config(p.maps, vv),
palette: p.config(vv),
data: NewBitStorage(vv, oldLen+1, nil),
}
// copy
for i := 0; i < oldLen; i++ {
raw := p.palette.value(i)
raw := p.data.Get(i)
if vv, ok := newPalette.palette.id(raw); !ok {
panic("not reachable")
} else {
@ -80,7 +75,7 @@ func (p *PaletteContainer) ReadFrom(r io.Reader) (n int64, err error) {
if err != nil {
return
}
p.palette = p.config(p.maps, int(bits))
p.palette = p.config(int(bits))
nn, err := p.palette.ReadFrom(r)
n += nn
@ -96,47 +91,28 @@ func (p *PaletteContainer) ReadFrom(r io.Reader) (n int64, err error) {
return n, nil
}
func createStatesPalette(maps IdMaps, bits int) palette {
func createStatesPalette(bits int) palette {
switch bits {
case 0:
return &singleValuePalette{
maps: maps,
v: nil,
}
return &singleValuePalette{v: -1}
case 1, 2, 3, 4:
return &linearPalette{
maps: maps,
bits: 4,
}
return &linearPalette{bits: 4, values: make([]state, 0, 1<<4)}
case 5, 6, 7, 8:
// TODO: HashMapPalette
return &linearPalette{
maps: maps,
bits: bits,
}
return &linearPalette{bits: bits, values: make([]state, 0, 1<<bits)}
default:
return &globalPalette{
maps: maps,
}
return &globalPalette{}
}
}
func createBiomesPalette(maps IdMaps, bits int) palette {
func createBiomesPalette(bits int) palette {
switch bits {
case 0:
return &singleValuePalette{
maps: maps,
v: nil,
}
return &singleValuePalette{v: -1}
case 1, 2, 3:
return &linearPalette{
maps: maps,
bits: bits,
}
return &linearPalette{bits: bits, values: make([]state, 0, 1<<bits)}
default:
return &globalPalette{
maps: maps,
}
return &globalPalette{}
}
}
@ -151,25 +127,15 @@ func (p *PaletteContainer) WriteTo(w io.Writer) (n int64, err error) {
type palette interface {
pk.FieldEncoder
pk.FieldDecoder
id(v BlockState) (int, bool)
value(i int) BlockState
}
type IdMaps interface {
getID(state BlockState) (id int)
getValue(id int) (state BlockState)
id(v state) (int, bool)
value(i int) state
}
type singleValuePalette struct {
maps IdMaps
v BlockState
v state
}
func (s *singleValuePalette) id(v BlockState) (int, bool) {
if s.v == nil {
s.v = v
return 0, true
}
func (s *singleValuePalette) id(v state) (int, bool) {
if s.v == v {
return 0, true
}
@ -177,8 +143,8 @@ func (s *singleValuePalette) id(v BlockState) (int, bool) {
return 1, false
}
func (s *singleValuePalette) value(i int) BlockState {
if s.v != nil && i == 0 {
func (s *singleValuePalette) value(i int) state {
if i == 0 {
return s.v
}
panic("singleValuePalette: " + strconv.Itoa(i) + " out of bounds")
@ -190,21 +156,20 @@ func (s *singleValuePalette) ReadFrom(r io.Reader) (n int64, err error) {
if err != nil {
return
}
s.v = s.maps.getValue(int(i))
s.v = state(i)
return
}
func (s *singleValuePalette) WriteTo(w io.Writer) (n int64, err error) {
return pk.VarInt(s.maps.getID(s.v)).WriteTo(w)
return pk.VarInt(s.v).WriteTo(w)
}
type linearPalette struct {
maps IdMaps
values []BlockState
values []state
bits int
}
func (l *linearPalette) id(v BlockState) (int, bool) {
func (l *linearPalette) id(v state) (int, bool) {
for i, t := range l.values {
if t == v {
return i, true
