package client import ( "git.konjactw.dev/falloutBot/go-mc/data/packetid" "git.konjactw.dev/falloutBot/go-mc/net/packet" ) // codec:gen type BlockUpdate struct { Position packet.Position BlockState int32 `mc:"VarInt"` } func (BlockUpdate) ClientboundPacketID() packetid.ClientboundPacketID { return packetid.ClientboundBlockUpdate }