Files
minego/codec/packet/game/client/teleport_entity.go

11 lines
312 B
Go

package client
type SynchronizeVehiclePosition struct {
EntityID int32 `mc:"VarInt"`
X, Y, Z float64
VelocityX, VelocityY, VelocityZ float64
Yaw, Pitch float32
Flags int32
OnGround bool
}