feat: 1.21.11 codecs

This commit is contained in:
2026-02-15 23:04:47 +08:00
parent 1718f54fb1
commit aba432da7a
12 changed files with 660 additions and 375 deletions
+177
View File
@@ -0,0 +1,177 @@
// Code generated by github.com/go-mc/packetizer; DO NOT EDIT.
package protocol
import (
"io"
"git.konjactw.dev/falloutBot/go-mc/net/packet"
)
func (c *GameProfile) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (*packet.UUID)(&c.UUID).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.String)(&c.Name).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
temp, err = packet.Array(&c.Properties).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c GameProfile) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = (*packet.UUID)(&c.UUID).WriteTo(w)
n += temp
if err != nil {
return n, err
}
temp, err = (*packet.String)(&c.Name).WriteTo(w)
n += temp
if err != nil {
return n, err
}
temp, err = packet.Array(&c.Properties).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c *PartialProfile) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (&c.Username).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
temp, err = (&c.UUID).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
temp, err = packet.Array(&c.Properties).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c PartialProfile) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = (&c.Username).WriteTo(w)
n += temp
if err != nil {
return n, err
}
temp, err = (&c.UUID).WriteTo(w)
n += temp
if err != nil {
return n, err
}
temp, err = packet.Array(&c.Properties).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c *ResolvableProfile) ReadFrom(r io.Reader) (n int64, err error) {
var temp int64
temp, err = (*packet.VarInt)(&c.Type).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
if c.Type == 0 {
c.Partial = new(PartialProfile)
temp, err = (*PartialProfile)(c.Partial).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
}
if c.Type == 1 {
c.GameProfile = new(ResolvableProfile)
temp, err = (*ResolvableProfile)(c.GameProfile).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
}
temp, err = (&c.Body).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
temp, err = (&c.Cape).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
temp, err = (&c.Elytra).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
temp, err = (&c.Model).ReadFrom(r)
n += temp
if err != nil {
return n, err
}
return n, err
}
func (c ResolvableProfile) WriteTo(w io.Writer) (n int64, err error) {
var temp int64
temp, err = (*packet.VarInt)(&c.Type).WriteTo(w)
n += temp
if err != nil {
return n, err
}
if c.Type == 0 {
temp, err = (*PartialProfile)(c.Partial).WriteTo(w)
n += temp
if err != nil {
return n, err
}
}
if c.Type == 1 {
temp, err = (*ResolvableProfile)(c.GameProfile).WriteTo(w)
n += temp
if err != nil {
return n, err
}
}
temp, err = (&c.Body).WriteTo(w)
n += temp
if err != nil {
return n, err
}
temp, err = (&c.Cape).WriteTo(w)
n += temp
if err != nil {
return n, err
}
temp, err = (&c.Elytra).WriteTo(w)
n += temp
if err != nil {
return n, err
}
temp, err = (&c.Model).WriteTo(w)
n += temp
if err != nil {
return n, err
}
return n, err
}