Merge pull request #138 from comblock/master

This commit is contained in:
Tnze
2021-12-26 12:19:25 +08:00
committed by GitHub

View File

@ -41,67 +41,68 @@ func EmptyChunk(secs int) *Chunk {
}
}
var biomesIDs = map[string]int{"ocean": 0,
"deep_ocean": 24,
"frozen_ocean": 10,
"deep_frozen_ocean": 50,
"cold_ocean": 46,
"deep_cold_ocean": 49,
"lukewarm_ocean": 45,
"deep_lukewarm_ocean": 48,
"warm_ocean": 44,
"river": 7,
"frozen_river": 11,
"beach": 16,
"stony_shore": 25,
"snowy_beach": 26,
"forest": 4,
"flower_forest": 132,
"birch_forest": 27,
"old_growth_birch_forest": 155,
"dark_forest": 29,
"jungle": 21,
"sparse_jungle": 23,
"bamboo_jungle": 168,
"taiga": 5,
"snowy_taiga": 30,
"old_growth_pine_taiga": 32,
"old_growth_spruce_taiga": 160,
"mushroom_fields": 14,
"swamp": 6,
"savanna": 35,
"savanna_plateau": 36,
"windswept_savanna": 163,
var biomesIDs = map[string]int{
"the_void": 0,
"plains": 1,
"sunflower_plains": 129,
"desert": 2,
"snowy_plains": 12,
"ice_spikes": 140,
"windswept_hills": 3,
"windswept_forest": 34,
"windswept_gravelly_hills": 131,
"badlands": 37,
"wooded_badlands": 38,
"eroded_badlands": 165,
"dripstone_caves": 174,
"lush_caves": 175,
"nether_wastes": 8,
"crimson_forest": 171,
"warped_forest": 172,
"soul_sand_valley": 170,
"basalt_deltas": 173,
"the_end": 9,
"small_end_islands": 40,
"end_midlands": 41,
"end_highlands": 42,
"end_barrens": 43,
"the_void": 127,
"meadow": 177,
"grove": 178,
"snowy_slopes": 179,
"frozen_peaks": 180,
"jagged_peaks": 181,
"stony_peaks": 182,
"sunflower_plains": 2,
"snowy_plains": 3,
"ice_spikes": 4,
"desert": 5,
"swamp": 6,
"forest": 7,
"flower_forest": 8,
"birch_forest": 9,
"dark_forest": 10,
"old_growth_birch_forest": 11,
"old_growth_pine_taiga": 12,
"old_growth_spruce_taiga": 13,
"taiga": 14,
"snowy_taiga": 15,
"savanna": 16,
"savanna_plateau": 17,
"windswept_hills": 18,
"windswept_gravelly_hills": 19,
"windswept_forest": 20,
"windswept_savanna": 21,
"jungle": 22,
"sparse_jungle": 23,
"bamboo_jungle": 24,
"badlands": 25,
"eroded_badlands": 26,
"wooded_badlands": 27,
"meadow": 28,
"grove": 29,
"snowy_slopes": 30,
"frozen_peaks": 31,
"jagged_peaks": 32,
"stony_peaks": 33,
"river": 34,
"frozen_river": 35,
"beach": 36,
"snowy_beach": 37,
"stony_shore": 38,
"warm_ocean": 39,
"lukewarm_ocean": 40,
"deep_lukewarm_ocean": 41,
"ocean": 42,
"deep_ocean": 43,
"cold_ocean": 44,
"deep_cold_ocean": 45,
"frozen_ocean": 46,
"deep_frozen_ocean": 47,
"mushroom_fields": 48,
"dripstone_caves": 49,
"lush_caves": 50,
"nether_wastes": 51,
"warped_forest": 52,
"crimson_forest": 53,
"soul_sand_valley": 54,
"basalt_deltas": 55,
"the_end": 56,
"end_highlands": 57,
"end_midlands": 58,
"small_end_islands": 59,
"end_barrens": 60,
}
func ChunkFromSave(c *save.Chunk, secs int) *Chunk {