package client import ( "git.konjactw.dev/falloutBot/go-mc/data/packetid" ) var _ ClientboundPacket = (*Respawn)(nil) //codec:gen type Respawn struct { CommonPlayerSpawnInfo CommonPlayerSpawnInfo DataToKeep uint8 } func (Respawn) ClientboundPacketID() packetid.ClientboundPacketID { return packetid.ClientboundRespawn }