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0344f49f28
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security update
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2021-04-04 10:37:22 +08:00 |
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d132c78111
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Map image generator
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2021-03-12 22:39:39 +08:00 |
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951bedbb13
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Fix tests, changes pk.NBT api
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2021-02-28 15:14:52 +08:00 |
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fb1d3a3506
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Part of refactor
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2021-02-27 20:20:17 +08:00 |
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a7bf3b683f
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Rename cmd -> examples
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2021-02-27 15:00:25 +08:00 |
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8e7ac43bf5
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Add generic event
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2021-02-27 14:49:11 +08:00 |
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3b83aaf8ae
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Send client settings
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2021-02-27 01:37:05 +08:00 |
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3da9321f59
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Refactoring package go-mc/bot
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2021-02-27 01:06:07 +08:00 |
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f8b3501b60
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Fix other code for compatible with new go-mc/net packet
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2021-02-25 20:22:06 +08:00 |
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27a30efe7b
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Change conn.ReadPacket for reuse of the buffer
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2021-02-25 14:24:28 +08:00 |
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9b6f640843
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update to 1.16 and removes usage of "io/ioutil"
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2021-02-25 12:43:39 +08:00 |
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178c34eacb
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Add the files I forget adding
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2021-02-18 21:36:27 +08:00 |
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ea0e0d1cae
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Regenerate files, moves packet id from data package
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2021-02-18 21:29:16 +08:00 |
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67a7b42a01
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Fix examples.
Fix Die event trigger incorrectly issue.
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2021-02-18 17:42:19 +08:00 |
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d6b5accdc8
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Add srv parse support. Sorry for the breaking API change. (I said that on README.md:34)
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2021-02-18 17:02:41 +08:00 |
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bc9cd93066
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Fix some warnings and typos
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2021-02-18 14:07:30 +08:00 |
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750f87e780
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Remove commented printf
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2021-02-18 13:38:43 +08:00 |
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0e959dfbc0
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go generate ./... && go fmt ./...
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2021-01-09 13:25:51 +08:00 |
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aab143d928
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Auto-generate sound ids and names
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2021-01-07 22:18:01 -07:00 |
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e9cb621f23
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Support for Minecraft 1.16.4
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2020-11-18 11:23:17 -06:00 |
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1240aefc38
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Implement physics + pathfinding over slabs
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2020-10-12 22:13:02 -07:00 |
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5934c78e0c
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Implement jumped crossings and dropping down two blocks
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2020-10-03 18:56:45 -07:00 |
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a552ddc008
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Add warning if sound index is unknown instead of panic
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2020-09-29 22:37:51 -07:00 |
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176c7a68f6
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Improve alignment with stairs when moving
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2020-09-28 19:33:18 -07:00 |
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2bdea5a0f9
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Implement TransactionConfirmation event + packet
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2020-09-27 21:44:24 -07:00 |
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93cb674bd2
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Use more realistic yaw/pitch speeds
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2020-09-27 16:32:06 -07:00 |
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670799df8d
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Start implementing boilerplate for manipulating inventory
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2020-09-26 18:05:40 -07:00 |
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1a269d9b63
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Minor movement improvements
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2020-09-26 00:10:48 -07:00 |
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cadc1cab3a
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Replicate vanilla physics, make pathing movements smooth
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2020-09-25 23:24:12 -07:00 |
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8384eb99de
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Tune pathfinding and movements
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2020-09-23 23:52:28 -07:00 |
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39379d1388
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Implement asension of ladders
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2020-09-23 23:08:37 -07:00 |
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797ba13fdd
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Implement ladders
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2020-09-23 21:17:37 -07:00 |
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565b241f0e
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Use block bounding boxes
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2020-09-23 19:02:32 -07:00 |
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fa6f9b72b3
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Get Ascend* movements working reliably
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2020-09-23 15:23:47 -07:00 |
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fcdf4bda87
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WIP getting jumping to work
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2020-09-21 19:11:52 -07:00 |
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bb278ddd1d
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Update item data.
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2020-09-20 20:37:50 -07:00 |
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a46acaa064
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Track and update tile entities
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2020-09-20 17:11:18 -07:00 |
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52f30dc402
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Implement basic pathfinding
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2020-09-20 15:41:58 -07:00 |
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7d122e2f8b
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Basic entity tracking
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2020-09-19 15:59:03 -07:00 |
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8cc65a405d
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Fix off-by-one when cloning chunks
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2020-09-18 15:34:48 -07:00 |
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0a6e72a046
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Add entity information
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2020-09-17 13:05:37 -07:00 |
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8ecf08fa50
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Implement packet decoding for entities
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2020-09-17 00:13:08 -07:00 |
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a981ab84f5
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Implement basic X/Z control surface
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2020-09-16 21:40:41 -07:00 |
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70bb24a7fb
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Major update to implement basic collision
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2020-09-16 20:16:47 -07:00 |
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eec9d30795
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Major update of chunk system for 1.16.2
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2020-09-14 20:03:57 -07:00 |
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d3bb141fcd
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Move decode of complex packets into their own package
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2020-09-12 21:13:37 -07:00 |
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b58d959b93
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Move to new block dataset
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2020-09-12 19:47:32 -07:00 |
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358fb7b659
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Implement generator and type for packet IDs
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2020-09-12 13:38:45 -07:00 |
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0ec82d90a7
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Update to 1.16.3 + add a few new event callbacks.
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2020-09-11 18:00:15 -07:00 |
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48dca250ed
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Remove debugging output
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2020-08-31 11:47:38 -05:00 |
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