package server import "github.com/Tnze/go-mc/data/packetid" //codec:gen type MoveVehicle struct { X, Y, Z float64 Yaw, Pitch float32 OnGround bool } func (*MoveVehicle) PacketID() packetid.ServerboundPacketID { return packetid.ServerboundMoveVehicle } func init() { registerPacket(packetid.ServerboundMoveVehicle, func() ServerboundPacket { return &MoveVehicle{} }) }