Files
minego/codec/packet/game/client/sound.go

14 lines
408 B
Go

package client
import "git.konjactw.dev/patyhank/minego/codec/component"
//codec:gen
type SoundEffect struct {
SoundID int32 `mc:"VarInt"`
//opt:id:SoundID
SoundEvent *component.SoundEvent
EffectPositionX, EffectPositionY, EffectPositionZ int32
Volume, Pitch float32
Seed int64
}