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16
codec/component/charged_projectiles.go
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16
codec/component/charged_projectiles.go
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package component
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import "git.konjactw.dev/patyhank/minego/codec/data/slot"
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//codec:gen
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type ChargedProjectiles struct {
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Projectiles []slot.Slot
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}
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func (*ChargedProjectiles) Type() slot.ComponentID {
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return 40
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}
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func (*ChargedProjectiles) ID() string {
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return "minecraft:charged_projectiles"
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}
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