package client import ( "git.konjactw.dev/falloutBot/go-mc/data/packetid" ) var _ ClientboundPacket = (*PlayerAbilities)(nil) //codec:gen type PlayerAbilities struct { Flags int8 FlyingSpeed float32 WalkingSpeed float32 } func (PlayerAbilities) ClientboundPacketID() packetid.ClientboundPacketID { return packetid.ClientboundPlayerAbilities }