update protocol packet definitions: replace value receivers with pointer receivers in PacketID methods, expand FixedBitSet size from 8 to 256 bits, and remove outdated documentation files
This commit is contained in:
@ -418,399 +418,399 @@ func registerPacket(creator clientBoundPacketCreator) {
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ClientboundPackets[creator().PacketID()] = creator
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}
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func (AddEntity) PacketID() packetid.ClientboundPacketID {
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func (*AddEntity) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundAddEntity
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}
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func (Animate) PacketID() packetid.ClientboundPacketID {
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func (*Animate) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundAnimate
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}
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func (AwardStats) PacketID() packetid.ClientboundPacketID {
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func (*AwardStats) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundAwardStats
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}
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func (BlockChangedAck) PacketID() packetid.ClientboundPacketID {
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func (*BlockChangedAck) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundBlockChangedAck
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}
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func (BlockDestruction) PacketID() packetid.ClientboundPacketID {
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func (*BlockDestruction) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundBlockDestruction
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}
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func (BlockEntityData) PacketID() packetid.ClientboundPacketID {
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func (*BlockEntityData) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundBlockEntityData
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}
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func (BlockEvent) PacketID() packetid.ClientboundPacketID {
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func (*BlockEvent) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundBlockEvent
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}
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func (BlockUpdate) PacketID() packetid.ClientboundPacketID {
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func (*BlockUpdate) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundBlockUpdate
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}
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func (BossEvent) PacketID() packetid.ClientboundPacketID {
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func (*BossEvent) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundBossEvent
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}
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func (ChangeDifficulty) PacketID() packetid.ClientboundPacketID {
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func (*ChangeDifficulty) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundChangeDifficulty
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}
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func (ChunkBatchFinished) PacketID() packetid.ClientboundPacketID {
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func (*ChunkBatchFinished) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundChunkBatchFinished
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}
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func (ChunkBatchStart) PacketID() packetid.ClientboundPacketID {
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func (*ChunkBatchStart) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundChunkBatchStart
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}
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func (ChunkBiomes) PacketID() packetid.ClientboundPacketID {
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func (*ChunkBiomes) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundChunksBiomes
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}
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func (ClearTitles) PacketID() packetid.ClientboundPacketID {
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func (*ClearTitles) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundClearTitles
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}
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func (CommandSuggestions) PacketID() packetid.ClientboundPacketID {
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func (*CommandSuggestions) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundCommandSuggestions
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}
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func (Commands) PacketID() packetid.ClientboundPacketID {
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func (*Commands) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundCommands
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}
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func (CloseContainer) PacketID() packetid.ClientboundPacketID {
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func (*CloseContainer) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundContainerClose
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}
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func (SetContainerContent) PacketID() packetid.ClientboundPacketID {
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func (*SetContainerContent) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundContainerSetContent
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}
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func (ContainerSetData) PacketID() packetid.ClientboundPacketID {
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func (*ContainerSetData) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundContainerSetData
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}
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func (ContainerSetSlot) PacketID() packetid.ClientboundPacketID {
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func (*ContainerSetSlot) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundContainerSetSlot
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}
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func (CookieRequest) PacketID() packetid.ClientboundPacketID {
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func (*CookieRequest) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundCookieRequest
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}
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func (Cooldown) PacketID() packetid.ClientboundPacketID {
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func (*Cooldown) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundCooldown
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}
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func (CustomChatCompletions) PacketID() packetid.ClientboundPacketID {
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func (*CustomChatCompletions) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundCustomChatCompletions
