Refactoring package go-mc/bot
This commit is contained in:
@ -1,49 +1,61 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"errors"
|
||||
"flag"
|
||||
"log"
|
||||
|
||||
"github.com/google/uuid"
|
||||
|
||||
"github.com/Tnze/go-mc/bot"
|
||||
"github.com/Tnze/go-mc/bot/basic"
|
||||
"github.com/Tnze/go-mc/chat"
|
||||
_ "github.com/Tnze/go-mc/data/lang/zh-cn"
|
||||
pk "github.com/Tnze/go-mc/net/packet"
|
||||
)
|
||||
|
||||
var address = flag.String("address", "127.0.0.1", "The server address")
|
||||
var c *bot.Client
|
||||
var client *bot.Client
|
||||
var player *basic.Player
|
||||
|
||||
func main() {
|
||||
flag.Parse()
|
||||
c = bot.NewClient()
|
||||
client = bot.NewClient()
|
||||
player = basic.NewPlayer(client, basic.DefaultSettings)
|
||||
basic.EventsListener{
|
||||
GameStart: onGameStart,
|
||||
ChatMsg: onChatMsg,
|
||||
Disconnect: onDisconnect,
|
||||
Death: onDeath,
|
||||
}.Attach(client)
|
||||
|
||||
//Login
|
||||
err := c.JoinServer(*address)
|
||||
err := client.JoinServer(*address)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
log.Println("Login success")
|
||||
|
||||
//Register event handlers
|
||||
c.Events.GameStart = onGameStart
|
||||
c.Events.ChatMsg = onChatMsg
|
||||
c.Events.Disconnect = onDisconnect
|
||||
c.Events.PluginMessage = onPluginMessage
|
||||
|
||||
//JoinGame
|
||||
err = c.HandleGame()
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
for {
|
||||
if err = client.HandleGame(); err != nil {
|
||||
var interErr *bot.PacketHandlerError
|
||||
if errors.As(err, &interErr) {
|
||||
log.Print("Internal bugs: ", interErr)
|
||||
} else {
|
||||
log.Fatal(err)
|
||||
}
|
||||
} else {
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func onDeath() error {
|
||||
log.Println("Died and Respawned")
|
||||
// If we exclude Respawn(...) then the player won't press the "Respawn" button upon death
|
||||
return c.Respawn()
|
||||
return player.Respawn()
|
||||
}
|
||||
|
||||
func onGameStart() error {
|
||||
@ -56,22 +68,7 @@ func onChatMsg(c chat.Message, pos byte, uuid uuid.UUID) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func onDisconnect(c chat.Message) error {
|
||||
log.Println("Disconnect:", c)
|
||||
return nil
|
||||
}
|
||||
|
||||
func onPluginMessage(channel string, data []byte) error {
|
||||
switch channel {
|
||||
case "minecraft:brand":
|
||||
var brand pk.String
|
||||
if _, err := brand.ReadFrom(bytes.NewReader(data)); err != nil {
|
||||
return err
|
||||
}
|
||||
log.Println("Server brand is:", brand)
|
||||
|
||||
default:
|
||||
log.Println("PluginMessage", channel, data)
|
||||
}
|
||||
func onDisconnect(reason chat.Message) error {
|
||||
log.Println("Disconnect:", reason)
|
||||
return nil
|
||||
}
|
||||
|
Reference in New Issue
Block a user