Move decode of complex packets into their own package

This commit is contained in:
Tom
2020-09-12 21:13:37 -07:00
parent b58d959b93
commit d3bb141fcd
7 changed files with 409 additions and 254 deletions

View File

@ -2,18 +2,15 @@ package bot
import ( import (
"bytes" "bytes"
"errors"
"fmt" "fmt"
"io/ioutil"
"github.com/google/uuid" "github.com/google/uuid"
"github.com/Tnze/go-mc/bot/world" "github.com/Tnze/go-mc/bot/world"
"github.com/Tnze/go-mc/bot/world/entity"
"github.com/Tnze/go-mc/chat" "github.com/Tnze/go-mc/chat"
"github.com/Tnze/go-mc/data" "github.com/Tnze/go-mc/data"
"github.com/Tnze/go-mc/nbt"
pk "github.com/Tnze/go-mc/net/packet" pk "github.com/Tnze/go-mc/net/packet"
"github.com/Tnze/go-mc/net/ptypes"
) )
// //GetPosition return the player's position // //GetPosition return the player's position
@ -166,44 +163,32 @@ func (c *Client) handlePacket(p pk.Packet) (disconnect bool, err error) {
} }
func handleSoundEffect(c *Client, p pk.Packet) error { func handleSoundEffect(c *Client, p pk.Packet) error {
var ( var s ptypes.SoundEffect
SoundID pk.VarInt if err := s.Decode(p); err != nil {
SoundCategory pk.VarInt
x, y, z pk.Int
Volume, Pitch pk.Float
)
err := p.Scan(&SoundID, &SoundCategory, &x, &y, &z, &Volume, &Pitch)
if err != nil {
return err return err
} }
if c.Events.SoundPlay != nil { if c.Events.SoundPlay != nil {
err = c.Events.SoundPlay( return c.Events.SoundPlay(
data.SoundNames[SoundID], int(SoundCategory), data.SoundNames[s.Sound], int(s.Category),
float64(x)/8, float64(y)/8, float64(z)/8, float64(s.X)/8, float64(s.Y)/8, float64(s.Z)/8,
float32(Volume), float32(Pitch)) float32(s.Volume), float32(s.Pitch))
} }
return nil return nil
} }
func handleNamedSoundEffect(c *Client, p pk.Packet) error { func handleNamedSoundEffect(c *Client, p pk.Packet) error {
var ( var s ptypes.NamedSoundEffect
SoundName pk.String if err := s.Decode(p); err != nil {
SoundCategory pk.VarInt
x, y, z pk.Int
Volume, Pitch pk.Float
)
err := p.Scan(&SoundName, &SoundCategory, &x, &y, &z, &Volume, &Pitch)
if err != nil {
return err return err
} }
if c.Events.SoundPlay != nil { if c.Events.SoundPlay != nil {
err = c.Events.SoundPlay( return c.Events.SoundPlay(
string(SoundName), int(SoundCategory), string(s.Sound), int(s.Category),
float64(x)/8, float64(y)/8, float64(z)/8, float64(s.X)/8, float64(s.Y)/8, float64(s.Z)/8,
float32(Volume), float32(Pitch)) float32(s.Volume), float32(s.Pitch))
} }
return nil return nil
@ -227,16 +212,12 @@ func handleSetSlotPacket(c *Client, p pk.Packet) error {
if c.Events.WindowsItemChange == nil { if c.Events.WindowsItemChange == nil {
return nil return nil
} }
var ( var pkt ptypes.SetSlot
windowID pk.Byte if err := pkt.Decode(p); err != nil {
slotI pk.Short
slot entity.Slot
)
if err := p.Scan(&windowID, &slotI, &slot); err != nil && !errors.Is(err, nbt.ErrEND) {
return err return err
} }
return c.Events.WindowsItemChange(byte(windowID), int(slotI), slot) return c.Events.WindowsItemChange(byte(pkt.WindowID), int(pkt.Slot), pkt.SlotData)
} }
// func handleMultiBlockChangePacket(c *Client, p pk.Packet) error { // func handleMultiBlockChangePacket(c *Client, p pk.Packet) error {
@ -303,136 +284,80 @@ func handleSetSlotPacket(c *Client, p pk.Packet) error {
// } // }
func handleChatMessagePacket(c *Client, p pk.Packet) (err error) { func handleChatMessagePacket(c *Client, p pk.Packet) (err error) {