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}
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func (CustomPayload) PacketID() packetid.ClientboundPacketID {
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func (*CustomPayload) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundCustomPayload
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}
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func (DamageEvent) PacketID() packetid.ClientboundPacketID {
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func (*DamageEvent) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundDamageEvent
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}
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func (DebugSample) PacketID() packetid.ClientboundPacketID {
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func (*DebugSample) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundDebugSample
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}
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func (DeleteChat) PacketID() packetid.ClientboundPacketID {
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func (*DeleteChat) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundDeleteChat
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}
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func (Disconnect) PacketID() packetid.ClientboundPacketID {
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func (*Disconnect) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundDisconnect
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}
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func (DisguisedChat) PacketID() packetid.ClientboundPacketID {
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func (*DisguisedChat) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundDisguisedChat
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}
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func (EntityEvent) PacketID() packetid.ClientboundPacketID {
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func (*EntityEvent) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundEntityEvent
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}
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func (TeleportEntity) PacketID() packetid.ClientboundPacketID {
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func (*TeleportEntity) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundEntityPositionSync
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}
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func (Explode) PacketID() packetid.ClientboundPacketID {
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func (*Explode) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundExplode
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}
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func (ForgetLevelChunk) PacketID() packetid.ClientboundPacketID {
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func (*ForgetLevelChunk) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundForgetLevelChunk
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}
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func (GameEvent) PacketID() packetid.ClientboundPacketID {
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func (*GameEvent) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundGameEvent
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}
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func (OpenHorseScreen) PacketID() packetid.ClientboundPacketID {
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func (*OpenHorseScreen) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundHorseScreenOpen
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}
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func (HurtAnimation) PacketID() packetid.ClientboundPacketID {
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func (*HurtAnimation) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundHurtAnimation
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}
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func (InitializeWorldBorder) PacketID() packetid.ClientboundPacketID {
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func (*InitializeWorldBorder) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundInitializeBorder
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}
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func (KeepAlive) PacketID() packetid.ClientboundPacketID {
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func (*KeepAlive) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundKeepAlive
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}
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func (LevelChunkWithLight) PacketID() packetid.ClientboundPacketID {
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func (*LevelChunkWithLight) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundLevelChunkWithLight
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}
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func (LevelEvent) PacketID() packetid.ClientboundPacketID {
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func (*LevelEvent) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundLevelEvent
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}
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func (Particle) PacketID() packetid.ClientboundPacketID {
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func (*Particle) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundLevelParticles
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}
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func (UpdateLight) PacketID() packetid.ClientboundPacketID {
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func (*UpdateLight) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundLightUpdate
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}
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func (Login) PacketID() packetid.ClientboundPacketID {
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func (*Login) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundLogin
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}
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func (MapData) PacketID() packetid.ClientboundPacketID {
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func (*MapData) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundMapItemData
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}
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func (MerchantOffers) PacketID() packetid.ClientboundPacketID {
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func (*MerchantOffers) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundMerchantOffers
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}
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func (UpdateEntityPosition) PacketID() packetid.ClientboundPacketID {
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func (*UpdateEntityPosition) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundMoveEntityPos
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}
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func (UpdateEntityPositionAndRotation) PacketID() packetid.ClientboundPacketID {
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func (*UpdateEntityPositionAndRotation) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundMoveEntityPosRot
