Files
minego/pkg/protocol/particle/codecs.go
2025-08-27 20:28:44 +08:00

328 lines
6.4 KiB
Go

// Code generated by github.com/go-mc/packetizer; DO NOT EDIT.
package particle
import (
"io"
"git.konjactw.dev/falloutBot/go-mc/net/packet"
)
func (c *Block) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (*packet.VarInt)(&c.BlockState).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c Block) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = (*packet.VarInt)(&c.BlockState).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c *BlockMarker) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (*packet.VarInt)(&c.BlockState).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c BlockMarker) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = (*packet.VarInt)(&c.BlockState).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c *Dust) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (*packet.Int)(&c.Color).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.Float)(&c.Scale).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c Dust) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = (*packet.Int)(&c.Color).WriteTo(w)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.Float)(&c.Scale).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c *DustColorTransition) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (*packet.Int)(&c.FromColor).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.Int)(&c.ToColor).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.Float)(&c.Scale).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c DustColorTransition) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = (*packet.Int)(&c.FromColor).WriteTo(w)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.Int)(&c.ToColor).WriteTo(w)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.Float)(&c.Scale).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c *EntityEffect) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (*packet.Int)(&c.Color).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c EntityEffect) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = (*packet.Int)(&c.Color).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c *FallingDust) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (*packet.VarInt)(&c.BlockState).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c FallingDust) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = (*packet.VarInt)(&c.BlockState).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c *TintedLeaves) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (*packet.Int)(&c.Color).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c TintedLeaves) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = (*packet.Int)(&c.Color).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c *SculkCharge) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (*packet.Float)(&c.Roll).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c SculkCharge) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = (*packet.Float)(&c.Roll).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c *Item) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (&c.Item).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c Item) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = (&c.Item).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c *Trail) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (*packet.Double)(&c.X).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.Double)(&c.Y).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.Double)(&c.Z).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.Int)(&c.Color).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.VarInt)(&c.Duration).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c Trail) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = (*packet.Double)(&c.X).WriteTo(w)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.Double)(&c.Y).WriteTo(w)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.Double)(&c.Z).WriteTo(w)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.Int)(&c.Color).WriteTo(w)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.VarInt)(&c.Duration).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c *Shriek) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (*packet.VarInt)(&c.Delay).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c Shriek) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = (*packet.VarInt)(&c.Delay).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c *DustPillar) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (*packet.VarInt)(&c.BlockState).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c DustPillar) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = (*packet.VarInt)(&c.BlockState).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c *BlockCrumble) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (*packet.VarInt)(&c.BlockState).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c BlockCrumble) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = (*packet.VarInt)(&c.BlockState).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
}