var ( var msg ptypes.ChatMessageClientbound
s chat.Message if err := msg.Decode(p); err != nil {
pos pk.Byte
sender pk.UUID
)
err = p.Scan(&s, &pos, &sender)
if err != nil {
return err return err
} }
if c.Events.ChatMsg != nil { if c.Events.ChatMsg != nil {
err = c.Events.ChatMsg(s, byte(pos), uuid.UUID(sender)) return c.Events.ChatMsg(msg.S, byte(msg.Pos), uuid.UUID(msg.Sender))
}
return nil
} }
func handleUpdateHealthPacket(c *Client, p pk.Packet) error {
var pkt ptypes.UpdateHealth
if err := pkt.Decode(p); err != nil {
return err return err
} }
func handleUpdateHealthPacket(c *Client, p pk.Packet) (err error) { c.Health = float32(pkt.Health)
var ( c.Food = int32(pkt.Food)
Health pk.Float c.FoodSaturation = float32(pkt.FoodSaturation)
Food pk.VarInt
FoodSaturation pk.Float
)
err = p.Scan(&Health, &Food, &FoodSaturation)
if err != nil {
return
}
c.Health = float32(Health)
c.Food = int32(Food)
c.FoodSaturation = float32(FoodSaturation)
if c.Events.HealthChange != nil { if c.Events.HealthChange != nil {
err = c.Events.HealthChange() if err := c.Events.HealthChange(); err != nil {
if err != nil { return err
return
} }
} }
if c.Health < 1 { //player is dead if c.Health < 1 { //player is dead
sendPlayerPositionAndLookPacket(c) sendPlayerPositionAndLookPacket(c)
if c.Events.Die != nil { if c.Events.Die != nil {
err = c.Events.Die()
if err != nil {
return
}
}
}
return
}
func handleJoinGamePacket(c *Client, p pk.Packet) error { if err := c.Events.Die(); err != nil {
var (
eid pk.Int
hardcore pk.Boolean
gamemode pk.UnsignedByte
previousGm pk.UnsignedByte
worldCount pk.VarInt
worldNames pk.Identifier
_ pk.NBT
//dimensionCodec pk.NBT
dimension pk.Int
worldName pk.Identifier
hashedSeed pk.Long
maxPlayers pk.VarInt
viewDistance pk.VarInt
rdi pk.Boolean // Reduced Debug Info
ers pk.Boolean // Enable respawn screen
isDebug pk.Boolean
isFlat pk.Boolean
)
err := p.Scan(&eid, &hardcore, &gamemode, &previousGm, &worldCount, &worldNames, &dimension, &worldName,
&hashedSeed, &maxPlayers, &rdi, &ers, &isDebug, &isFlat)
if err != nil {
return err return err
} }
}
c.EntityID = int(eid) }
c.Gamemode = int(gamemode & 0x7)
c.Hardcore = gamemode&0x8 != 0
c.Dimension = int(dimension)
c.WorldName = string(worldName)
c.ViewDistance = int(viewDistance)
c.ReducedDebugInfo = bool(rdi)
c.IsDebug = bool(isDebug)
c.IsFlat = bool(isFlat)
return nil return nil
} }
// The PluginMessageData only used in recive PluginMessage packet. func handleJoinGamePacket(c *Client, p pk.Packet) error {
// When decode it, read to end. var pkt ptypes.JoinGame
type pluginMessageData []byte if err := pkt.Decode(p); err != nil {
//Encode a PluginMessageData
func (p pluginMessageData) Encode() []byte {
return []byte(p)
}
//Decode a PluginMessageData
func (p *pluginMessageData) Decode(r pk.DecodeReader) error {
data, err := ioutil.ReadAll(r)
if err != nil {
return err return err
} }
*p = data
c.EntityID = int(pkt.PlayerEntity)
c.Gamemode = int(pkt.Gamemode & 0x7)
c.Hardcore = pkt.Gamemode&0x8 != 0
c.Dimension = int(pkt.Dimension)
c.WorldName = string(pkt.WorldName)
c.ViewDistance = int(pkt.ViewDistance)
c.ReducedDebugInfo = bool(pkt.RDI)
c.IsDebug = bool(pkt.IsDebug)
c.IsFlat = bool(pkt.IsFlat)
return nil return nil
} }
func handlePluginPacket(c *Client, p pk.Packet) error { func handlePluginPacket(c *Client, p pk.Packet) error {
var ( var msg ptypes.PluginMessage
