Files
minego/pkg/protocol/packet/game/client/add_entity.go
2026-02-15 23:04:47 +08:00

29 lines
730 B
Go

package client
import (
"git.konjactw.dev/patyhank/minego/pkg/protocol"
"github.com/google/uuid"
"git.konjactw.dev/falloutBot/go-mc/data/packetid"
"git.konjactw.dev/falloutBot/go-mc/net/packet"
)
var _ ClientboundPacket = (*AddEntity)(nil)
var _ packet.Field = (*AddEntity)(nil)
// AddEntityPacket
// codec:gen
type AddEntity struct {
ID int32 `mc:"VarInt"`
UUID uuid.UUID `mc:"UUID"`
Type int32 `mc:"VarInt"`
X, Y, Z float64
Velocity protocol.LpVec3
Pitch, Yaw, HeadYaw packet.Angle
Data int32 `mc:"VarInt"`
}
func (AddEntity) ClientboundPacketID() packetid.ClientboundPacketID {
return packetid.ClientboundAddEntity
}