@ -217,11 +182,11 @@ func (l *linearPalette) id(v BlockState) (int, bool) {
return l.bits + 1, false
}
func (l *linearPalette) value(i int) BlockState {
func (l *linearPalette) value(i int) state {
if i >= 0 && i < len(l.values) {
return l.values[i]
}
return nil
panic("linearPalette: " + strconv.Itoa(i) + " out of bounds")
}
func (l *linearPalette) ReadFrom(r io.Reader) (n int64, err error) {
@ -235,7 +200,7 @@ func (l *linearPalette) ReadFrom(r io.Reader) (n int64, err error) {
} else {
n += nn
}
l.values[i] = l.maps.getValue(int(value))
l.values[i] = state(value)
}
return
}
@ -245,7 +210,7 @@ func (l *linearPalette) WriteTo(w io.Writer) (n int64, err error) {
return
}
for _, v := range l.values {
if nn, err := pk.VarInt(l.maps.getID(v)).WriteTo(w); err != nil {
if nn, err := pk.VarInt(v).WriteTo(w); err != nil {
return n + nn, err
} else {
n += nn
@ -254,15 +219,13 @@ func (l *linearPalette) WriteTo(w io.Writer) (n int64, err error) {
return
}
type globalPalette struct {
maps IdMaps
type globalPalette struct{}
func (g *globalPalette) id(v state) (int, bool) {
return v, true
}
func (g *globalPalette) id(v BlockState) (int, bool) {
return g.maps.getID(v), true
}
func (g *globalPalette) value(i int) BlockState {
func (g *globalPalette) value(i int) state {
return g.value(i)
}

View File

@ -2,12 +2,13 @@ package server
import (
"bytes"
"github.com/Tnze/go-mc/data/packetid"
pk "github.com/Tnze/go-mc/net/packet"
"github.com/Tnze/go-mc/save"
"io"
"math/bits"
"sync"
"github.com/Tnze/go-mc/data/packetid"
"github.com/Tnze/go-mc/level"
pk "github.com/Tnze/go-mc/net/packet"
)
type Dimension interface {
@ -24,14 +25,28 @@ type DimInfo struct {
type ChunkPos struct{ X, Z int }
type Chunk struct {
sync.Mutex
sections []Section
HeightMaps *save.BitStorage
Sections []Section
HeightMaps *level.BitStorage
}
type Section struct {
blockCount int16
States *save.PaletteContainer
Biomes *save.PaletteContainer
States *level.PaletteContainer
Biomes *level.PaletteContainer
}
func (s *Section) GetBlock(i int) int {
return s.States.Get(i)
}
func (s *Section) SetBlock(i int, v int) {
// TODO: Handle cave air and void air
if s.States.Get(i) != 0 {
s.blockCount--
}
if v != 0 {
s.blockCount++
}
s.States.Set(i, v)
}
func (s *Section) WriteTo(w io.Writer) (int64, error) {
@ -55,13 +70,13 @@ func EmptyChunk(secs int) *Chunk {
for i := range sections {
sections[i] = Section{
blockCount: 0,
States: save.NewStatesPaletteContainer(nil, 16*16*16),
Biomes: save.NewBiomesPaletteContainer(nil, 4*4*4),
States: level.NewStatesPaletteContainer(16*16*16, 0),
Biomes: level.NewBiomesPaletteContainer(4*4*4, 0),
}
}
return &Chunk{
sections: sections,
HeightMaps: save.NewBitStorage(bits.Len(uint(secs)*16), 16*16, nil),
Sections: sections,
HeightMaps: level.NewBitStorage(bits.Len(uint(secs)*16), 16*16, nil),
}
}
@ -82,7 +97,7 @@ func (c *Chunk) WriteTo(w io.Writer) (int64, error) {
func (c *Chunk) Data() ([]byte, error) {
var buff bytes.Buffer
for _, section := range c.sections {
for _, section := range c.Sections {
_, err := section.WriteTo(&buff)
if err != nil {
return nil, err