fix codecs
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@@ -11,7 +11,7 @@ type PlayerPosition struct {
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ID int32 `mc:"VarInt"`
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X, Y, Z float64
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VelocityX, VelocityY, VelocityZ float64
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YRot, XRot float32
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XRot, YRot float32
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Flags int32
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}
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