Files
minego/pkg/protocol/packet/game/client/block_destruction.go
2025-08-22 05:14:59 +08:00

20 lines
398 B
Go

package client
import (
"github.com/Tnze/go-mc/data/packetid"
"github.com/Tnze/go-mc/net/packet"
)
var _ ClientboundPacket = (*BlockDestruction)(nil)
// codec:gen
type BlockDestruction struct {
ID int32 `mc:"VarInt"`
Position packet.Position
Progress uint8
}
func (BlockDestruction) ClientboundPacketID() packetid.ClientboundPacketID {
return packetid.ClientboundBlockDestruction
}