New server framework, an example, and compressed packet fixed.
This commit is contained in:
17
examples/frameworkServer/Dimension.snbt
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17
examples/frameworkServer/Dimension.snbt
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@ -0,0 +1,17 @@
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{
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piglin_safe: 0b,
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natural: 1b,
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ambient_light: 0.0f,
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infiniburn: "minecraft:infiniburn_overworld",
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respawn_anchor_works: 0b,
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has_skylight: 1b,
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bed_works: 1b,
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effects: "minecraft:overworld",
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has_raids: 1b,
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min_y: 0,
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height: 256,
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logical_height: 256,
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coordinate_scale: 1.0d,
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ultrawarm: 0b,
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has_ceiling: 0b
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}
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2028
examples/frameworkServer/DimensionCodec.snbt
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2028
examples/frameworkServer/DimensionCodec.snbt
Normal file
File diff suppressed because it is too large
Load Diff
159
examples/frameworkServer/main.go
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159
examples/frameworkServer/main.go
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@ -0,0 +1,159 @@
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package main
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import (
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"container/list"
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_ "embed"
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"log"
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"sync"
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"github.com/Tnze/go-mc/chat"
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"github.com/Tnze/go-mc/data/packetid"
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"github.com/Tnze/go-mc/nbt"
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"github.com/Tnze/go-mc/net"
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pk "github.com/Tnze/go-mc/net/packet"
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"github.com/Tnze/go-mc/server"
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"github.com/google/uuid"
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)
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type MyServer struct {
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PlayerList *list.List
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PlayerListLock sync.Mutex
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server.MojangLoginHandler
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Settings struct {
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Name string
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MaxPlayer int
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MOTD chat.Message
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}
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}
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func main() {
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var ms MyServer
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ms.PlayerList = list.New()
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ms.MojangLoginHandler.OnlineMode = true
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ms.MojangLoginHandler.Threshold = 256
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ms.Settings.Name = "MyServer"
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ms.Settings.MaxPlayer = 20
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ms.Settings.MOTD = chat.Message{Text: "A Minecraft Server ", Extra: []chat.Message{{Text: "Powered by go-mc", Color: "yellow"}}}
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s := server.Server{
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ListPingHandler: &ms,
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LoginHandler: &ms,
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GamePlay: &ms,
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}
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if err := s.Listen(":25565"); err != nil {
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log.Fatalf("Listen error: %v", err)
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}
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}
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func (m *MyServer) Name() string {
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return m.Settings.Name
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}
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func (m *MyServer) Protocol() int {
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return server.ProtocolVersion
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}
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func (m *MyServer) MaxPlayer() int {
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return m.Settings.MaxPlayer
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}
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func (m *MyServer) OnlinePlayer() int {
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m.PlayerListLock.Lock()
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defer m.PlayerListLock.Unlock()
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return m.PlayerList.Len()
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}
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func (m *MyServer) PlayerSamples() (sample []server.PlayerSample) {
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m.PlayerListLock.Lock()
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defer m.PlayerListLock.Unlock()
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// get first 10 players
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sample = make([]server.PlayerSample, 0, 10)
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v := m.PlayerList.Front()
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for i := 0; i < 10; i++ {
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if v == nil {
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break
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}
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sample = append(sample, v.Value.(server.PlayerSample))
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v = v.Next()
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}
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return
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}
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func (m *MyServer) Description() chat.Message {
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return m.Settings.MOTD
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}
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func (m *MyServer) AcceptPlayer(name string, id uuid.UUID, protocol int32, conn *net.Conn) {
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// Add player into PlayerList
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m.PlayerListLock.Lock()
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elem := m.PlayerList.PushBack(server.PlayerSample{
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Name: name,
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ID: id,
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})
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m.PlayerListLock.Unlock()
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defer func() {
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m.PlayerListLock.Lock()
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defer m.PlayerListLock.Unlock()
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// remove player in PlayerList
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m.PlayerList.Remove(elem)
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}()
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if err := m.joinGame(conn); err != nil {