Channel pk.Identifier if err := msg.Decode(p); err != nil {
Data pluginMessageData
)
if err := p.Scan(&Channel, &Data); err != nil {
return err return err
} }
switch Channel { switch msg.Channel {
case "minecraft:brand": case "minecraft:brand":
var brandRaw pk.String var brandRaw pk.String
if err := brandRaw.Decode(bytes.NewReader(Data)); err != nil { if err := brandRaw.Decode(bytes.NewReader(msg.Data)); err != nil {
return err return err
} }
c.ServInfo.Brand = string(brandRaw) c.ServInfo.Brand = string(brandRaw)
} }
if c.Events.PluginMessage != nil { if c.Events.PluginMessage != nil {
return c.Events.PluginMessage(string(Channel), []byte(Data)) return c.Events.PluginMessage(string(msg.Channel), []byte(msg.Data))
} }
return nil return nil
} }
@ -492,133 +417,56 @@ func handleChunkDataPacket(c *Client, p pk.Packet) error {
return nil return nil
} }
var ( var pkt ptypes.ChunkData
X, Z pk.Int if err := pkt.Decode(p); err != nil {
FullChunk pk.Boolean
PrimaryBitMask pk.VarInt
Heightmaps struct{}
Biomes = biomesData{fullChunk: (*bool)(&FullChunk)}
Data chunkData
BlockEntities blockEntities
)
if err := p.Scan(&X, &Z, &FullChunk, &PrimaryBitMask, pk.NBT{V: &Heightmaps}, &Biomes, &Data, &BlockEntities); err != nil {
return err return err
} }
chunk, err := world.DecodeChunkColumn(int32(PrimaryBitMask), Data)
chunk, err := world.DecodeChunkColumn(int32(pkt.PrimaryBitMask), pkt.Data)
if err != nil { if err != nil {
return fmt.Errorf("decode chunk column fail: %w", err) return fmt.Errorf("decode chunk column: %w", err)
} }
c.Wd.LoadChunk(int(X), int(Z), chunk) c.Wd.LoadChunk(int(pkt.X), int(pkt.Z), chunk)
return err
}
type biomesData struct {
fullChunk *bool
data []pk.VarInt
}
func (b *biomesData) Decode(r pk.DecodeReader) error {
if b.fullChunk == nil || !*b.fullChunk {
return nil
}
var nobd pk.VarInt // Number of Biome Datums
if err := nobd.Decode(r); err != nil {
return err
}
b.data = make([]pk.VarInt, nobd)
for i := 0; i < int(nobd); i++ {
var d pk.VarInt
if err := d.Decode(r); err != nil {
return err
}
b.data[i] = d
}
return nil
}
type chunkData []byte
type blockEntities []blockEntitie
type blockEntitie struct {
}
// Decode implement net.packet.FieldDecoder
func (c *chunkData) Decode(r pk.DecodeReader) error {
var Size pk.VarInt
if err := Size.Decode(r); err != nil {
return err
}
*c = make([]byte, Size)
if _, err := r.Read(*c); err != nil {
return err
}
return nil
}
// Decode implement net.packet.FieldDecoder
func (b *blockEntities) Decode(r pk.DecodeReader) error {
var nobe pk.VarInt // Number of BlockEntities
if err := nobe.Decode(r); err != nil {
return err
}
*b = make(blockEntities, nobe)
decoder := nbt.NewDecoder(r)
for i := 0; i < int(nobe); i++ {
if err := decoder.Decode(&(*b)[i]); err != nil {
return err
}
}
return nil return nil
} }
func handlePlayerPositionAndLookPacket(c *Client, p pk.Packet) error { func handlePlayerPositionAndLookPacket(c *Client, p pk.Packet) error {
var ( var pkt ptypes.PositionAndLookClientbound
x, y, z pk.Double if err := pkt.Decode(p); err != nil {
yaw, pitch pk.Float
flags pk.Byte
TeleportID pk.VarInt
)
err := p.Scan(&x, &y, &z, &yaw, &pitch, &flags, &TeleportID)
if err != nil {
return err return err
} }
if flags&0x01 == 0 { if pkt.RelativeX() {
c.X = float64(x) c.X = float64(pkt.X)
} else { } else {
c.X += float64(x) c.X += float64(pkt.X)
} }
if flags&0x02 == 0 { if pkt.RelativeY() {
