Files
minego/codec/packet/game/client/move_entity_pos_rot.go

12 lines
258 B
Go

package client
import pk "github.com/Tnze/go-mc/net/packet"
//codec:gen
type UpdateEntityPositionAndRotation struct {
EntityID int32 `mc:"VarInt"`
DeltaX, DeltaY, DeltaZ int16
Yaw, Pitch pk.Angle
OnGround bool
}