Files
minego/pkg/protocol/packet/game/client/add_entity.go
2025-08-27 20:28:44 +08:00

28 lines
747 B
Go

package client
import (
"github.com/google/uuid"
"git.konjactw.dev/falloutBot/go-mc/data/packetid"
"git.konjactw.dev/falloutBot/go-mc/net/packet"
)
var _ ClientboundPacket = (*AddEntity)(nil)
var _ packet.Field = (*AddEntity)(nil)
// AddEntityPacket
// codec:gen
type AddEntity struct {
ID int32 `mc:"VarInt"`
UUID uuid.UUID `mc:"UUID"`
Type int32 `mc:"VarInt"`
X, Y, Z float64
XRot, YRot, YHeadRot int8
Data int32 `mc:"VarInt"`
VelocityX, VelocityY, VelocityZ int16
}
func (AddEntity) ClientboundPacketID() packetid.ClientboundPacketID {
return packetid.ClientboundAddEntity
}