package component import ( "git.konjactw.dev/patyhank/minego/codec/data/slot" pk "github.com/Tnze/go-mc/net/packet" ) //codec:gen type Equippable struct { Slot int32 `mc:"VarInt"` // 0=mainhand, 1=feet, 2=legs, etc. EquipSound SoundEvent HasModel bool Model pk.Option[pk.Identifier, *pk.Identifier] HasCameraOverlay bool CameraOverlay pk.Option[pk.Identifier, *pk.Identifier] HasAllowedEntities bool AllowedEntities pk.Option[pk.IDSet, *pk.IDSet] Dispensable bool Swappable bool DamageOnHurt bool } func (*Equippable) Type() slot.ComponentID { return 28 } func (*Equippable) ID() string { return "minecraft:equippable" }