Files
go-mc/server/auth/auth.go

209 lines
4.5 KiB
Go

package auth
import (
"bytes"
"crypto/aes"
"crypto/rand"
"crypto/rsa"
"crypto/sha1"
"crypto/x509"
"encoding/base64"
"encoding/json"
"errors"
"fmt"
"github.com/Tnze/go-mc/data/packetid"
"io/ioutil"
"net/http"
"strings"
"github.com/Tnze/go-mc/net"
"github.com/Tnze/go-mc/net/CFB8"
pk "github.com/Tnze/go-mc/net/packet"
"github.com/google/uuid"
)
const verifyTokenLen = 16
//Encrypt a connection, with authentication
func Encrypt(conn *net.Conn, name string) (*Resp, error) {
//generate keys
key, err := rsa.GenerateKey(rand.Reader, 1024)
if err != nil {
return nil, err
}
publicKey, err := x509.MarshalPKIXPublicKey(&key.PublicKey)
if err != nil {
return nil, err
}
//encryption request
VT1, err := encryptionRequest(conn, publicKey)
if err != nil {
return nil, err
}
//encryption response
ESharedSecret, EVerifyToken, err := encryptionResponse(conn)
if err != nil {
return nil, err
}
//encryption the connection
SharedSecret, err := rsa.DecryptPKCS1v15(rand.Reader, key, ESharedSecret)
if err != nil {
return nil, err
}
VT2, err := rsa.DecryptPKCS1v15(rand.Reader, key, EVerifyToken)
if err != nil {
return nil, err
}
//confirm the verify token
if !bytes.Equal(VT1, VT2) {
return nil, errors.New("verify token not match")
}
block, err := aes.NewCipher(SharedSecret)
if err != nil {
return nil, errors.New("load aes encryption key fail")
}
conn.SetCipher( //启用加密
CFB8.NewCFB8Encrypt(block, SharedSecret),
CFB8.NewCFB8Decrypt(block, SharedSecret))
hash := authDigest("", SharedSecret, publicKey)
resp, err := authentication(name, hash) //auth
if err != nil {
return nil, errors.New("auth servers down")
}
return resp, nil
}
func encryptionRequest(conn *net.Conn, publicKey []byte) ([]byte, error) {
var verifyToken [verifyTokenLen]byte
_, err := rand.Read(verifyToken[:])
if err != nil {
return nil, err
}
err = conn.WritePacket(pk.Marshal(
packetid.EncryptionBeginClientbound,
pk.String(""),
pk.ByteArray(publicKey),
pk.ByteArray(verifyToken[:]),
))
return verifyToken[:], err
}
func encryptionResponse(conn *net.Conn) ([]byte, []byte, error) {
var p pk.Packet
err := conn.ReadPacket(&p)
if err != nil {
return nil, nil, err
}
if p.ID != packetid.EncryptionBeginServerbound {
return nil, nil, fmt.Errorf("0x%02X is not Encryption Response", p.ID)
}
var SharedSecret, VerifyToken pk.ByteArray
if err = p.Scan(&SharedSecret, &VerifyToken); err != nil {
return nil, nil, err
}
return SharedSecret, VerifyToken, nil
}
func authentication(name, hash string) (*Resp, error) {
resp, err := http.Get("https://sessionserver.mojang.com/session/minecraft/hasJoined?username=" + name + "&serverId=" + hash)
if err != nil {
return nil, err
}
defer resp.Body.Close()
body, err := ioutil.ReadAll(resp.Body)
if err != nil {
return nil, err
}
var Resp Resp
err = json.Unmarshal(body, &Resp)
return &Resp, err
}
// authDigest computes a special SHA-1 digest required for Minecraft web
// authentication on Premium servers (online-mode=true).
// Source: http://wiki.vg/Protocol_Encryption#Server
//
// Also many, many thanks to SirCmpwn and his wonderful gist (C#):
// https://gist.github.com/SirCmpwn/404223052379e82f91e6
func authDigest(serverID string, sharedSecret, publicKey []byte) string {
h := sha1.New()
h.Write([]byte(serverID))
h.Write(sharedSecret)
h.Write(publicKey)
hash := h.Sum(nil)
// Check for negative hashes
negative := (hash[0] & 0x80) == 0x80
if negative {
hash = twosComplement(hash)
}
// Trim away zeroes
res := strings.TrimLeft(fmt.Sprintf("%x", hash), "0")
if negative {
res = "-" + res
}
return res
}
// little endian
func twosComplement(p []byte) []byte {
carry := true
for i := len(p) - 1; i >= 0; i-- {
p[i] = byte(^p[i])
if carry {
carry = p[i] == 0xff
p[i]++
}
}
return p
}
//Resp is the response of authentication
type Resp struct {
Name string
ID uuid.UUID
Properties [1]struct {
Name, Value, Signature string
}
}
//Texture includes player's skin and cape
type Texture struct {
TimeStamp int64 `json:"timestamp"`
ID uuid.UUID `json:"profileId"`
Name string `json:"profileName"`
Textures struct {
SKIN, CAPE struct {
URL string `json:"url"`
}
} `json:"textures"`
}
//Texture unmarshal the base64 encoded texture of Resp
func (r *Resp) Texture() (t Texture, err error) {
var texture []byte
texture, err = base64.StdEncoding.DecodeString(r.Properties[0].Value)
if err != nil {
return
}
err = json.Unmarshal(texture, &t)
return
}