c.Y = float64(y) c.Y = float64(pkt.Y)
} else { } else {
c.Y += float64(y) c.Y += float64(pkt.Y)
} }
if flags&0x04 == 0 { if pkt.RelativeZ() {
c.Z = float64(z) c.Z = float64(pkt.Z)
} else { } else {
c.Z += float64(z) c.Z += float64(pkt.Z)
} }
if flags&0x08 == 0 { if pkt.RelativeYaw() {
c.Yaw = float32(yaw) c.Yaw = float32(pkt.Yaw)
} else { } else {
c.Yaw += float32(yaw) c.Yaw += float32(pkt.Yaw)
} }
if flags&0x10 == 0 { if pkt.RelativePitch() {
c.Pitch = float32(pitch) c.Pitch = float32(pkt.Pitch)
} else { } else {
c.Pitch += float32(pitch) c.Pitch += float32(pkt.Pitch)
} }
//Confirm //Confirm
return c.conn.WritePacket(pk.Marshal( return c.conn.WritePacket(pk.Marshal(
data.TeleportConfirm, data.TeleportConfirm,
pk.VarInt(TeleportID), pk.VarInt(pkt.TeleportID),
)) ))
} }
@ -635,35 +483,20 @@ func handleKeepAlivePacket(c *Client, p pk.Packet) error {
} }
func handleWindowItemsPacket(c *Client, p pk.Packet) error { func handleWindowItemsPacket(c *Client, p pk.Packet) error {
r := bytes.NewReader(p.Data) var pkt ptypes.WindowItems
var ( if err := pkt.Decode(p); err != nil {
windowID pk.Byte
count pk.Short
slots []entity.Slot
)
if err := windowID.Decode(r); err != nil {
return err return err
} }
if err := count.Decode(r); err != nil {
return err
}
for i := 0; i < int(count); i++ {
var slot entity.Slot
if err := slot.Decode(r); err != nil && !errors.Is(err, nbt.ErrEND) {
return err
}
slots = append(slots, slot)
}
if windowID == 0 { // Window ID 0 is the players' inventory. if pkt.WindowID == 0 { // Window ID 0 is the players' inventory.
if err := c.Events.updateSeenPackets(seenPlayerInventory); err != nil { if err := c.Events.updateSeenPackets(seenPlayerInventory); err != nil {
return err return err
} }
} }
if c.Events.WindowsItem == nil { if c.Events.WindowsItem != nil {
return nil return c.Events.WindowsItem(byte(pkt.WindowID), pkt.Slots)
} }
return c.Events.WindowsItem(byte(windowID), slots) return nil
} }
func handleSetExperience(c *Client, p pk.Packet) (err error) { func handleSetExperience(c *Client, p pk.Packet) (err error) {

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@ -6,6 +6,7 @@ import (
"github.com/Tnze/go-mc/data" "github.com/Tnze/go-mc/data"
pk "github.com/Tnze/go-mc/net/packet" pk "github.com/Tnze/go-mc/net/packet"
"github.com/Tnze/go-mc/net/ptypes"
) )
// SwingArm swing player's arm. // SwingArm swing player's arm.
@ -83,12 +84,11 @@ func (c *Client) Chat(msg string) error {
} }
// PluginMessage is used by mods and plugins to send their data. // PluginMessage is used by mods and plugins to send their data.
func (c *Client) PluginMessage(channal string, msg []byte) error { func (c *Client) PluginMessage(channel string, msg []byte) error {
return c.conn.WritePacket(pk.Marshal( return c.conn.WritePacket((&ptypes.PluginMessage{
data.CustomPayloadServerbound, Channel: pk.Identifier(channel),
pk.Identifier(channal), Data: ptypes.PluginData(msg),
pluginMessageData(msg), }).Encode())
))
} }
// UseBlock is used to place or use a block. // UseBlock is used to place or use a block.

110
net/ptypes/chunk.go Normal file
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@ -0,0 +1,110 @@
// Package ptypes implements encoding and decoding for high-level packets.
package ptypes
import (
"bytes"
"fmt"
"github.com/Tnze/go-mc/nbt"
pk "github.com/Tnze/go-mc/net/packet"
)
// ChunkData is a clientbound packet which describes a chunk.
