package server import "git.konjactw.dev/falloutBot/go-mc/data/packetid" //codec:gen type ConfigPong struct { ID int32 } func (*ConfigPong) PacketID() packetid.ServerboundPacketID { return packetid.ServerboundConfigPong } func init() { registerPacket(packetid.ServerboundConfigPong, func() ServerboundPacket { return &ConfigPong{} }) }