remove gomcbot
This commit is contained in:
@ -9,7 +9,6 @@ import (
|
||||
"github.com/Tnze/go-mc/chat"
|
||||
"github.com/Tnze/go-mc/data"
|
||||
pk "github.com/Tnze/go-mc/net/packet"
|
||||
// "github.com/Tnze/gomcbot/world/entity"
|
||||
)
|
||||
|
||||
// //GetPosition return the player's position
|
||||
|
@ -167,7 +167,7 @@ func loginAuth(AsTk, name, UUID string, shareSecret []byte, er encryptionRequest
|
||||
if err != nil {
|
||||
return fmt.Errorf("make request error: %v", err)
|
||||
}
|
||||
PostRequest.Header.Set("User-Agent", "gomcbot")
|
||||
PostRequest.Header.Set("User-Agent", "go-mc")
|
||||
PostRequest.Header.Set("Connection", "keep-alive")
|
||||
resp, err := client.Do(PostRequest)
|
||||
if err != nil {
|
||||
|
@ -1,67 +0,0 @@
|
||||
package cmd
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
bot "github.com/Tnze/gomcbot"
|
||||
auth "github.com/Tnze/gomcbot/util/authenticate"
|
||||
)
|
||||
|
||||
func ExamplePingAndList() {
|
||||
resp, err := bot.PingAndList("localhost", 25565)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
// see format of resp at https://wiki.vg/Server_List_Ping#Response
|
||||
fmt.Println(resp)
|
||||
}
|
||||
|
||||
func Example_joinOfflineServer() {
|
||||
c := bot.NewClient()
|
||||
|
||||
err := c.JoinServer("jdao.online", 25566)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
//Handle game
|
||||
// events := game.GetEvents()
|
||||
// go game.HandleGame()
|
||||
|
||||
// for e := range events { //Reciving events
|
||||
// switch e.(type) {
|
||||
// case bot.PlayerSpawnEvent:
|
||||
// fmt.Println("Player is spawned!")
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
func Example_joinOnlineServer() {
|
||||
c := bot.NewClient()
|
||||
//Login
|
||||
|
||||
// This is the basic authenticate function.
|
||||
// Maybe you could get more control of login process by using
|
||||
// https://github.com/JoshuaDoes/go-yggdrasil.
|
||||
resp, err := auth.Authenticate("email", "password")
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
c.Auth = resp.ToAuth()
|
||||
|
||||
//Join server
|
||||
err = c.JoinServer("localhost", 25565)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
//Handle game
|
||||
// events := game.GetEvents()
|
||||
// go game.HandleGame()
|
||||
|
||||
// for e := range events { //Reciving events
|
||||
// switch e.(type) {
|
||||
// case bot.PlayerSpawnEvent:
|
||||
// fmt.Println("Player is spawned!")
|
||||
// }
|
||||
// }
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
bot "github.com/Tnze/gomcbot"
|
||||
"github.com/Tnze/go-mc/bot"
|
||||
"log"
|
||||
)
|
||||
|
||||
|
2
go.mod
2
go.mod
@ -1,5 +1,3 @@
|
||||
module github.com/Tnze/go-mc
|
||||
|
||||
go 1.12
|
||||
|
||||
require github.com/Tnze/gomcbot v0.0.0-20190428125515-3d2883562e1d
|
||||
|
Reference in New Issue
Block a user