type ChunkData struct {
X, Z pk.Int
FullChunk pk.Boolean
PrimaryBitMask pk.VarInt
Heightmaps struct{}
Biomes biomesData
Data chunkData
BlockEntities blockEntities
}
func (p *ChunkData) Decode(pkt pk.Packet) error {
r := bytes.NewReader(pkt.Data)
if err := p.X.Decode(r); err != nil {
return fmt.Errorf("X: %v", err)
}
if err := p.Z.Decode(r); err != nil {
return fmt.Errorf("Z: %v", err)
}
if err := p.FullChunk.Decode(r); err != nil {
return fmt.Errorf("full chunk: %v", err)
}
if err := p.PrimaryBitMask.Decode(r); err != nil {
return fmt.Errorf("bit mask: %v", err)
}
if err := (pk.NBT{V: &p.Heightmaps}).Decode(r); err != nil {
return fmt.Errorf("heightmaps: %v", err)
}
// Biome data is only present for full chunks.
if p.FullChunk {
if err := p.Biomes.Decode(r); err != nil {
return fmt.Errorf("heightmaps: %v", err)
}
}
if err := p.Data.Decode(r); err != nil {
return fmt.Errorf("data: %v", err)
}
if err := p.BlockEntities.Decode(r); err != nil {
return fmt.Errorf("block entities: %v", err)
}
return nil
}
type biomesData struct {
data []pk.VarInt
}
func (b *biomesData) Decode(r pk.DecodeReader) error {
var nobd pk.VarInt // Number of Biome Datums
if err := nobd.Decode(r); err != nil {
return err
}
b.data = make([]pk.VarInt, nobd)
for i := 0; i < int(nobd); i++ {
var d pk.VarInt
if err := d.Decode(r); err != nil {
return err
}
b.data[i] = d
}
return nil
}
type chunkData []byte
type blockEntities []blockEntity
type blockEntity struct{}
// Decode implement net.packet.FieldDecoder
func (c *chunkData) Decode(r pk.DecodeReader) error {
var sz pk.VarInt
if err := sz.Decode(r); err != nil {
return err
}
*c = make([]byte, sz)
if _, err := r.Read(*c); err != nil {
return err
}
return nil
}
// Decode implement net.packet.FieldDecoder
func (b *blockEntities) Decode(r pk.DecodeReader) error {
var sz pk.VarInt // Number of BlockEntities
if err := sz.Decode(r); err != nil {
return err
}
*b = make(blockEntities, sz)
decoder := nbt.NewDecoder(r)
for i := 0; i < int(sz); i++ {
if err := decoder.Decode(&(*b)[i]); err != nil {
return err
}
}
return nil
}

54
net/ptypes/inventory.go Normal file
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@ -0,0 +1,54 @@
// Package ptypes implements encoding and decoding for high-level packets.
package ptypes
import (
"bytes"
"errors"
"github.com/Tnze/go-mc/bot/world/entity"
"github.com/Tnze/go-mc/nbt"
pk "github.com/Tnze/go-mc/net/packet"
)
// SetSlot is a clientbound packet which configures an inventory slot.
// A window ID of -1 represents the cursor, and a window ID of 0 represents
// the players inventory.
type SetSlot struct {
WindowID pk.Byte
Slot pk.Short
SlotData entity.Slot
}
func (p *SetSlot) Decode(pkt pk.Packet) error {
if err := pkt.Scan(&p.WindowID, &p.Slot, &p.SlotData); err != nil && !errors.Is(err, nbt.ErrEND) {
return err
}
return nil
}
// WindowItems is a clientbound packet describing the contents of multiple
// inventory slots in a window/inventory.
type WindowItems struct {
WindowID pk.Byte
Slots []entity.Slot
}
func (p *WindowItems) Decode(pkt pk.Packet) error {
r := bytes.NewReader(pkt.Data)
if err := p.WindowID.Decode(r); err != nil {
return err
}
var count pk.Short
if err := count.Decode(r); err != nil {
return err
}
p.Slots = make([]entity.Slot, int(count))
for i := 0; i < int(count); i++ {
if err := p.Slots[i].Decode(r); err != nil && !errors.Is(err, nbt.ErrEND) {
return err
}
}
return nil
}

91
net/ptypes/misc.go Normal file
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@ -0,0 +1,91 @@
package ptypes
import (
"io/ioutil"
"github.com/Tnze/go-mc/chat"
"github.com/Tnze/go-mc/data"
pk "github.com/Tnze/go-mc/net/packet"
)
// SoundEffect is a clientbound packet used to play a specific sound ID
// on the client.
type SoundEffect struct {
Sound pk.VarInt
Category pk.VarInt
X, Y, Z pk.Int
Volume, Pitch pk.Float
}
func (p *SoundEffect) Decode(pkt pk.Packet) error {
return pkt.Scan(&p.Sound, &p.Category, &p.X, &p.Y, &p.Z, &p.Volume, &p.Pitch)
}
// NamedSoundEffect is a clientbound packet used to play a sound with the
// specified name on the client.