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}
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func (MoveMinecartAlongTrack) PacketID() packetid.ClientboundPacketID {
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func (*MoveMinecartAlongTrack) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundMoveMinecartAlongTrack
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}
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func (UpdateEntityRotation) PacketID() packetid.ClientboundPacketID {
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func (*UpdateEntityRotation) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundMoveEntityRot
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}
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func (MoveVehicle) PacketID() packetid.ClientboundPacketID {
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func (*MoveVehicle) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundMoveVehicle
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}
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func (OpenBook) PacketID() packetid.ClientboundPacketID {
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func (*OpenBook) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundOpenBook
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}
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func (OpenScreen) PacketID() packetid.ClientboundPacketID {
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func (*OpenScreen) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundOpenScreen
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}
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func (OpenSignEditor) PacketID() packetid.ClientboundPacketID {
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func (*OpenSignEditor) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundOpenSignEditor
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}
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func (Ping) PacketID() packetid.ClientboundPacketID {
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func (*Ping) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundPing
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}
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func (PingResponse) PacketID() packetid.ClientboundPacketID {
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func (*PingResponse) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundPongResponse
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}
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func (PlaceGhostRecipe) PacketID() packetid.ClientboundPacketID {
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func (*PlaceGhostRecipe) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundPlaceGhostRecipe
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}
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func (PlayerAbilities) PacketID() packetid.ClientboundPacketID {
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func (*PlayerAbilities) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundPlayerAbilities
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}
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func (EndCombat) PacketID() packetid.ClientboundPacketID {
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func (*EndCombat) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundPlayerCombatEnd
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}
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func (EnterCombat) PacketID() packetid.ClientboundPacketID {
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func (*EnterCombat) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundPlayerCombatEnter
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}
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func (CombatDeath) PacketID() packetid.ClientboundPacketID {
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func (*CombatDeath) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundPlayerCombatKill
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}
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func (PlayerInfoRemove) PacketID() packetid.ClientboundPacketID {
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func (*PlayerInfoRemove) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundPlayerInfoRemove
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}
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func (PlayerInfoUpdate) PacketID() packetid.ClientboundPacketID {
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func (*PlayerInfoUpdate) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundPlayerInfoUpdate
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}
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func (LookAt) PacketID() packetid.ClientboundPacketID {
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func (*LookAt) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundPlayerLookAt
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}
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func (PlayerPosition) PacketID() packetid.ClientboundPacketID {
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func (*PlayerPosition) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundPlayerPosition
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}
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func (PlayerRotation) PacketID() packetid.ClientboundPacketID {
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func (*PlayerRotation) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundPlayerRotation
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}
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func (RecipeBookAdd) PacketID() packetid.ClientboundPacketID {
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func (*RecipeBookAdd) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundRecipeBookAdd
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}
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func (RecipeBookRemove) PacketID() packetid.ClientboundPacketID {
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func (*RecipeBookRemove) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundRecipeBookRemove
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}
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func (RecipeBookSettings) PacketID() packetid.ClientboundPacketID {
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func (*RecipeBookSettings) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundRecipeBookSettings
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}
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func (RemoveEntities) PacketID() packetid.ClientboundPacketID {
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func (*RemoveEntities) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundRemoveEntities
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}
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func (RemoveMobEffect) PacketID() packetid.ClientboundPacketID {
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func (*RemoveMobEffect) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundRemoveMobEffect
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}
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func (ResetScore) PacketID() packetid.ClientboundPacketID {
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func (*ResetScore) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundResetScore
