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9
codec/packet/game/client/update_light.go
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9
codec/packet/game/client/update_light.go
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package client
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import "github.com/Tnze/go-mc/level"
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//codec:gen
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type UpdateLight struct {
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ChunkX, ChunkZ int32 `mc:"VarInt"`
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Data level.LightData
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}
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