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21
codec/packet/game/client/debug_sample.go
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21
codec/packet/game/client/debug_sample.go
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package client
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import (
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"github.com/Tnze/go-mc/data/packetid"
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"github.com/Tnze/go-mc/net/packet"
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)
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var _ ClientboundPacket = (*DebugSample)(nil)
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var _ packet.Field = (*DebugSample)(nil)
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// DebugSamplePacket
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//
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//codec:gen
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type DebugSample struct {
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Sample []int64
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DebugSampleType int32 `mc:"VarInt"`
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}
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func (DebugSample) ClientboundPacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundDebugSample
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}
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