package server import "github.com/Tnze/go-mc/data/packetid" //codec:gen type ChunkBatchReceived struct { ChunksPerTick float32 } func (*ChunkBatchReceived) PacketID() packetid.ServerboundPacketID { return packetid.ServerboundChunkBatchReceived } func init() { registerPacket(packetid.ServerboundChunkBatchReceived, func() ServerboundPacket { return &ChunkBatchReceived{} }) }