package server import "github.com/Tnze/go-mc/data/packetid" //codec:gen type PaddleBoat struct { LeftTurning, RightTurning bool } func (*PaddleBoat) PacketID() packetid.ServerboundPacketID { return packetid.ServerboundPaddleBoat } func init() { registerPacket(packetid.ServerboundPaddleBoat, func() ServerboundPacket { return &PaddleBoat{} }) }