package server import ( "git.konjactw.dev/patyhank/minego/codec/packet/game/server" "github.com/Tnze/go-mc/data/packetid" ) type ConfigCustomPayload struct { server.CustomPayload } func (ConfigCustomPayload) PacketID() packetid.ServerboundPacketID { return packetid.ServerboundConfigCustomPayload } func init() { registerPacket(packetid.ServerboundConfigCustomPayload, func() ServerboundPacket { return &ConfigCustomPayload{} }) }