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log.Printf("Write packet fail: %v", err)
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return
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}
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if err := m.playerPositionAndLook(conn); err != nil {
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log.Printf("Write packet fail: %v", err)
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return
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}
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var p pk.Packet
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for {
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err := conn.ReadPacket(&p)
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if err != nil {
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log.Printf("Read packet fail: %v", err)
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break
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}
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log.Printf("Read packet: %#X", p.ID)
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}
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}
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//go:embed DimensionCodec.snbt
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var dimensionCodecSNBT string
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//go:embed Dimension.snbt
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var dimensionSNBT string
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func (m *MyServer) joinGame(conn *net.Conn) error {
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return conn.WritePacket(pk.Marshal(packetid.Login,
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pk.Int(0), // EntityID
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pk.Boolean(false), // Is hardcore
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pk.UnsignedByte(1), // Gamemode
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pk.Byte(1), // Previous Gamemode
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pk.VarInt(1), // World Count
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pk.Ary{Len: 1, Ary: []pk.Identifier{"world"}}, // World Names
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pk.NBT(nbt.StringifiedMessage(dimensionCodecSNBT)), // Dimension codec
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pk.NBT(nbt.StringifiedMessage(dimensionSNBT)), // Dimension
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pk.Identifier("world"), // World Name
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pk.Long(0), // Hashed Seed
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pk.VarInt(m.Settings.MaxPlayer), // Max Players
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pk.VarInt(15), // View Distance
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pk.Boolean(false), // Reduced Debug Info
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pk.Boolean(true), // Enable respawn screen
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pk.Boolean(false), // Is Debug
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pk.Boolean(true), // Is Flat
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))
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}
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func (m *MyServer) playerPositionAndLook(conn *net.Conn) error {
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return conn.WritePacket(pk.Marshal(packetid.PositionClientbound,
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// https://wiki.vg/index.php?title=Protocol&oldid=16067#Player_Position_And_Look_.28clientbound.29
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pk.Double(0), pk.Double(0), pk.Double(0), // XYZ
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pk.Float(0), pk.Float(0), // Yaw Pitch
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pk.Byte(0), // flag
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pk.VarInt(0), // TP ID
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pk.Boolean(false), // Dismount vehicle
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))
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}
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@ -148,7 +148,7 @@ func handshake(conn net.Conn) (protocol, intention int32, err error) {
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// loginSuccess send LoginSuccess packet to client
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func loginSuccess(conn net.Conn, name string, uuid uuid.UUID) error {
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return conn.WritePacket(pk.Marshal(0x02,
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pk.UUID(uuid), //uuid as string with hyphens
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pk.UUID(uuid),
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pk.String(name),
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))
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}
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37
net/conn.go
37
net/conn.go
@ -2,7 +2,6 @@
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package net
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import (
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"bufio"
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"crypto/cipher"
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"io"
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"net"
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@ -27,9 +26,10 @@ func ListenMC(addr string) (*Listener, error) {
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func (l Listener) Accept() (Conn, error) {
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conn, err := l.Listener.Accept()
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return Conn{
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Socket: conn,
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Reader: bufio.NewReader(conn),
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Writer: conn,
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Socket: conn,
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Reader: conn,
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Writer: conn,
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threshold: -1,
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}, err
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}
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@ -46,9 +46,10 @@ type Conn struct {
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func DialMC(addr string) (*Conn, error) {
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conn, err := net.Dial("tcp", addr)
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return &Conn{
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Socket: conn,
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Reader: conn,
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Writer: conn,
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Socket: conn,
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Reader: conn,
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Writer: conn,
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threshold: -1,
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}, err
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}
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@ -56,9 +57,10 @@ func DialMC(addr string) (*Conn, error) {
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func DialMCTimeout(addr string, timeout time.Duration) (*Conn, error) {
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conn, err := net.DialTimeout("tcp", addr, timeout)
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return &Conn{
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Socket: conn,
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Reader: conn,
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Writer: conn,
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Socket: conn,
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Reader: conn,
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Writer: conn,
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threshold: -1,
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}, err
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}
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@ -66,13 +68,14 @@ func DialMCTimeout(addr string, timeout time.Duration) (*Conn, error) {
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// Helps you modify the connection process (eg. using DialContext).
