package server import "git.konjactw.dev/falloutBot/go-mc/data/packetid" //codec:gen type CustomPayload struct { Channel string `mc:"Identifier"` Data []byte `mc:"ByteArray"` } func (*CustomPayload) PacketID() packetid.ServerboundPacketID { return packetid.ServerboundCustomPayload } func init() { registerPacket(packetid.ServerboundCustomPayload, func() ServerboundPacket { return &CustomPayload{} }) }