Refactoring package go-mc/bot

This commit is contained in:
Tnze
2021-02-27 01:06:07 +08:00
parent e864580903
commit 3da9321f59
44 changed files with 564 additions and 3715 deletions

View File

@ -1,49 +1,61 @@
package main
import (
"bytes"
"errors"
"flag"
"log"
"github.com/google/uuid"
"github.com/Tnze/go-mc/bot"
"github.com/Tnze/go-mc/bot/basic"
"github.com/Tnze/go-mc/chat"
_ "github.com/Tnze/go-mc/data/lang/zh-cn"
pk "github.com/Tnze/go-mc/net/packet"
)
var address = flag.String("address", "127.0.0.1", "The server address")
var c *bot.Client
var client *bot.Client
var player *basic.Player
func main() {
flag.Parse()
c = bot.NewClient()
client = bot.NewClient()
player = basic.NewPlayer(client, basic.DefaultSettings)
basic.EventsListener{
GameStart: onGameStart,
ChatMsg: onChatMsg,
Disconnect: onDisconnect,
Death: onDeath,
}.Attach(client)
//Login
err := c.JoinServer(*address)
err := client.JoinServer(*address)
if err != nil {
log.Fatal(err)
}
log.Println("Login success")
//Register event handlers
c.Events.GameStart = onGameStart
c.Events.ChatMsg = onChatMsg
c.Events.Disconnect = onDisconnect
c.Events.PluginMessage = onPluginMessage
//JoinGame
err = c.HandleGame()
if err != nil {
log.Fatal(err)
for {
if err = client.HandleGame(); err != nil {
var interErr *bot.PacketHandlerError
if errors.As(err, &interErr) {
log.Print("Internal bugs: ", interErr)
} else {
log.Fatal(err)
}
} else {
break
}
}
}
func onDeath() error {
log.Println("Died and Respawned")
// If we exclude Respawn(...) then the player won't press the "Respawn" button upon death
return c.Respawn()
return player.Respawn()
}
func onGameStart() error {
@ -56,22 +68,7 @@ func onChatMsg(c chat.Message, pos byte, uuid uuid.UUID) error {
return nil
}
func onDisconnect(c chat.Message) error {
log.Println("Disconnect:", c)
return nil
}
func onPluginMessage(channel string, data []byte) error {
switch channel {
case "minecraft:brand":
var brand pk.String
if _, err := brand.ReadFrom(bytes.NewReader(data)); err != nil {
return err
}
log.Println("Server brand is:", brand)
default:
log.Println("PluginMessage", channel, data)
}
func onDisconnect(reason chat.Message) error {
log.Println("Disconnect:", reason)
return nil
}