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func WrapConn(conn net.Conn) *Conn {
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return &Conn{
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Socket: conn,
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Reader: conn,
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Writer: conn,
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Socket: conn,
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Reader: conn,
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Writer: conn,
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threshold: -1,
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}
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}
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//Close close the connection
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//Close the connection
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func (c *Conn) Close() error { return c.Socket.Close() }
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// ReadPacket read a Packet from Conn.
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@ -80,7 +83,7 @@ func (c *Conn) ReadPacket(p *pk.Packet) error {
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return p.UnPack(c.Reader, c.threshold)
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}
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//WritePacket write a Packet to Conn.
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// WritePacket write a Packet to Conn.
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func (c *Conn) WritePacket(p pk.Packet) error {
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return p.Pack(c.Writer, c.threshold)
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}
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@ -99,8 +102,8 @@ func (c *Conn) SetCipher(ecoStream, decoStream cipher.Stream) {
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}
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// SetThreshold set threshold to Conn.
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// The data packet with length longer then threshold
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// will be compress when sending.
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// The data packet with length equal or longer then threshold
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// will be compressed when sending.
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func (c *Conn) SetThreshold(t int) {
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c.threshold = t
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}
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@ -36,42 +36,75 @@ func (p Packet) Scan(fields ...FieldDecoder) error {
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// Pack 打包一个数据包
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func (p *Packet) Pack(w io.Writer, threshold int) error {
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var content bytes.Buffer
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if _, err := VarInt(p.ID).WriteTo(&content); err != nil {
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panic(err)
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}
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if _, err := content.Write(p.Data); err != nil {
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panic(err)
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}
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if threshold > 0 { //是否启用了压缩
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rawLen := content.Len()
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uncompressedLen := VarInt(rawLen)
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if rawLen > threshold { //是否需要压缩
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compress(&content)
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} else {
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uncompressedLen = 0
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}
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uncompressedLenLen, _ := uncompressedLen.WriteTo(io.Discard)
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if _, err := VarInt(uncompressedLenLen + int64(rawLen)).WriteTo(w); err != nil {
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return err
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}
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if _, err := uncompressedLen.WriteTo(w); err != nil {
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return err
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}
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if _, err := content.WriteTo(w); err != nil {
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return err
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}
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if threshold >= 0 {
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return p.withCompression(w)
