Bug fixes in /server

This commit is contained in:
Tnze
2021-12-27 00:30:42 +08:00
parent d8f5f03524
commit a83698af97
3 changed files with 2 additions and 3 deletions

View File

@ -231,7 +231,7 @@ func (s *Section) WriteTo(w io.Writer) (int64, error) {
func (s *Section) ReadFrom(r io.Reader) (int64, error) { func (s *Section) ReadFrom(r io.Reader) (int64, error) {
return pk.Tuple{ return pk.Tuple{
pk.Short(s.blockCount), (*pk.Short)(&s.blockCount),
s.States, s.States,
s.Biomes, s.Biomes,
}.ReadFrom(r) }.ReadFrom(r)

View File

@ -301,7 +301,7 @@ func (g *globalPalette) id(v state) (int, bool) {
} }
func (g *globalPalette) value(i int) state { func (g *globalPalette) value(i int) state {
return g.value(i) return i
} }
func (g *globalPalette) ReadFrom(_ io.Reader) (int64, error) { func (g *globalPalette) ReadFrom(_ io.Reader) (int64, error) {

View File

@ -31,7 +31,6 @@ type KeepAlive struct {
// We don't do that here for security reason. // We don't do that here for security reason.
keepAliveID int64 keepAliveID int64
//onPlayerExpire func(p *Player)
updatePlayerDelay func(p *Player, delay time.Duration) updatePlayerDelay func(p *Player, delay time.Duration)
} }