package component import ( pk "git.konjactw.dev/falloutBot/go-mc/net/packet" "git.konjactw.dev/patyhank/minego/pkg/protocol/slot" ) //codec:gen type BannerPatterns struct { Layers []BannerLayer } //codec:gen type BannerLayer struct { Pattern int32 `mc:"VarInt"` //opt:enum:Pattern:0 AssetID pk.Identifier //opt:enum:Pattern:0 TranslationKey string Color DyeColor } //codec:gen type DyeColor struct { ColorID int32 `mc:"VarInt"` } func (*BannerPatterns) Type() slot.ComponentID { return 63 } func (*BannerPatterns) ID() string { return "minecraft:banner_patterns" }