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} else {
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if _, err := VarInt(content.Len()).WriteTo(w); err != nil {
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return err
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}
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if _, err := content.WriteTo(w); err != nil {
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return err
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}
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return p.withoutCompression(w)
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}
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}
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func (p *Packet) withoutCompression(w io.Writer) error {
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var buf [5]byte
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buffer := bytes.NewBuffer(buf[:0])
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n, err := VarInt(p.ID).WriteTo(buffer)
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if err != nil {
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panic(err)
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}
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// Length
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_, err = VarInt(int(n) + len(p.Data)).WriteTo(w)
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if err != nil {
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return err
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}
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// Packet ID
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_, err = buffer.WriteTo(w)
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if err != nil {
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return err
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}
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// Data
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_, err = w.Write(p.Data)
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if err != nil {
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return err
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}
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return nil
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}
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func (p *Packet) withCompression(w io.Writer) error {
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var buff bytes.Buffer
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zw := zlib.NewWriter(&buff)
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n1, err := VarInt(p.ID).WriteTo(zw)
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if err != nil {
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return err
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}
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n2, err := zw.Write(p.Data)
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if err != nil {
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return err
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}
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err = zw.Close()
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if err != nil {
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return err
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}
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var dataLength bytes.Buffer
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n3, err := VarInt(int(n1) + n2).WriteTo(&dataLength)
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if err != nil {
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return err
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}
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|
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// Packet Length
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_, err = VarInt(int(n3) + buff.Len()).WriteTo(w)
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if err != nil {
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return err
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}
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// Data Length
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_, err = dataLength.WriteTo(w)
|
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if err != nil {
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return err
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}
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// PacketID + Data
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_, err = buff.WriteTo(w)
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if err != nil {
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return err
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}
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return nil
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}
