package server import "github.com/Tnze/go-mc/data/packetid" //codec:gen type MovePlayerStatusOnly struct { Flags int8 } func (*MovePlayerStatusOnly) PacketID() packetid.ServerboundPacketID { return packetid.ServerboundMovePlayerStatusOnly } func init() { registerPacket(packetid.ServerboundMovePlayerStatusOnly, func() ServerboundPacket { return &MovePlayerStatusOnly{} }) }