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}
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func (AddResourcePack) PacketID() packetid.ClientboundPacketID {
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func (*AddResourcePack) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundResourcePackPop
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}
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func (RemoveResourcePack) PacketID() packetid.ClientboundPacketID {
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func (*RemoveResourcePack) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundResourcePackPush
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}
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func (Respawn) PacketID() packetid.ClientboundPacketID {
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func (*Respawn) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundRespawn
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}
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func (SetHeadRotation) PacketID() packetid.ClientboundPacketID {
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func (*SetHeadRotation) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundRotateHead
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}
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func (UpdateSectionsBlocks) PacketID() packetid.ClientboundPacketID {
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func (*UpdateSectionsBlocks) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSectionBlocksUpdate
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}
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func (SelectAdvancementsTab) PacketID() packetid.ClientboundPacketID {
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func (*SelectAdvancementsTab) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSelectAdvancementsTab
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}
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func (ServerData) PacketID() packetid.ClientboundPacketID {
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func (*ServerData) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundServerData
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}
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func (SetActionBarText) PacketID() packetid.ClientboundPacketID {
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func (*SetActionBarText) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetActionBarText
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}
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func (SetBorderCenter) PacketID() packetid.ClientboundPacketID {
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func (*SetBorderCenter) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetBorderCenter
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}
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func (SetBorderLerpSize) PacketID() packetid.ClientboundPacketID {
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func (*SetBorderLerpSize) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetBorderLerpSize
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}
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func (SetBorderSize) PacketID() packetid.ClientboundPacketID {
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func (*SetBorderSize) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetBorderSize
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}
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func (SetBorderWarningDelay) PacketID() packetid.ClientboundPacketID {
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func (*SetBorderWarningDelay) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetBorderWarningDelay
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}
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func (SetBorderWarningDistance) PacketID() packetid.ClientboundPacketID {
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func (*SetBorderWarningDistance) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetBorderWarningDistance
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}
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func (SetCamera) PacketID() packetid.ClientboundPacketID {
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func (*SetCamera) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetCamera
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}
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func (SetCenterChunk) PacketID() packetid.ClientboundPacketID {
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func (*SetCenterChunk) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetChunkCacheCenter
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}
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func (SetRenderDistance) PacketID() packetid.ClientboundPacketID {
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func (*SetRenderDistance) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetChunkCacheRadius
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}
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func (SetCursorItem) PacketID() packetid.ClientboundPacketID {
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func (*SetCursorItem) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetCursorItem
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}
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func (SetDefaultSpawnPosition) PacketID() packetid.ClientboundPacketID {
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func (*SetDefaultSpawnPosition) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetDefaultSpawnPosition
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}
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func (DisplayObjective) PacketID() packetid.ClientboundPacketID {
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func (*DisplayObjective) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetDisplayObjective
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}
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func (SetEntityMetadata) PacketID() packetid.ClientboundPacketID {
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func (*SetEntityMetadata) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetEntityData
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}
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func (SetEntityLink) PacketID() packetid.ClientboundPacketID {
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func (*SetEntityLink) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetEntityLink
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}
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func (SetEntityVelocity) PacketID() packetid.ClientboundPacketID {
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func (*SetEntityVelocity) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetEntityMotion
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}
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func (SetEquipment) PacketID() packetid.ClientboundPacketID {
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func (*SetEquipment) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetEquipment
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}
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func (SetExperience) PacketID() packetid.ClientboundPacketID {