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@ -91,7 +124,7 @@ func (p *Packet) UnPack(r io.Reader, threshold int) error {
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buffer := bytes.NewBuffer(buf)
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//解压数据
|
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if threshold > 0 {
|
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if threshold >= 0 {
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if err := unCompress(buffer); err != nil {
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return err
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}
|
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@ -116,7 +149,9 @@ func unCompress(data *bytes.Buffer) error {
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}
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|
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var uncompressedData []byte
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if sizeUncompressed != 0 { // != 0 means compressed, let's decompress
|
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if sizeUncompressed == 0 {
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uncompressedData = data.Bytes()[1:]
|
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} else { // != 0 means compressed, let's decompress
|
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uncompressedData = make([]byte, sizeUncompressed)
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r, err := zlib.NewReader(reader)
|
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if err != nil {
|
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@ -127,23 +162,7 @@ func unCompress(data *bytes.Buffer) error {
|
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if err != nil {
|
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return fmt.Errorf("decompress fail: %v", err)
|
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}
|
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} else {
|
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uncompressedData = data.Bytes()[1:]
|
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}
|
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*data = *bytes.NewBuffer(uncompressedData)
|
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return nil
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}
|
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|
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// compress 压缩数据
|
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func compress(data *bytes.Buffer) {
|
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var b bytes.Buffer
|
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w := zlib.NewWriter(&b)
|
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if _, err := data.WriteTo(w); err != nil {
|
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panic(err)
|
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}
|
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if err := w.Close(); err != nil {
|
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panic(err)
|
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}
|
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*data = b
|
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return
|
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}
|
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|
208
server/auth/auth.go
Normal file
208
server/auth/auth.go
Normal file
@ -0,0 +1,208 @@
|
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package auth
|
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|
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import (
|
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"bytes"
|
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"crypto/aes"
|
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"crypto/rand"
|
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"crypto/rsa"
|
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"crypto/sha1"
|
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"crypto/x509"
|
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"encoding/base64"
|
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"encoding/json"
|
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"errors"
|
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"fmt"
|
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"github.com/Tnze/go-mc/data/packetid"
|
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"io/ioutil"
|
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"net/http"
|
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"strings"
|
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|
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"github.com/Tnze/go-mc/net"
|
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"github.com/Tnze/go-mc/net/CFB8"
|
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pk "github.com/Tnze/go-mc/net/packet"
|
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"github.com/google/uuid"
|
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)
|
