package client import ( "git.konjactw.dev/falloutBot/go-mc/data/packetid" "git.konjactw.dev/falloutBot/go-mc/net/packet" ) var _ ClientboundPacket = (*Animate)(nil) var _ packet.Field = (*Animate)(nil) // AnimatePacket // codec:gen type Animate struct { EntityID int32 `mc:"VarInt"` Action uint8 } func (Animate) ClientboundPacketID() packetid.ClientboundPacketID { return packetid.ClientboundAnimate }