type NamedSoundEffect struct {
Sound pk.String
Category pk.VarInt
X, Y, Z pk.Int
Volume, Pitch pk.Float
}
func (p *NamedSoundEffect) Decode(pkt pk.Packet) error {
return pkt.Scan(&p.Sound, &p.Category, &p.X, &p.Y, &p.Z, &p.Volume, &p.Pitch)
}
// ChatMessageClientbound represents a chat message forwarded by the server.
type ChatMessageClientbound struct {
S chat.Message
Pos pk.Byte
Sender pk.UUID
}
func (p *ChatMessageClientbound) Decode(pkt pk.Packet) error {
return pkt.Scan(&p.S, &p.Pos, &p.Sender)
}
// UpdateHealth encodes player health/food information from the server.
type UpdateHealth struct {
Health pk.Float
Food pk.VarInt
FoodSaturation pk.Float
}
func (p *UpdateHealth) Decode(pkt pk.Packet) error {
return pkt.Scan(&p.Health, &p.Food, &p.FoodSaturation)
}
// PluginData encodes the custom data encoded in a plugin message.
type PluginData []byte
func (p PluginData) Encode() []byte {
return []byte(p)
}
func (p *PluginData) Decode(r pk.DecodeReader) error {
data, err := ioutil.ReadAll(r)
if err != nil {
return err
}
*p = data
return nil
}
// PluginMessage represents a packet with a customized payload.
type PluginMessage struct {
Channel pk.Identifier
Data PluginData
}
func (p *PluginMessage) Decode(pkt pk.Packet) error {
return pkt.Scan(&p.Channel, &p.Data)
}
func (p *PluginMessage) Encode() pk.Packet {
return pk.Marshal(
data.CustomPayloadServerbound,
p.Channel,
p.Data,
)
}

35
net/ptypes/motion.go Normal file
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@ -0,0 +1,35 @@
// Package ptypes implements encoding and decoding for high-level packets.
package ptypes
import (
pk "github.com/Tnze/go-mc/net/packet"
)
// PositionAndLookClientbound describes the location and orientation of
// the player.
type PositionAndLookClientbound struct {
X, Y, Z pk.Double
Yaw, Pitch pk.Float
Flags pk.Byte
TeleportID pk.VarInt
}
func (p *PositionAndLookClientbound) RelativeX() bool {
return p.Flags&0x01 != 0
}
func (p *PositionAndLookClientbound) RelativeY() bool {
return p.Flags&0x02 != 0
}
func (p *PositionAndLookClientbound) RelativeZ() bool {
return p.Flags&0x04 != 0
}
func (p *PositionAndLookClientbound) RelativeYaw() bool {
return p.Flags&0x08 != 0
}
func (p *PositionAndLookClientbound) RelativePitch() bool {
return p.Flags&0x10 != 0
}
func (p *PositionAndLookClientbound) Decode(pkt pk.Packet) error {
return pkt.Scan(&p.X, &p.Y, &p.Z, &p.Yaw, &p.Pitch, &p.Flags, &p.TeleportID)
}

32
net/ptypes/world.go Normal file
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@ -0,0 +1,32 @@
package ptypes
import (
pk "github.com/Tnze/go-mc/net/packet"
)
// JoinGame encodes global/world information from the server.
type JoinGame struct {
PlayerEntity pk.Int
Hardcore pk.Boolean
Gamemode pk.UnsignedByte
PrevGamemode pk.UnsignedByte
WorldCount pk.VarInt
WorldNames pk.Identifier
//DimensionCodec pk.NBT
Dimension pk.Int
WorldName pk.Identifier
HashedSeed pk.Long
maxPlayers pk.VarInt // Now ignored
ViewDistance pk.VarInt
RDI pk.Boolean // Reduced Debug Info
ERS pk.Boolean // Enable respawn screen
IsDebug pk.Boolean
IsFlat pk.Boolean
}
func (p *JoinGame) Decode(pkt pk.Packet) error {
return pkt.Scan(&p.PlayerEntity, &p.Hardcore, &p.Gamemode, &p.PrevGamemode,
&p.WorldCount, &p.WorldNames, &p.Dimension,
&p.WorldName, &p.HashedSeed, &p.maxPlayers, &p.ViewDistance,
&p.RDI, &p.ERS, &p.IsDebug, &p.IsFlat)
}