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|
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const verifyTokenLen = 16
|
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|
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//Encrypt a connection, with authentication
|
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func Encrypt(conn *net.Conn, name string) (*Resp, error) {
|
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//generate keys
|
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key, err := rsa.GenerateKey(rand.Reader, 1024)
|
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if err != nil {
|
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return nil, err
|
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}
|
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|
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publicKey, err := x509.MarshalPKIXPublicKey(&key.PublicKey)
|
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if err != nil {
|
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return nil, err
|
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}
|
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|
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//encryption request
|
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VT1, err := encryptionRequest(conn, publicKey)
|
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if err != nil {
|
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return nil, err
|
||||
}
|
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|
||||
//encryption response
|
||||
ESharedSecret, EVerifyToken, err := encryptionResponse(conn)
|
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if err != nil {
|
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return nil, err
|
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}
|
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|
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//encryption the connection
|
||||
SharedSecret, err := rsa.DecryptPKCS1v15(rand.Reader, key, ESharedSecret)
|
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if err != nil {
|
||||
return nil, err
|
||||
}
|
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VT2, err := rsa.DecryptPKCS1v15(rand.Reader, key, EVerifyToken)
|
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if err != nil {
|
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return nil, err
|
||||
}
|
||||
|
||||
//confirm the verify token
|
||||
if !bytes.Equal(VT1, VT2) {
|
||||
return nil, errors.New("verify token not match")
|
||||
}
|
||||
|
||||
block, err := aes.NewCipher(SharedSecret)
|
||||
if err != nil {
|
||||
return nil, errors.New("load aes encryption key fail")
|
||||
}
|
||||
|
||||
conn.SetCipher( //启用加密
|
||||
CFB8.NewCFB8Encrypt(block, SharedSecret),
|
||||
CFB8.NewCFB8Decrypt(block, SharedSecret))
|
||||
|
||||
hash := authDigest("", SharedSecret, publicKey)
|
||||
resp, err := authentication(name, hash) //auth
|
||||
if err != nil {
|
||||
return nil, errors.New("auth servers down")
|
||||
}
|
||||
|
||||
return resp, nil
|
||||
}
|
||||
|
||||
func encryptionRequest(conn *net.Conn, publicKey []byte) ([]byte, error) {
|
||||
var verifyToken [verifyTokenLen]byte
|
||||
_, err := rand.Read(verifyToken[:])
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
err = conn.WritePacket(pk.Marshal(
|
||||
packetid.EncryptionBeginClientbound,
|
||||
pk.String(""),
|
||||
pk.ByteArray(publicKey),
|
||||
pk.ByteArray(verifyToken[:]),
|
||||
))
|
||||
return verifyToken[:], err
|
||||
}
|
||||
|
||||
func encryptionResponse(conn *net.Conn) ([]byte, []byte, error) {
|
||||
var p pk.Packet
|
||||
err := conn.ReadPacket(&p)
|
||||
if err != nil {
|
||||
return nil, nil, err
|
||||
}
|
||||
if p.ID != packetid.EncryptionBeginServerbound {
|
||||
return nil, nil, fmt.Errorf("0x%02X is not Encryption Response", p.ID)
|
||||
}
|
||||
|
||||
var SharedSecret, VerifyToken pk.ByteArray
|
||||
if err = p.Scan(&SharedSecret, &VerifyToken); err != nil {
|
||||
return nil, nil, err
|
||||
}
|
||||
|
||||
return SharedSecret, VerifyToken, nil
|
||||
}
|
||||
|
||||
func authentication(name, hash string) (*Resp, error) {
|
||||
resp, err := http.Get("https://sessionserver.mojang.com/session/minecraft/hasJoined?username=" + name + "&serverId=" + hash)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer resp.Body.Close()
|
||||
|
||||
body, err := ioutil.ReadAll(resp.Body)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
var Resp Resp
|
||||
err = json.Unmarshal(body, &Resp)
|
||||
|
||||
return &Resp, err
|
||||
}
|
||||
|
||||
// authDigest computes a special SHA-1 digest required for Minecraft web
|
||||
// authentication on Premium servers (online-mode=true).
|
||||
// Source: http://wiki.vg/Protocol_Encryption#Server
|
||||
//
|
||||
// Also many, many thanks to SirCmpwn and his wonderful gist (C#):
|
||||
// https://gist.github.com/SirCmpwn/404223052379e82f91e6
|
||||
func authDigest(serverID string, sharedSecret, publicKey []byte) string {
|
||||
h := sha1.New()
|
||||
