Files
minego/codec/packet/game/client/player_position.go
2025-06-19 15:01:07 +08:00

25 lines
451 B
Go

package client
import (
"github.com/Tnze/go-mc/data/packetid"
)
var _ ClientboundPacket = (*PlayerPosition)(nil)
//codec:gen
type PositionMoveRotation struct {
X, Y, Z float64
YRot, XRot float32
}
//codec:gen
type PlayerPosition struct {
ID int32 `mc:"VarInt"`
Change PositionMoveRotation
Relatives uint8
}
func (PlayerPosition) ClientboundPacketID() packetid.ClientboundPacketID {
return packetid.ClientboundPlayerPosition
}