Files
minego/codec/packet/game/server/move_player_status_only.go

19 lines
384 B
Go

package server
import "github.com/Tnze/go-mc/data/packetid"
//codec:gen
type MovePlayerStatusOnly struct {
Flags int8
}
func (MovePlayerStatusOnly) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundMovePlayerStatusOnly
}
func init() {
registerPacket(packetid.ServerboundMovePlayerStatusOnly, func() ServerboundPacket {
return &MovePlayerStatusOnly{}
})
}