h.Write([]byte(serverID))
|
||||
h.Write(sharedSecret)
|
||||
h.Write(publicKey)
|
||||
hash := h.Sum(nil)
|
||||
|
||||
// Check for negative hashes
|
||||
negative := (hash[0] & 0x80) == 0x80
|
||||
if negative {
|
||||
hash = twosComplement(hash)
|
||||
}
|
||||
|
||||
// Trim away zeroes
|
||||
res := strings.TrimLeft(fmt.Sprintf("%x", hash), "0")
|
||||
if negative {
|
||||
res = "-" + res
|
||||
}
|
||||
|
||||
return res
|
||||
}
|
||||
|
||||
// little endian
|
||||
func twosComplement(p []byte) []byte {
|
||||
carry := true
|
||||
for i := len(p) - 1; i >= 0; i-- {
|
||||
p[i] = byte(^p[i])
|
||||
if carry {
|
||||
carry = p[i] == 0xff
|
||||
p[i]++
|
||||
}
|
||||
}
|
||||
return p
|
||||
}
|
||||
|
||||
//Resp is the response of authentication
|
||||
type Resp struct {
|
||||
Name string
|
||||
ID uuid.UUID
|
||||
Properties [1]struct {
|
||||
Name, Value, Signature string
|
||||
}
|
||||
}
|
||||
|
||||
//Texture includes player's skin and cape
|
||||
type Texture struct {
|
||||
TimeStamp int64 `json:"timestamp"`
|
||||
ID uuid.UUID `json:"profileId"`
|
||||
Name string `json:"profileName"`
|
||||
Textures struct {
|
||||
SKIN, CAPE struct {
|
||||
URL string `json:"url"`
|
||||
}
|
||||
} `json:"textures"`
|
||||
}
|
||||
|
||||
//Texture unmarshal the base64 encoded texture of Resp
|
||||
func (r *Resp) Texture() (t Texture, err error) {
|
||||
var texture []byte
|
||||
texture, err = base64.StdEncoding.DecodeString(r.Properties[0].Value)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
err = json.Unmarshal(texture, &t)
|
||||
return
|
||||
}
|
58
server/auth/auth_test.go
Normal file
58
server/auth/auth_test.go
Normal file
@ -0,0 +1,58 @@
|
||||
package auth
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"testing"
|
||||
|
||||
"github.com/google/uuid"
|
||||
)
|
||||
|
||||
func TestResp(t *testing.T) {
|
||||
var resp Resp
|
||||
err := json.Unmarshal([]byte(`{"id":"853c80ef3c3749fdaa49938b674adae6","name":"jeb_","properties":[{"name":"textures","value":"eyJ0aW1lc3RhbXAiOjE1NTk1NDM5MzMwMjUsInByb2ZpbGVJZCI6Ijg1M2M4MGVmM2MzNzQ5ZmRhYTQ5OTM4YjY3NGFkYWU2IiwicHJvZmlsZU5hbWUiOiJqZWJfIiwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzdmZDliYTQyYTdjODFlZWVhMjJmMTUyNDI3MWFlODVhOGUwNDVjZTBhZjVhNmFlMTZjNjQwNmFlOTE3ZTY4YjUifSwiQ0FQRSI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzU3ODZmZTk5YmUzNzdkZmI2ODU4ODU5ZjkyNmM0ZGJjOTk1NzUxZTkxY2VlMzczNDY4YzVmYmY0ODY1ZTcxNTEifX19"}]}`), &resp)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
wantID := uuid.Must(uuid.Parse("853c80ef3c3749fdaa49938b674adae6"))
|
||||
|
||||
//check UUID
|
||||
if resp.ID != wantID {
|
||||
t.Errorf("uuid doesn't match: %v, want %s", resp.ID, wantID)
|
||||
}
|
||||
|
||||
//check name
|
||||
if resp.Name != "jeb_" {
|
||||
t.Errorf("name doesn't match: %s, want %s", resp.Name, "jeb_")
|
||||
}
|
||||
|
||||
//check texture
|
||||
texture, err := resp.Texture()
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
|
||||
t.Log(texture.TimeStamp)
|
||||
|
||||
if texture.ID != wantID {
|
||||
t.Errorf("uuid doesn't match: %v, want %s", texture.ID, wantID)
|
||||
}
|
||||
|
||||
if texture.Name != "jeb_" {
|
||||
t.Errorf("name doesn't match: %s, want %s", texture.Name, "jeb_")
|
||||
}
|
||||
|
||||
const (
|
||||
wantSKIN = "http://textures.minecraft.net/texture/7fd9ba42a7c81eeea22f1524271ae85a8e045ce0af5a6ae16c6406ae917e68b5"
|
||||
wantCAPE = "http://textures.minecraft.net/texture/5786fe99be377dfb6858859f926c4dbc995751e91cee373468c5fbf4865e7151"
|
||||
)
|
||||
if texture.Textures.SKIN.URL != wantSKIN {
|
||||
t.Errorf("skin url not match: %s, want %s",
|
||||
texture.Textures.SKIN.URL,
|
||||
wantSKIN)
|
||||
}
|
||||
if texture.Textures.CAPE.URL != wantCAPE {
|
||||
t.Errorf("cape url not match: %s, want %s",
|
||||
texture.Textures.CAPE.URL,
|
||||
wantCAPE)
|
||||
}
|
||||
}
|
10
server/gameplay.go
Normal file
10
server/gameplay.go
Normal file
@ -0,0 +1,10 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"github.com/Tnze/go-mc/net"
|
||||
"github.com/google/uuid"
|
||||
)
|
||||
|
||||
type GamePlay interface {
|
||||
AcceptPlayer(name string, id uuid.UUID, protocol int32, conn *net.Conn)
|
||||
}
|
22
server/handshake.go
Normal file
22
server/handshake.go
Normal file
@ -0,0 +1,22 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"github.com/Tnze/go-mc/net"
|
||||
pk "github.com/Tnze/go-mc/net/packet"
|
||||
)
|
||||
|
||||
func (s *Server) handshake(conn *net.Conn) (protocol int32, intention int32, err error) {
|
||||
var (
|
||||
Protocol, Intention pk.VarInt
|
||||
ServerAddress pk.String // ignored
|
||||
ServerPort pk.UnsignedShort // ignored
|
||||
)
|
||||
// receive handshake packet
|
||||
var p pk.Packet
|
||||
err = conn.ReadPacket(&p)
|
||||
if err != nil {
|
||||
return 0, 0, err
|
||||
}
|
||||
err = p.Scan(&Protocol, &ServerAddress, &ServerPort, &Intention)
|
||||
return int32(Protocol), int32(Intention), err
|
||||
}
|
80
server/login.go
Normal file
80
server/login.go
Normal file
@ -0,0 +1,80 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
|
||||
"github.com/Tnze/go-mc/data/packetid"