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func (*SetExperience) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetExperience
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}
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func (SetHealth) PacketID() packetid.ClientboundPacketID {
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func (*SetHealth) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetHealth
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}
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func (SetHeldItem) PacketID() packetid.ClientboundPacketID {
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func (*SetHeldItem) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetHeldSlot
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}
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func (UpdateObjectives) PacketID() packetid.ClientboundPacketID {
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func (*UpdateObjectives) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetObjective
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}
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func (SetPassengers) PacketID() packetid.ClientboundPacketID {
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func (*SetPassengers) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetPassengers
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}
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func (SetPlayerInventory) PacketID() packetid.ClientboundPacketID {
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func (*SetPlayerInventory) PacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundSetPlayerInventory
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}
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func (UpdateTeams) PacketID() packetid.ClientboundPacketID {
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func (*UpdateTeams) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundSetPlayerTeam
|
||||
}
|
||||
func (UpdateScore) PacketID() packetid.ClientboundPacketID {
|
||||
func (*UpdateScore) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundSetScore
|
||||
}
|
||||
func (SetSimulationDistance) PacketID() packetid.ClientboundPacketID {
|
||||
func (*SetSimulationDistance) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundSetSimulationDistance
|
||||
}
|
||||
func (SetSubtitleText) PacketID() packetid.ClientboundPacketID {
|
||||
func (*SetSubtitleText) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundSetSubtitleText
|
||||
}
|
||||
func (SetTime) PacketID() packetid.ClientboundPacketID {
|
||||
func (*SetTime) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundSetTime
|
||||
}
|
||||
func (SetTitleText) PacketID() packetid.ClientboundPacketID {
|
||||
func (*SetTitleText) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundSetTitleText
|
||||
}
|
||||
func (SetTitleAnimationTimes) PacketID() packetid.ClientboundPacketID {
|
||||
func (*SetTitleAnimationTimes) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundSetTitlesAnimation
|
||||
}
|
||||
func (EntitySoundEffect) PacketID() packetid.ClientboundPacketID {
|
||||
func (*EntitySoundEffect) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundSoundEntity
|
||||
}
|
||||
func (SoundEffect) PacketID() packetid.ClientboundPacketID {
|
||||
func (*SoundEffect) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundSound
|
||||
}
|
||||
func (StartConfiguration) PacketID() packetid.ClientboundPacketID {
|
||||
func (*StartConfiguration) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundStartConfiguration
|
||||
}
|
||||
func (StopSound) PacketID() packetid.ClientboundPacketID {
|
||||
func (*StopSound) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundStopSound
|
||||
}
|
||||
func (StoreCookie) PacketID() packetid.ClientboundPacketID {
|
||||
func (*StoreCookie) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundStoreCookie
|
||||
}
|
||||
func (SystemChatMessage) PacketID() packetid.ClientboundPacketID {
|
||||
func (*SystemChatMessage) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundSystemChat
|
||||
}
|
||||
func (SetTabListHeaderAndFooter) PacketID() packetid.ClientboundPacketID {
|
||||
func (*SetTabListHeaderAndFooter) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundTabList
|
||||
}
|
||||
func (TagQueryResponse) PacketID() packetid.ClientboundPacketID {
|
||||
func (*TagQueryResponse) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundTagQuery
|
||||
}
|
||||
func (PickupItem) PacketID() packetid.ClientboundPacketID {
|
||||
func (*PickupItem) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundTakeItemEntity
|
||||
}
|
||||
func (SynchronizeVehiclePosition) PacketID() packetid.ClientboundPacketID {
|
||||
func (*SynchronizeVehiclePosition) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundTeleportEntity
|
||||
}
|
||||
func (TestInstanceBlockStatus) PacketID() packetid.ClientboundPacketID {
|
||||
func (*TestInstanceBlockStatus) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundTestInstanceBlockStatus
|
||||
}
|
||||
func (SetTickingState) PacketID() packetid.ClientboundPacketID {
|
||||
func (*SetTickingState) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundTickingState
|
||||
}
|
||||
func (StepTick) PacketID() packetid.ClientboundPacketID {
|
||||
func (*StepTick) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundTickingStep
|
||||
}
|
||||
func (Transfer) PacketID() packetid.ClientboundPacketID {
|
||||
func (*Transfer) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundTransfer
|
||||
}
|
||||
func (UpdateAdvancements) PacketID() packetid.ClientboundPacketID {
|
||||
func (*UpdateAdvancements) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundUpdateAdvancements
|
||||
}
|
||||
func (UpdateAttributes) PacketID() packetid.ClientboundPacketID {
|
||||
func (*UpdateAttributes) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundUpdateAttributes
|
||||
}
|
||||
func (EntityEffect) PacketID() packetid.ClientboundPacketID {
|
||||
func (*EntityEffect) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundUpdateMobEffect
|
||||
}
|
||||
func (UpdateRecipes) PacketID() packetid.ClientboundPacketID {
|
||||
func (*UpdateRecipes) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundUpdateRecipes
|
||||
}
|
||||
func (UpdateTags) PacketID() packetid.ClientboundPacketID {
|
||||
func (*UpdateTags) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundUpdateTags
|
||||
}
|
||||
func (ProjectilePower) PacketID() packetid.ClientboundPacketID {
|
||||
func (*ProjectilePower) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundProjectilePower
|
||||
}
|
||||
func (CustomReportDetails) PacketID() packetid.ClientboundPacketID {
|
||||
func (*CustomReportDetails) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundCustomReportDetails
|
||||
}
|
||||
func (ServerLinks) PacketID() packetid.ClientboundPacketID {
|
||||
func (*ServerLinks) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundServerLinks
|
||||
}
|
||||
func (Waypoint) PacketID() packetid.ClientboundPacketID {
|
||||
func (*Waypoint) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundWaypoint
|
||||
}
|
||||
func (ClearDialog) PacketID() packetid.ClientboundPacketID {
|
||||
func (*ClearDialog) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundClearDialog
|
||||
}
|
||||
func (ShowDialog) PacketID() packetid.ClientboundPacketID {
|
||||
func (*ShowDialog) PacketID() packetid.ClientboundPacketID {
|
||||
return packetid.ClientboundShowDialog
|
||||
}
|
||||
|
Reference in New Issue
Block a user