package component import ( pk "git.konjactw.dev/falloutBot/go-mc/net/packet" "git.konjactw.dev/patyhank/minego/pkg/protocol/slot" ) //codec:gen type Equippable struct { Slot int32 `mc:"VarInt"` // 0=mainhand, 1=feet, 2=legs, etc. EquipSoundID int32 `mc:"VarInt"` //opt:id:EquipSoundID EquipSoundEvent *SoundEvent HasModel bool //opt:optional:HasModel Model string `mc:"Identifier"` HasCameraOverlay bool //opt:optional:HasCameraOverlay CameraOverlay string `mc:"Identifier"` HasAllowedEntities bool //opt:optional:HasAllowedEntities AllowedEntitiesID pk.IDSet Dispensable bool Swappable bool DamageOnHurt bool } func (*Equippable) Type() slot.ComponentID { return 28 } func (*Equippable) ID() string { return "minecraft:equippable" }