|
||||
"github.com/Tnze/go-mc/net"
|
||||
pk "github.com/Tnze/go-mc/net/packet"
|
||||
"github.com/Tnze/go-mc/offline"
|
||||
"github.com/Tnze/go-mc/server/auth"
|
||||
"github.com/google/uuid"
|
||||
)
|
||||
|
||||
type LoginHandler interface {
|
||||
AcceptLogin(conn *net.Conn, protocol int32) (name string, id uuid.UUID, err error)
|
||||
}
|
||||
|
||||
type MojangLoginHandler struct {
|
||||
OnlineMode bool
|
||||
Threshold int
|
||||
}
|
||||
|
||||
func (d *MojangLoginHandler) AcceptLogin(conn *net.Conn, protocol int32) (name string, id uuid.UUID, err error) {
|
||||
//login start
|
||||
var p pk.Packet
|
||||
err = conn.ReadPacket(&p)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
if p.ID != packetid.LoginStart {
|
||||
err = wrongPacketErr{expect: packetid.LoginStart, get: p.ID}
|
||||
return
|
||||
}
|
||||
|
||||
err = p.Scan((*pk.String)(&name)) //decode username as pk.String
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
//auth
|
||||
if d.OnlineMode {
|
||||
var resp *auth.Resp
|
||||
//Auth, Encrypt
|
||||
resp, err = auth.Encrypt(conn, name)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
name = resp.Name
|
||||
id = resp.ID
|
||||
} else {
|
||||
// offline-mode UUID
|
||||
id = offline.NameToUUID(name)
|
||||
}
|
||||
|
||||
//set compression
|
||||
if d.Threshold >= 0 {
|
||||
err = conn.WritePacket(pk.Marshal(
|
||||
packetid.Compress, pk.VarInt(d.Threshold),
|
||||
))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
conn.SetThreshold(d.Threshold)
|
||||
}
|
||||
|
||||
// send login success
|
||||
err = conn.WritePacket(pk.Marshal(packetid.Success,
|
||||
pk.UUID(id),
|
||||
pk.String(name),
|
||||
))
|
||||
return
|
||||
}
|
||||
|
||||
type wrongPacketErr struct {
|
||||
expect, get int32
|
||||
}
|
||||
|
||||
func (w wrongPacketErr) Error() string {
|
||||
return fmt.Sprintf("wrong packet id: expect %#02X, get %#02X", w.expect, w.get)
|
||||
}
|
74
server/ping.go
Normal file
74
server/ping.go
Normal file
@ -0,0 +1,74 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
|
||||
"github.com/Tnze/go-mc/chat"
|
||||
"github.com/Tnze/go-mc/net"
|
||||
pk "github.com/Tnze/go-mc/net/packet"
|
||||
"github.com/google/uuid"
|
||||
)
|
||||
|
||||
type ListPingHandler interface {
|
||||
Name() string
|
||||
Protocol() int
|
||||
MaxPlayer() int
|
||||
OnlinePlayer() int
|
||||
PlayerSamples() []PlayerSample
|
||||
Description() chat.Message
|
||||
}
|
||||
|
||||
type PlayerSample struct {
|
||||
Name string `json:"name"`
|
||||
ID uuid.UUID `json:"id"`
|
||||
}
|
||||
|
||||
func (s *Server) acceptListPing(conn *net.Conn) {
|
||||
var p pk.Packet
|
||||
for i := 0; i < 2; i++ { // Ping or List. Only allow check twice
|
||||
err := conn.ReadPacket(&p)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
switch p.ID {
|
||||
case 0x00: //List
|
||||
var resp []byte
|
||||
resp, err = s.listResp()
|
||||
if err != nil {
|
||||
break
|
||||
}
|
||||
err = conn.WritePacket(pk.Marshal(0x00, pk.String(resp)))
|
||||
case 0x01: //Ping
|
||||
err = conn.WritePacket(p)
|
||||
}
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Server) listResp() ([]byte, error) {
|
||||
var list struct {
|
||||
Version struct {
|
||||
Name string `json:"name"`
|
||||
Protocol int `json:"protocol"`
|
||||
} `json:"version"`
|
||||
Players struct {
|
||||
Max int `json:"max"`
|
||||
Online int `json:"online"`
|
||||
Sample []PlayerSample `json:"sample"`
|
||||
} `json:"players"`
|
||||
Description chat.Message `json:"description"`
|
||||
FavIcon string `json:"favicon,omitempty"`
|
||||
}
|
||||
|
||||
list.Version.Name = s.ListPingHandler.Name()
|
||||
list.Version.Protocol = s.ListPingHandler.Protocol()
|
||||
list.Players.Max = s.ListPingHandler.MaxPlayer()
|
||||
list.Players.Online = s.ListPingHandler.OnlinePlayer()
|
||||
list.Players.Sample = s.ListPingHandler.PlayerSamples()
|
||||
list.Description = s.ListPingHandler.Description()
|
||||
|
||||
return json.Marshal(list)
|
||||
}
|
45
server/server.go
Normal file
45
server/server.go
Normal file
@ -0,0 +1,45 @@
|
||||
package server
|
||||
|
||||
import "github.com/Tnze/go-mc/net"
|
||||
|
||||
const ProtocolVersion = 756
|
||||
|
||||
type Server struct {
|
||||
ListPingHandler
|
||||
LoginHandler
|
||||
GamePlay
|
||||
}
|
||||
|
||||
func (s *Server) Listen(addr string) error {
|
||||
listener, err := net.ListenMC(addr)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
for {
|
||||
conn, err := listener.Accept()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
go s.acceptConn(&conn)
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Server) acceptConn(conn *net.Conn) {
|
||||
defer conn.Close()
|
||||
protocol, intention, err := s.handshake(conn)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
switch intention {
|
||||
case 1: // list ping
|
||||
s.acceptListPing(conn)
|
||||
case 2: // login
|
||||
name, id, err := s.AcceptLogin(conn, protocol)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
s.AcceptPlayer(name, id, protocol, conn)
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user